How many games actually need it?

Includes PS2, Xbox 1, GameCube (but not the Phantom Game Console)

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limpport
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Re: How many games actually need it?

Post by limpport »

Games to add: Any racing game that uses L/R for throttle. It acts more like a petal.
Zeflis
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Re: How many games actually need it?

Post by Zeflis »

Tchay wrote:Pressure sensing tacts? hmmm.

Oh and, Smooth, the word you are looking for is "potentiometer".

Unless you only play a handful of games, the potentiometers in the L and R buttons are a must.

Games that need it:
Metroid Prime 1&2
Zelda (all of them)
Smash bros melee
Resident evil (all the gamecube ones need it)
Beyond good and evil
mario sunshine

you get the idea


Actually I just tested these out and:

-Metroid Prime 1&2 DO NOT need it. The R button makes you stand in one spot and aim. The R trigger also makes you stand in one spot and aim but the little circle thing used for aiming is slightly different. The L Trigger has no effect. Does not affect gameplay

-The Legend of Zelda(any) DO NOT need it. The triggers perform the same functions as the buttons. Does not affect gameplay

-Super Smash Bros. Melee Use it. Pushing one of the triggers(not buttons) activates a "Light Shield" around your character. This shield lasts longer and is bigger than the standard shield, but is easier for opponents to break. i personally never use it. The action is too fast to affect gameplay

-I do not own Resident Evil or Beyond Good and Evil so therefore I cannot test whether these games use this functionality

-Mario Sunshine absolutely does use it. The R trigger is used to shoot water while running. This is used on many occasions which makes it a very important feature

Also, many racing games use the triggers as throttle and brake
The Smooth
Posts: 170
Joined: Sun Apr 25, 2010 2:19 am

Re: How many games actually need it?

Post by The Smooth »

Actually on Zelda you need to move the trigger up again before you can press the tact again.
Let's just say my portable has got loads of win!!! *hint *hint
Transformice is so addictive!
Zeflis
Posts: 103
Joined: Fri Jul 30, 2010 7:24 pm
Location: ON, Canada

Re: How many games actually need it?

Post by Zeflis »

You mean you must release the trigger before you can push the trigger or the button/tact again?
If you are making a portable without the triggers then i don't think it'll matter :lol:
Tchay
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Joined: Sun Apr 12, 2009 6:42 pm
Location: Hollywood

Re: How many games actually need it?

Post by Tchay »

Zeflis wrote:
Tchay wrote:Pressure sensing tacts? hmmm.

Oh and, Smooth, the word you are looking for is "potentiometer".

Unless you only play a handful of games, the potentiometers in the L and R buttons are a must.

Games that need it:
Metroid Prime 1&2
Zelda (all of them)
Smash bros melee
Resident evil (all the gamecube ones need it)
Beyond good and evil
mario sunshine

you get the idea


Actually I just tested these out and:

-Metroid Prime 1&2 DO NOT need it. The R button makes you stand in one spot and aim. The R trigger also makes you stand in one spot and aim but the little circle thing used for aiming is slightly different. The L Trigger has no effect. Does not affect gameplay

-The Legend of Zelda(any) DO NOT need it. The triggers perform the same functions as the buttons. Does not affect gameplay

-Super Smash Bros. Melee Use it. Pushing one of the triggers(not buttons) activates a "Light Shield" around your character. This shield lasts longer and is bigger than the standard shield, but is easier for opponents to break. i personally never use it. The action is too fast to affect gameplay

-I do not own Resident Evil or Beyond Good and Evil so therefore I cannot test whether these games use this functionality

-Mario Sunshine absolutely does use it. The R trigger is used to shoot water while running. This is used on many occasions which makes it a very important feature

Also, many racing games use the triggers as throttle and brake

you do need it for Metroid prime 1&2. I tried the game without the potentiometers and it was very problematic due to aiming issues and having trouble scanning things. Unless the canadian version of metroid prime plays differently (which i seriously doubt).
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