I have a couple of hours today free, and although I am coughing like a smoker (even though I don't smoke!) as I am still a bit unwell, I am fine to project work.
I couldn't solder to the scraped traces, even using flux, so I soldered wires to the very tip of the contact points (after flux and soldering to the contacts); the top row is done. The wires are hot glued in place, and I have two holes drilled in the mobo so I can screw the mobo in place elevated above the casing. I will then snip off the ends of the mobo as I need the mobo to be small.
The cart mobo goes most of the way into the cart slot without resistance, and all of the wires connect to the cart slot pins; I checked them with my multimeter.
I just have the other side to do now.
I have decided to incorporate the following also into the project:
2nd joystick (PS1 and GameCube)
Headphone jack
external connectors to TV (composite and audio)
I don't need to solder wires to all the pins for each project obviously, for example if a system will only use one joystick then I only need to wire to the pins for one joystick; etc (although I accidentally wired up the RGB to the connections in this even though as I have a PAL N64 it only takes composite!).
Re-worked the pin connectors:
Here is the finished article, all tested with multimeter and all works fine. I prefer having to wire to old game carts for each system rather than the other way around, as it makes much more sense sacrificing a bad N64 game for its mobo than breaking apart an N64 on each occasion for its cart slot and wasting that.
As mentioned before, the mobo doesn't go completely into the cart slot, however it does go in a fair way, and makes a slight "click" to indicate the mobo is over the contact pins ok. Nice.
The thick black and red wires are the power lines. (one pair for 7.4v and one for 3v), I also decided to use the twisted yellow and black wires to power the fan (7.4v).
Running out of time again today, back tomorrow on project.
I am in no rush at all on this project, I intend to get full enjoyment from making this multi system project and of course keeping this topic updated at every twist and turn in the effort of keeping this project fully documented.
I had to make this hacked game cart / cart slot part early in the project as I needed to know if I can make one easily (yes) and that it works fine (yes) and small (yes); there was no point making the system reliant on it to find I couldn't make it work, or make it later and find out it had to be bigger than planned and wouldn't work in the casing.
The next step in the project is to check that my memory card (I bought a couple of new ones) for the N64 works so I can reserve it for the project, and wire up the GameCube joystick into a third party N64 controller and make sure it works fine (with my N64 in the lounge). I can then open the NES gamepad as pictured before, and see if I want to use this in my project (or D-pad otherwise); I can then make a pair of battery holders and power connectors for the Li-ion cells, then rip apart a new PSone screen and start case-making and cutting.
I have a considerable amount of work to do, and lots of wiring - not the usual "A > B" connections (fairly easy to check) but "A > connector > cart slot pin > B" for everything, so I have to be careful as one slip up might send something down the wrong wire and fry the system or be hard to work out what the problem is to resolve.
I wasn't going to do this today, snatched last minutes and did it anyway.
Wired up the controller to the N64 joystick; easy that way. If the GameCube joystick works fine, I know all is good. This is one of my many N64 controllers, I used this one as it has a button missing on the front, and I quite like the sloped top buttons, I will probably use them as Start and Select on my project.
It is all ready for me to test tomorrow.
