I'm new at this stuff, so bear with me here...
I salvaged what I'm pretty sure is is a NOAC from a pelican 16-in-1 gamepad (The one that looks like a faux-dreamcast pad.), I want to use this one since I'm planning to do an "NES inside an NES cart" and it already has composite out and power all set up and is roughly the size of a business card, but I can't seem to figure out where to solder the connections to the cartridge slot... I've found pinout for the NOAC in a Tristar, but are all NOACs the same?
hooking up a cartrige slot to a NOAC without one
Moderator: Moderators
-
teriaki 511
- Posts: 3
- Joined: Sat May 09, 2009 11:34 am
-
kylechu
- Posts: 359
- Joined: Sat Feb 24, 2007 2:54 pm
- Location: Everywhere and nowhere, but mostly in one place.
Re: hooking up a cartrige slot to a NOAC without one
Unless the NOAC already has a cart slot, finding the pins is going to be incredibly hard (nearly impossible). You need an NOAC with a 60 or 72 pin cart slot in order to wire up one. Sorry, but you probably can't, and if you can it would take way to much effort.
When people say that they're wiring up a cart slot, they're usually talking about converting the 60 pin famicom slot to the 72 pin nes slot.
When people say that they're wiring up a cart slot, they're usually talking about converting the 60 pin famicom slot to the 72 pin nes slot.
\
-
teriaki 511
- Posts: 3
- Joined: Sat May 09, 2009 11:34 am
Re: hooking up a cartrige slot to a NOAC without one
hmm, well, I like a challenge
I think I found the 2 ROMs where the cheapo built in games are held, and they are nicely labeled P and squiggle respectively. If i could get my hands on a Famicom cartridge or a picture of one's innards (and a little more knowledge on the subject...) , I might be able to make more sense of the problem at hand...
High Ho Google, Away!
I think I found the 2 ROMs where the cheapo built in games are held, and they are nicely labeled P and squiggle respectively. If i could get my hands on a Famicom cartridge or a picture of one's innards (and a little more knowledge on the subject...) , I might be able to make more sense of the problem at hand...
High Ho Google, Away!
-
kylechu
- Posts: 359
- Joined: Sat Feb 24, 2007 2:54 pm
- Location: Everywhere and nowhere, but mostly in one place.
Re: hooking up a cartrige slot to a NOAC without one
It would be much easier, (and since time is money, cheaper) to just buy a yobo or superjoy.
Also, it isn't likely that famicom carts and cheapo famiclones use the same rom chip.
Well, if you really must, then how many pins are there if you count all of the pins on the chips you think games are stored on?
There should be 60.
Also, it isn't likely that famicom carts and cheapo famiclones use the same rom chip.
Well, if you really must, then how many pins are there if you count all of the pins on the chips you think games are stored on?
There should be 60.
\
-
teriaki 511
- Posts: 3
- Joined: Sat May 09, 2009 11:34 am
Re: hooking up a cartrige slot to a NOAC without one
64, either 4 are hooked up to nothing, or I'm still screwed...
edit, these boards are a little odd, they don't really resemble chips at all, they seem more like circuit boards with a dab of epoxy on top
edit, these boards are a little odd, they don't really resemble chips at all, they seem more like circuit boards with a dab of epoxy on top
-
kylechu
- Posts: 359
- Joined: Sat Feb 24, 2007 2:54 pm
- Location: Everywhere and nowhere, but mostly in one place.
Re: hooking up a cartrige slot to a NOAC without one
Well, if there's two chips making this then there'll need to be some duplicates like power and ground to get things to both chips. (I think, I'm kind of an idiot) The issue is that with the glob top chip board thing, there's no way of figuring out what pin is what. Unless you can magically determine what pin goes where with no reference, you can't do anything with it.
\