Screen FAQ / useful info

If you're making a portable you probably need something to watch it on. (Unless you want to guess what's happening in the game, but I wouldn't advise that) Anyway, this forum is your "Hacking a pocket TV/screen" one-stop solution. Share your experiences and knowledge here.

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*o*
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Post by *o* »

is that for the second question?
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nos_slived
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Post by nos_slived »

Yep.
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*o*
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Post by *o* »

what about the first?
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daguuy
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Post by daguuy »

when i was reading through the links i noticd some of them still go to doomportables.org. someone should update those
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Post by HK-47 »

Thanks, Ill do that. :)
vb_master
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Post by vb_master »

You can use a Game Gear screen with RGB right, or composite with a chroma decoder, right?
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Post by Sparkfist »

vb_master wrote:You can use a Game Gear screen with RGB right, or composite with a chroma decoder, right?
No thats the Nomad, to our knowlege the only way to get video into the Game Gear is to use the TV turner.
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Post by vb_master »

usbcd36
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Post by usbcd36 »

There is also an RGB mod for the GameCube, you can find it here (a good guide, but sounds weird as it has been translated from Japanese) or here.

If anyone cares, there is a S/PDIF mod (add a TOSLINK optical or Coaxial digital audio output) that can be done at the same time as the RGB/VGA mod by adding 4 extra wires to the shield and building a box instead of just attaching a VGA connector. That mod can be found here and at the second page listed above.

Edit: the Ground wire is already in the cable :oops:
Last edited by usbcd36 on Wed Jul 20, 2005 4:52 pm, edited 1 time in total.
nos_slived
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Post by nos_slived »

Cool. I wonder how week the signal is though.
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usbcd36
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Post by usbcd36 »

The signal is supposedly very strong because the mod is equivelant to what TinkerTool does to Mac OS X. (If you're not a Mac person, TinkerTool is a program that gives a GUI to to features of the system (like a neat minimization effect) that you would normally have to access the BSD Unix base to use.) This RGB output was meant to be built in, but Nintendo probably thought it would be underused like the Component Video output.

Edit: You have to build a sync convertor to use GameCube RGB with the PSOne screen or anything else that needs Csync.
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Post by kidw/32+systems »

do you have to do the LED inorder for the screen to work on a ps2
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daguuy
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Post by daguuy »

no, LED mod only replaces the backlight with LEDs, it has nothing to do with how you connect it to stuff
usbcd36
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Post by usbcd36 »

Um, did anyone acknowledge that I posted an RGB mod and a S/PDIF mod for the GameCube or do you all just care about asking how weak the RGB is?

If you can hear/see me HK-47, could you add my stuff to your first post?
nos_slived
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Post by nos_slived »

That is actually more specific to the GameCube, so maybe it should be put there.

If you want, I can move that post to the GameCube forum for you.
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