Pages 1 - 6 : Design work, case construction, getting PSone screen and all controls in place, building Li-ion battery holders, TI converter, universal system plug device.
Pages 6 - : The first system, the N64
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Pages 9 - : MK2 version... 13+ N64
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FINISHED VIDEO ON PAGE 16
Ok, here is the project I was talking about before.
The idea is to have a console system in two parts, one part comprising of the PSone screen, all controls and buttons; and the other part containing the system mobo itself. I am aiming for a total height between the two parts of about 30mm-34mm max.
I have a fair bit of work left on design, however I have designed the harder parts of the system already.
I had to make the system about 30mm larger due to the size of the SNES mobo (I bought a SNES yesterday cheaply at a car boot sale, and lots of carts too). The SNES mobo (PAL), is 187mm x 160mm; and bigger than the N64 mobo, although I can use the extra space for the extras I need to incorporate into the N64 mod.
I plan to incorporate the N64, SNES, MegaDrive (when I get a cheap version 2 model, the mobo in the original one is massive), GBA, plug 'n' play, etc. I can't incorporate everything with unusual and unique controls (Intellivision, Jaguar) as they have keypads, however this design will include 2 SNES type 4 pad buttons (8 buttons in total), which is more than needed for the majority of other systems.
I was originally thinking of having the game cart (eg N64, SNES, etc) inside the casing itself, however this would make the system far too big; I don't want a portion of the game cart sticking out the top of the system either, so I will have to have the cart located on the rear of the casing. The 30-34mm max I refer to for the case thickness actually refers to the sides of the case where I hold the casing whilst playing games; it doesn't matter if the middle section holding the game cart adds another 20mm or so as this doesn't matter - anyway, there is no choice.
I have decided that each console system will connect into the screen section via an N64 cart slot (as per pic), I will hack apart N64 game carts which have rubbish games for the connector mobo which inserts into the N64 cart normally - the N64 cart slot will carry all the connections (power, controls, etc) from and to the console system. The N64 carts slot easily into its cart slot, and in a straight line, so it is ideal to use an N64 cart slot for this (I just need to be a bit creative).
The N64 cart also has 48 pins. I have worked out that I will only need 34 of them, so I have spare connections if I need any.
This is the idea so far for the pins:
1 - power 7.5v
2 - power 3v
3 - power 5v
4 - negative 7.5v
5 - negative 3v
6 - negative 5v
7 - PSone ground
8 - console ground
9 - button 1
10 - button 2
11 - button 3
12 - button 4
13 - button 5
14 - button 6
15 - button 7
16 - button 8
17 - joystick 1
18 - joystick 2
19 - joystick 3
20 - joystick 4
21 - joystick 5
22 - d-pad up
23 - d-pad down
24 - d-pad left
25 - d-pad right
26 - composite video
27 - RGB - R
28 - RGB - G
29 - RGB - B
30 - C-sync
31 - audio left
32 - audio right
33 - start
34 - select
35-48 (spare)
I won't need to incorporate the below as they will be connected to the screen section: LS, RS, vol-, vol+, contrast-, contrast+, system on/off.
I need to design the screen section (easy bit), however I had to take the largest mobo (SNES) and work around it. I have ended up with a design 260 x 205mm; including the Li-ions. The Li-ions are 4400mAh 7.4v each, I will connect them in parallel to give 8800mAh in total.
I had to allow for 14mm on the sides of the Li-ions as they need 11mm to slide out, so I can remove them and recharge (extra 3mm added to remove them easily). I might need to buy two extra rechargers to hack them apart for the battery carriages, not sure yet.
The joystick will be thicker than the screen section, so I will have to hinge the system as it enters the screen section; in the pic below, the blue strips are the hinge. The yellow (light) lines are the 3mm perspex, the brighter yellow lines are 2mm perspex, the orange is 2mm perspex for the console system (yellow is the screen section).
The blue box is the mobo for the system, the white area to the left of it will be where the console controller and other components will be housed and connected.
I can't make the width smaller without only using one Li-ion cell, and I need the space in the middle for the cart connection to connect the console to the screen (click to push). I can't make the system less high as the SNES mobo isn't that small, and I want to use an original SNES system (c. 1991). Also, by striving the keep the system as flat as possible (to reduce depth) I need to have the controller next to the system mobo, which of course adds a little to the space.
The pic of the front will follow in due course, maybe tomorrow; however I am off to work soon so can only post the main system layout and mechanics. I spent over four hours this morning designing this:

I will discuss more details of the system in due course. This project is taking a lot of planning and forward thinking (as I am sure is evident from the pic above).
One of the reasons I have posted WIP to date, is to invite any comments which might be useful at this planning stage, as once I start making the system it will be too late to make any radical changes.





















