Wii homebrew: is this scenario possible?

Discuss LEGAL mods for your game systems, and turning them into portables!

Moderator: Moderators

Post Reply
ninjamonkey
Posts: 215
Joined: Thu Jan 29, 2009 4:07 pm

Wii homebrew: is this scenario possible?

Post by ninjamonkey »

I've looking around at homebrew for many systems for sometime now. I am curious, would it be possible to hack a wii rom into a different game? Like say when the conduit comes out someone got the rom from the cd and hacked into say doom 3 for the wii or halo (1,2,or 3) for the wii. What you guys opinion? is it possible?
jjhammerstein
Senior Member
Posts: 1562
Joined: Tue Nov 18, 2008 7:15 pm
Location: Southern CT
Contact:

Re: Wii homebrew: is this scenario possible?

Post by jjhammerstein »

Not like you're thinking.
GET FREE WOW GOLD SEX VISIT MODRETRO

palmertech
Senior Member
Posts: 3225
Joined: Sat Feb 02, 2008 1:40 am
Location: California, land of the homeless and hippies

Re: Wii homebrew: is this scenario possible?

Post by palmertech »

ninjamonkey wrote:I've looking around at homebrew for many systems for sometime now. I am curious, would it be possible to hack a wii rom into a different game? Like say when the conduit comes out someone got the rom from the cd and hacked into say doom 3 for the wii or halo (1,2,or 3) for the wii. What you guys opinion? is it possible?


I do not understand. Make the Conduit run on the other systems, or use it as an engine for those other games on the wii? Or something else entirely?
Image

Excellent
Dark-Aries
Posts: 291
Joined: Fri Nov 09, 2007 7:12 pm

Re: Wii homebrew: is this scenario possible?

Post by Dark-Aries »

palmertech wrote:
ninjamonkey wrote:I've looking around at homebrew for many systems for sometime now. I am curious, would it be possible to hack a wii rom into a different game? Like say when the conduit comes out someone got the rom from the cd and hacked into say doom 3 for the wii or halo (1,2,or 3) for the wii. What you guys opinion? is it possible?


I do not understand. Make the Conduit run on the other systems, or use it as an engine for those other games on the wii? Or something else entirely?
probably an engine


good luck trying to decode the game, then understand how it works, then try to reprogram the game. You are actually better off using Doom to create your game then the conduit.
FadedDelta
Posts: 50
Joined: Sat Sep 27, 2008 1:13 pm
Location: Fort Hood, TX
Contact:

Re: Wii homebrew: is this scenario possible?

Post by FadedDelta »

someone has already begun working on converting (opensource) quake into halo...

see here:

http://www.youtube.com/watch?v=3VgXMz_d5hM" onclick="window.open(this.href);return false;

it is still a wip as you can tell...
Image
Like i said... I'm a pimp and pimps dont commit suicide.
ninjamonkey
Posts: 215
Joined: Thu Jan 29, 2009 4:07 pm

Re: Wii homebrew: is this scenario possible?

Post by ninjamonkey »

Yea, I've seen that. That was only one, Doom 3 on the wii would be sick.
grossaffe
Posts: 1450
Joined: Thu May 29, 2008 11:54 pm
Location: USA

Re: Wii homebrew: is this scenario possible?

Post by grossaffe »

ninjamonkey wrote:Yea, I've seen that. That was only one, Doom 3 on the wii would be sick.
would it run in Wii Linux?
tom61
Senior Member
Posts: 1517
Joined: Fri Mar 25, 2005 6:51 pm

Re: Wii homebrew: is this scenario possible?

Post by tom61 »

grossaffe wrote:
ninjamonkey wrote:Yea, I've seen that. That was only one, Doom 3 on the wii would be sick.
would it run in Wii Linux?
Not until they open source it. The Linux version is x86 only. (Wii uses a PowerPC processor) Unless you mean a mod to some other engine, then probably it'd work.
Post Reply