SNES portable buttons
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Anyone notice this. . . .
SNES portable buttons
I was playing DKCountry last night on a SNES portable I got from Ben and realized a possible issue I wonder if anyone has realized. I was playing the mine cart level, you know, the one where you are in the mine cart and have to jump tracks, etc. Well, there is a part where you have to jump a distance to get to the other part of the track. Well, I must have tried about a dozen times and just couldn't make it to the other side of the damn track. So, I pulled out my snes unit and connected it to the tv and played the same level. I was able to pass it on the first try. I soon realized that the buttons on the snes, at least for this game, don't know about others, but the button reacts to how hard you press the button. if you tap the button lightly, the cart jumps only a little, but if you press the button hard, the cart jumps it's max height. This all didn't seem to take place on the handheld which ofcourse uses tact switches. Is this correct? If so, could be a real bummer for games that require small or large jumps at specific times in a game. Any thoughts?
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JackFrost22
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NeoGoldenBoy
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Well, as I understood for what he asked is that Bens controls of the SNESp (tact switches) are working like analog, because he said he had to press them hard to make the jump, and if he pressed a little DK only jumped a little (at least thats what I understood, I may be wrong).JackFrost22 wrote:yeah you lose the analoug functions of the buttons
And also SNES controls arent analog, are they?
And, are there some analog tact switches?
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I'm all alone, dealing with my broken heart. Why I have feelings if they feel so bad. All seems so dark, will I ever see light?
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Rob
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Gamelver
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hmmm....maybe they're only slightly analog, like there's two levels
...the first level is all that's needed for most functions and the second is for cases where you need an extra boost or something
.....it's a good thing I've decided to use the original controller in my SNESp I'm working on
.....oops, did I say that out loud
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Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

Well, I guess it would, but it would be a lot less fun!!!!!!!

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Rob
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Rob
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G-force
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No, I think goodie is right. Think about it, there's no way for the SNES controller to be analog, the button is either on or off. The only way to get a larger jump height is by pressing it down longer than you would for a normal jump.
I don't see how there could be a problem with the SNES portables controlls when they are essentially the same as a normal SNES controller.
I don't see how there could be a problem with the SNES portables controlls when they are essentially the same as a normal SNES controller.
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Rob
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electromaster64
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The Tact switches and the buttons on the SNES controller are all the same they are all Normally Closed Momentary Switches. Meaning that when you press them current flows through the circuit. The SNES measures what to do by how long the electric signal is. For example how hard you press the controll pad does not change how fast your character moves (this is why you have analog controll sticks now). All buttons on the SNES are digital and cannot tell how hard you press them only the duration for which you press them.

