Old News

Talk about your favorite PC games, Steam and building awesome custom rigs!

Moderator: Moderators

Locked
Jeff
Posts: 1402
Joined: Sun Dec 26, 2004 1:39 pm
Location: Probably banned soon...
Contact:

Post by Jeff »

Ooh! Render me next! Here's an old pic from August, I'm skinnier (not that much, but a bit), and happier, and my hair is longer.

http://img.photobucket.com/albums/v288/ ... image4.jpg

Lets see the render!
Last edited by Jeff on Sun Jan 01, 2006 4:39 pm, edited 1 time in total.
PS360Wii Fanboy FTW!
Joes2Silly
Posts: 1345
Joined: Mon Apr 04, 2005 8:19 pm
Location: SA, TX
Contact:

Post by Joes2Silly »

brilliant deduction doctor Kurt :D
Image

official xbox fiend
Trv
Posts: 344
Joined: Tue Mar 29, 2005 5:34 pm
Location: From Russia With Fun!

Post by Trv »

wow, thoses graphics are amazing. That would be sweet if you put a whole bunch of the members of the forum in that game.
dead
sniper_spike
Posts: 761
Joined: Tue Nov 22, 2005 8:41 am
Location: Ontario, Canada
Contact:

Post by sniper_spike »

Radon199 wrote:Hahah I called it, I was going to post that Jeff would have something to do will billboards :P. I'll help with some 3D stuff since my textureing skills suck if you need it :P .
I could do textures, mind you I'm not very experianced with 3d texturing (I can do a lot of 2d stuff though), but this could be a chance to learn!
Last edited by sniper_spike on Sun Jan 01, 2006 4:08 pm, edited 1 time in total.
Dr. Gregory House wrote:Good lord, are you having a bowel movement or a baby?
Kurt_
Portablizer
Posts: 5748
Joined: Thu Nov 24, 2005 10:32 am
Steam ID: kurbert
Location: Ontario, Canada
Contact:

Post by Kurt_ »

MarshallH:
Haha, I love that. "Supper Mario", eh?

Did you see the guy's picture? He looks like he needs some Pepto-Bismol. In fact, he's going to be in my new game

Rob the Famiclone Seller!
This game is going to be so messed up lol. Ub3r 1337.
Hey, sup?
daleighan
Posts: 671
Joined: Wed May 04, 2005 3:13 pm
Contact:

Post by daleighan »

Hey you should put my SNESp in as a building because it's so big.
Nonsense Man
Posts: 896
Joined: Wed Dec 28, 2005 10:03 am
Location: somewhere

Post by Nonsense Man »

could i be a bunny dude 8)
XPCportables
Posts: 1020
Joined: Mon Aug 08, 2005 3:27 pm
Location: The end of time...

Post by XPCportables »

I could help do some 3d modeling. what format do you use, .3ds, .x ...
I was planning on making a game called Grand Theft Pedestrian, where you hijack people and ride on their shoulders as you do drive by shootings. :lol:
HK-47
Moderator
Posts: 3598
Joined: Thu Jul 15, 2004 2:17 pm
Location: /dev/moderator/
Contact:

Post by HK-47 »

Im going to see how hard it is to make a hk-47 model. (Just to see how bad I suck at making the models. :) )
bicostp
Moderator
Posts: 10491
Joined: Mon Mar 07, 2005 5:47 pm
Steam ID: bicostp
Location: Spamalot
Contact:

Post by bicostp »

I'll start working on a rough draft of the menu screen background.

I just need to know the screen res the game will be at.

And just out of curiocity, are you going to make it 100% 3D, or 2D with 3D prerendered sprites?
Weebl
Posts: 554
Joined: Mon Aug 22, 2005 11:15 pm

Post by Weebl »

That's pretty awesome! I can't wait to see the final result. Sounds like people are willing to help, too, which is great. As for me, I suck at that kind of stuff so I'd be no help.
Women are like internet domain names; all the ones I like are taken
Check out my shameless abuse of free blogging here
marshallh
Moderator
Posts: 2987
Joined: Sat Sep 10, 2005 2:17 pm
360 GamerTag: marshallh
Location: here and there
Contact:

Post by marshallh »

bicostp wrote: I just need to know the screen res the game will be at.
The game will run anywhere from 640x480 to 1600x1200. I'd make a 640x480 image, and I can scale it accordingly.

I might not accept all submitted artwork, I have a standard of quality I want to adhere to. But at the very least I should get some good ideas.
bicostp wrote: And just out of curiocity, are you going to make it 100% 3D, or 2D with 3D prerendered sprites?
It's going to be completely 3D. Think in the spirit of GTA3. The graphics will be about that level.
HK-47 wrote:Im going to see how hard it is to make a hk-47 model. (Just to see how bad I suck at making the models. :) )
Do you mean you or me? And are you reffering to yourself or the Russian machine gun?

I'm working on a game design document for it, stand by... :lol:
Image
sam fisher
Posts: 1093
Joined: Mon Apr 25, 2005 8:52 am

Post by sam fisher »

Bic make a vector image. then it can be exported at any size with no quality loss :)
Image
gamer2
Senior Member
Posts: 3611
Joined: Tue Jul 27, 2004 12:38 pm
Location: You spam, SANTA Jason gets you!
Contact:

Post by gamer2 »

Can i be a guy to give missions like oh whats his name.....Luigi i think his name was (forgive me i havent played GTA in 3 years)
Image
Image
marshallh
Moderator
Posts: 2987
Joined: Sat Sep 10, 2005 2:17 pm
360 GamerTag: marshallh
Location: here and there
Contact:

Post by marshallh »

Game design document added to first post.
Last edited by marshallh on Sun Jan 01, 2006 6:28 pm, edited 1 time in total.
Image
Locked