Does anyone have any suggestions...

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GeekGear

Does anyone have any suggestions...

Post by GeekGear »

For simply making the existing console more compact and reliable? I don't really want to hunt down a top loader (I will if I get desperate enough, or if I have to re-seat Super C too many times to get it working.)

I've already done a Dreamcast portable so I'm familliar with most of the concepts, but I just get the feeling that aside from the usual cutting and soldering, there's got to be something more sinister to compacting the system.

The way I figure.. without the spring loaded loader unit and the heat shield that pretty much reduces the system's verticle height by half, I'd like to revamp the cooling system, though.. add some nice sinks to keep the unit cool.. should be easy for modern technology to keep clunky, heat generating units like this in line.

With a more efficient cooling system you wouldn't need to buffer the plastic from the rest of the board so much, and if you take out the awkward design of the US NES You could probably save another inch on Height, Width & Depth.

How is the top-loader's 72p connector so much more efficient than the existing NES? Should the connecting leads be abandoned by permanently attaching the circuts?

Are there any other examples of HK market consoles like what I want? I want to do this one myself but I may still invest in one in case my NES turns into slag in the process.. not that it's hard to get replacement units of those..

Peace out,
Jess
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Post by gannon »

for one thing, the shielding around the nes isn't for heat issues. I'd suggest soldering on an edge connector though for carts since the nes U connector is crappy. Also, you can over clock it if you like.
GeekGear

Post by GeekGear »

Overclock? Is there any real legitimate benefit to that? And How would you go about doing it?
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Post by JackFrost22 »

wait you did a dcp post pics
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Post by bicostp »

Isn't all that shielding for blocking RF signals from interfering with the internal parts?
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Post by Sparkfist »

I'd say if you want to make the spring loader into a top loader do modifications to it the way Ben did to make the CNC NES. You can reposition the cart slot, it will have a solid soldered connection to the baoard and you'll know how to fix the common problems if they arise.

P.S. Yes show up pics of you DCp.
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too

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GeekGear

Post by GeekGear »

I'll have to do some rummaging before I can post any post-production pictures of my DC portable. The project was codenamed Orbit and there should still be a post or two about it floating around the DC board. I split the DC hardware into two components, a GD-Rom Reader with power supply on one end and processing/video built into a modified controller shape. I've recently moved so I haven't had access to the prototype (it's buried at the back of a stack of boxes for things that don't have homes yet), but once I can get to it I would be interested in shopping some custom plastics so I can give it a nice finished look.. as it stands it looks like a Sony CD walkman with a formed sheetmetal box outside of it and the controller is literally a DC controller casing that's been cut in half and spread about 3 inches in the middle to make room for a portable color TV screen.

I want to do a lot more work to it when I get the chance. Has anyone had any luck hooking up those nice 5.25 tft displays from the PlayStation One portable screen to the DC's video out? One of those would be all sorts of awesome, but I'd need to completely redesign the controller to make room for it. I can't really explain all the ins and outs of my methodology right now (on a 1-hour time limit at the Public Library.. popped in so I can check my E-mail as my computer is in the same boxes as my projects)

Back to the topic at hand, though... I was really hoping the forum could provide me more feedback than this. I realize that there are a lot of documents out there that I can get my answers from, but I learn much better when people who have attempted the same thing show me what did and didn't work for them...

All I'm really looking to do is make my existing NES more compact and reliable. I think in interest of saving vertical space I want to keep the loader in relatively the same position that it's in but remove the spring-board unit... theoretically I can just keep the existing 72 pin connector and solder the connections directly to the board to achieve this effect.

More thoughts about the front panel orientation... If I can keep the game cartridge parallel to the system board, I want the cartridge to sit as far to the left (facing) and close to the front as possible. That way you can easily read the cartridge label.

If I can't keep the cartridge paralell, then perhaps I can borrow a page from the 2600 and have it be angled out of the system unit. However, the angle in this case would need to be significantly less pronounced. Where the Atari holds it's karts at a 45 degree angle, this would be closer to the approximate 10-15 degress that the NES cartridge sits at before the spring board is activated.

One thing I haven't considered until this point is using a project kit similar to an NESp that uses the NoaC as it's core. Theoretically, because I would still be sourcing the video outward to a TV, I could save a huge amount of space on the unit's footprint. What other components would need to be included to create a functioning system out of the NoaC? Power supply and controller input? I assume there are plenty of diagrams out there to show how to map controllers to the NoaC, and I can just use the control wire setup from inside my existing NES. cut off the board terminals at the end and connect it to the control chip, yes?

Hell, if I could get down to a box that was .30 inches wider than a NES cartridge and maybe an inch or so high, with room for controller connectors, a power light and the on/reset function, I would be very happy.

What is the difference in power needed to operate a NoaC as opposed to a full-blown NES console?

I've got plenty more questions, but For now I gotta check the rest of my stuff and get out of this library full of mongoloids and back to my cave of solitude. There's this fat broad at the station next to me looking at Battlestar Galactica on the Sci Fi homepage and her sweat smells like old cheese. gross...

Peace,
-Jess
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