Regulator and resistor design makes 5v instead of 3.3v?
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Regulator and resistor design makes 5v instead of 3.3v?
Hi, I'm just in the final stages of my portable n64 project, and I have just made a regulator circuit, and found it doesn't reduce the voltage as expected.
I have connected a 2 X 8505 regulators each with a 3 ohm resistor on the output legs (as per Triton's drawing), and the voltage drops to about 4.9v or so, any idea on how to get it down to 3.3V ,
(the regs are in parallel.)
Any ideas on this?
Higher value resistor? has anyone suceeded with a regulator?
Cheers!
I have connected a 2 X 8505 regulators each with a 3 ohm resistor on the output legs (as per Triton's drawing), and the voltage drops to about 4.9v or so, any idea on how to get it down to 3.3V ,
(the regs are in parallel.)
Any ideas on this?
Higher value resistor? has anyone suceeded with a regulator?
Cheers!
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nos_slived
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i got some of those samples and they worked great at first. then after playing zelda for a while it got all staticy and bad so i turned it off. then i played pod racing and it worked. then i put in an expansion pack and everything was all staticy. if it's a malfunction of that specific DC-DC convertor or N64, it's not a problem because i have extras but havn't tested them yet.


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nos_slived
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Gamelver
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if it's not rated for 1.5A or higher, it'll get screwed up occasionally.....check to make sure you have the right regulator, and if it's not 1.5A or higher...try 'em in parallel, like nos said.
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

Well, I guess it would, but it would be a lot less fun!!!!!!!

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Maniac_Man
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marshallh
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no.
1. Resistors don't alter voltage directly, they limit current. By knowing how much current goes in and out, you can calculate what the voltage will be.
BUT the N64 varies widely on what it draws from the 3.3v line. You could be drawing 0.6A while running Super Mario 64, and swap to GoldenEye, and it jumps to at least 1.4A. Even while runinng a game it fluctuates so much the voltage would vary as well. It probably woudln't even start up.
2. Resistors can't handle the 1.5A for the 3.3v line - even if you did get one it would be bigger than the DC-dC converter.
3. They're incredibly inefficient - all excess current is turned into heat! With switching dc-dc converters, the power is kept (more efficient.)
Hope this helps.
Marshall
1. Resistors don't alter voltage directly, they limit current. By knowing how much current goes in and out, you can calculate what the voltage will be.
BUT the N64 varies widely on what it draws from the 3.3v line. You could be drawing 0.6A while running Super Mario 64, and swap to GoldenEye, and it jumps to at least 1.4A. Even while runinng a game it fluctuates so much the voltage would vary as well. It probably woudln't even start up.
2. Resistors can't handle the 1.5A for the 3.3v line - even if you did get one it would be bigger than the DC-dC converter.
3. They're incredibly inefficient - all excess current is turned into heat! With switching dc-dc converters, the power is kept (more efficient.)
Hope this helps.
Marshall

