Just me.
Keep it up, I want this done soon Kibble! WORK!
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LOL, kibble board. I like the sound of that!thewise1 wrote:........
total cost: $300
n64 model used: kibble board (or kibble64)
time built 6 months on and off
... etc. etc.
If I can pull off making the full featured board, I'm planning on making a "lite" version that doesn't include anything that's not required, only the core system. By my guess, it would measure about 9x9 cm.snowpenguin wrote:If it was me doing this, I would leave out some components so that the board would be tiny, and then do another board to go under it with other stuff including screen, controller boards, fans, etc., then you would only need to plug in a few things for the back and that's it
Just cause I haven't posted lately doesn't mean I haven't worked/haven't been working on it.snowpenguin wrote:Keep it up, I want this done soon Kibble! WORK!


Kyo wrote:"does anyone here know how to fly a plane?"
"STAND BACK EVERYBODY, I HAVE A FAKE ID"
I know. I just think it's funny that I was actually working on getting those two new pics up and when I got on to this thread, you guys had already posted before I had a chance to put them up.snowpenguin wrote:I was kidding when I said I needed more work![]()
The fact that they made everything practically pin-to-pin makes wiring stuff not so bad. I remember the first time I opened up my 64 several years back and thinking to myself: "That's it!?" Suddenly, its light weight was explained.marshallh wrote:Looks like you're getting a lot of mileage out of the 2layer board! Nice job. Taking a page out of Nintendo's book when it comes to the SysAD bus
Here ya go!dragonhead wrote:can you take a pic with the printout on top of or next to an originar n64 board, hard to judge how much smaller it is

Well, not quite. While it is possible to add a 12V step up, I didn't do it only because of lack of space. Besides, the only thing that needed 12V was the audio amp. I'll be replacing that with something else.rikitheshadow wrote:So lovely <3, and its got all the power components to satisfy the N64's odd specs....freakin 3.3, 5 and 12 volts.....
Well, the voltage output is set with the resistor so it's just a matter of giving it a try with a different value. I did play with overclocking my test 64 while running Star Wars RS on it and I noticed that the cutscenes ran ahead of the audio. At one point, the game kept playing music and the game kept showing the same scene but it wouldn't advance to anything else. I'm sure not all games would have this problem but I have yet to try more games while overclocked.anotherperson wrote:Seeing as you've thought about overclocking, have you also looked into undervolting? The 36mbit RDRAM datasheet quotes a minimum of 3.1V and some people have had success running the CPU/RSP at that voltage too. It could kill two birds with one stone: Lower power consumption and less heat output meaning the fan could be scrapped. Maybe I am too optimistic though.
Save that for later, it's not quite done yet.blaze3927 wrote:Jizz....in my pants....freakin amazing
Hrm, I really would like to see how this comes out. =)kibble wrote:Well, not quite. While it is possible to add a 12V step up, I didn't do it only because of lack of space. Besides, the only thing that needed 12V was the audio amp. I'll be replacing that with something else.
The cart slot will be relocated and will connect to that header on the middle of the top side of the board. The cart slot will have its own board that it will be soldered to. There will be a cable assembly to connect the two.argelfraster wrote:Did you make a kind of plug for the cart slot?
I'm guessing its instead of relocation, the cart slot wires will already be like 3-4" long, right?
The n64 only needs 3.3 and 7.2+ volts. If you eliminated the 7805 you should be able to get away with a 5v battery, like an extension li-ion for a psp, good few thousand mAh.rikitheshadow wrote:So lovely <3, and its got all the power components to satisfy the N64's odd specs....freakin 3.3, 5 and 12 volts.....