Bacteria - how to make an eight pole double throw switch!

Show off your completed projects, announce your hacking progress, or discuss upcoming events.

Moderator: Moderators

Erlex
Posts: 245
Joined: Sat Mar 29, 2008 7:50 pm
Steam ID: Pelican417
Location: NTSC

Re: Bacteria - how to make an eight pole double throw switch!

Post by Erlex »

It does have eight commons. Otherwise it would not have been labled 8PDT. Unless they are lying of course. It looked to have 12 pins on the bottom and top. But whatever, something like an IC sounds better anyway for what your doing.

EDIT: Nvm looks like there are 24 pins divided into two rows on the bottom.
Last edited by Erlex on Mon Mar 30, 2009 8:49 pm, edited 1 time in total.
XCVG
Senior Member
Posts: 1947
Joined: Sun Dec 21, 2008 9:10 pm
Location: Canada

Re: Bacteria - how to make an eight pole double throw switch!

Post by XCVG »

Look again bacteria, that is an 8PDT switch. Just look at the diagram!
bacteria
Portablizer Extraordinaire
Posts: 3984
Joined: Fri Apr 20, 2007 12:14 am
Location: Hampshire, UK
Contact:

Re: Bacteria - how to make an eight pole double throw switch!

Post by bacteria »

XCVG wrote:Look again bacteria, that is an 8PDT switch. Just look at the diagram!
Ah yes, my mistake, it is! :oops:

Prefer my one though as you can see which mode it is in; however, good find!
Image
jperryss
Posts: 330
Joined: Mon Aug 28, 2006 7:31 pm

Re: Bacteria - how to make an eight pole double throw switch!

Post by jperryss »

As far as I know, you really only have two options for the region mod switch:

a) Use an 8PDT switch (caterpillar switch as I call 'em) either bought or made like you did (clever, BTW!).
b) Use an IC with a standard 2PDT switch. Don't know much about this method, but a lot of guys on pcenginefx.com use this method.

BTW I've booted up my Duo-R (JP version) with the switch set to the wrong region with no ill effects. The game won't boot up, obviously.
bacteria
Portablizer Extraordinaire
Posts: 3984
Joined: Fri Apr 20, 2007 12:14 am
Location: Hampshire, UK
Contact:

Re: Bacteria - how to make an eight pole double throw switch!

Post by bacteria »

I will check out that site, many thanks.

Have you got links and details on the IC you refer to? It would be nice to have a multiple contact switch on a chip rather than manual switches, as a future option.

I like my switch, easy to move.

If the 8 lines are data lines and not power, then yes, turning on with the wrong cart will just do nothing and not damage.
Image
bacteria
Portablizer Extraordinaire
Posts: 3984
Joined: Fri Apr 20, 2007 12:14 am
Location: Hampshire, UK
Contact:

Re: Bacteria - how to make an eight pole double throw switch!

Post by bacteria »

I can confirm, the switch bank I made works smoothly and easily. I had some bits of plastic stuck in by mistake, which initially caused problems, once removed, switch works great. I can easily switch between US and Japanese games now on the TurboGrafx.

Found another commerical 8P2T switch, if you are interested - I don't need this for my project but might find them useful in future (if they reply to my e-mail!): HERE
Image
MegatronUK
Posts: 177
Joined: Sat Apr 04, 2009 12:08 pm

Re: Bacteria - how to make an eight pole double throw switch!

Post by MegatronUK »

bacteria
Portablizer Extraordinaire
Posts: 3984
Joined: Fri Apr 20, 2007 12:14 am
Location: Hampshire, UK
Contact:

Re: Bacteria - how to make an eight pole double throw switch!

Post by bacteria »

Yes, I came across that, and got Google to translate it with their free service. I read elsewhere however that it didn't work as the IC's were the wrong type. Anyway, my own switch works great, easy to flip, cheap; and hole cut in my case to take it now!
Image
Post Reply