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blackbox_dev
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Posts: 1906 Joined: Sun Jan 15, 2006 5:19 pm
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by blackbox_dev » Fri Mar 10, 2006 5:41 pm
How are you making 3d graphics in Visual Basic (6 i assume)? That's something that I am very interested in.
I'd imagine right now you wish you were a cuttlefish...
marshallh
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by marshallh » Fri Mar 10, 2006 6:10 pm
By using DirectX 8 Immediate Mode. You can grab a copy of the DX8 SDK from somewhere and read the help files, they're pretty useful.
Harshboy
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Posts: 3610 Joined: Tue Oct 11, 2005 3:44 pm
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by Harshboy » Sat Mar 11, 2006 2:04 pm
Just a quik question....is this game anywhere close to a beta test to see whats going on?
marshallh
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by marshallh » Sat Mar 11, 2006 2:31 pm
Right now the alpha is very user-unfriendly (as are all alphas) and I'm afraid releasing an alpha would just make people complain more.
Believe me, it's for good reason.
Harshboy
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Posts: 3610 Joined: Tue Oct 11, 2005 3:44 pm
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by Harshboy » Sat Mar 11, 2006 3:13 pm
ok. I cant say i could complain tho. Even if it was trouble and didnt look so great, i have to like it because i cant make games in vb.....i'm into RMXP and it's ruby scripting
blackbox_dev
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Posts: 1906 Joined: Sun Jan 15, 2006 5:19 pm
Location: Formerly known as iam7805
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by blackbox_dev » Sun Apr 09, 2006 9:23 am
*bumpzor*
What version of VB are you using marshall? I have 6.0 Learning Edition.
I'd imagine right now you wish you were a cuttlefish...
marshallh
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by marshallh » Sun Apr 09, 2006 9:27 am
Visual Basic 6.0 Enterprise Edition.
For DirectX programming you only need the Learning Edition.
vb_master
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Posts: 4793 Joined: Tue Jun 08, 2004 9:52 pm
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by vb_master » Sun Apr 09, 2006 9:31 am
My friend made a 3D Solar System model in VB. I might still have the source files around if you want to peek at the code.