Cart emulator progress thread

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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Haunted360
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Re: Cart emulator progress thread

Post by Haunted360 » Wed May 04, 2011 7:11 am

Hahahaha, I think we all know who won.

Much more professional Marshall.


And those mainboards look like you can eat them.

If I need help i'll know who to ask...

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HotDog-Cart
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Re: Cart emulator progress thread

Post by HotDog-Cart » Fri May 06, 2011 1:12 am

How is this different than the Neo Myth n64?
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Lady Eklipse
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Re: Cart emulator progress thread

Post by Lady Eklipse » Fri May 06, 2011 1:27 am

In many ways.
- Loading time: 64drive is way faster, it's even seen from youtube videos. 15 minutes to load Resident Evil 2 on Neo Myth... that's hilarious!
- Ease of use: the menu is way better than on Neo Myth (in my opinion)
- Using a flash card instead of GBA cart which can hold just 2 games (or buy a 90$ card-reader and Neo Myth comes $290)
- Ability to instantly load from USB - for quick testing for game developers
- It resembles a classic N64 cartridge unlike Neo Myth which needs to have another N64 cart sticking out from its back.
Last edited by Lady Eklipse on Sun May 15, 2011 12:09 pm, edited 1 time in total.

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blaze3927
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Re: Cart emulator progress thread

Post by blaze3927 » Fri May 06, 2011 2:04 am

and doesnt the neo myth have limited flashes before it will fail?
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KyoufuNoDaio
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Re: Cart emulator progress thread

Post by KyoufuNoDaio » Fri May 06, 2011 1:28 pm

Lady Eklipse wrote:-15 minutes to load Resident Evil 2 on Neo Myth
I'm hoping that's an exaggeration... :?

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Lady Eklipse
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Re: Cart emulator progress thread

Post by Lady Eklipse » Fri May 06, 2011 1:34 pm

KyoufuNoDaio wrote:
Lady Eklipse wrote:-15 minutes to load Resident Evil 2 on Neo Myth
I'm hoping that's an exaggeration... :?
http://www.neoflash.com/forum/index.php?topic=6118.0" onclick="window.open(this.href);return false;
- Takes more than 15 minutes to burn a 512Mbit ROM to the flash memory
But we're not going to buy that, are we? ;)

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marshallh
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Re: Cart emulator progress thread

Post by marshallh » Fri May 06, 2011 2:20 pm

All the beta boards finally built/debugged. What a PAIN IN THE ASS! haha

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edit: because I've received several PMs, these boards are already paid for by the folks testing them. It won't be long though.
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Lady Eklipse
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Re: Cart emulator progress thread

Post by Lady Eklipse » Fri May 06, 2011 3:11 pm

send me one ^) please :)

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Re: Cart emulator progress thread

Post by HotDog-Cart » Fri May 06, 2011 3:51 pm

I wish I could get one. ahah. Jealousy <3
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KyoufuNoDaio
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Re: Cart emulator progress thread

Post by KyoufuNoDaio » Fri May 06, 2011 9:26 pm

But we're not going to buy that, are we? ;)
Nope, really looking forward to this!

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Smithy
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Re: Cart emulator progress thread

Post by Smithy » Sat May 07, 2011 7:19 am

I'm a little confused guys is this just for developers or what?, I mean I'm not quite sure what
it dose :?:

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sanni
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Re: Cart emulator progress thread

Post by sanni » Sat May 07, 2011 8:39 am

You put n64 roms on a compact flash card then stick the 64drive into your N64 and play them.

Also "alternate dimention" ... you sure?

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Smithy
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Re: Cart emulator progress thread

Post by Smithy » Sun May 08, 2011 1:35 am

oh OK I see, dose something like this exist for the super Nintendo?

Sanni:
and yes I'm a actor from sliders that did'nt make it back :|

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JonathanMC
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Re: Cart emulator progress thread

Post by JonathanMC » Sun May 08, 2011 6:45 am

Yes, go to StoneAgeGamer.com

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Re: Cart emulator progress thread

Post by Oracletriplex » Sun May 08, 2011 11:15 am

Smithy wrote:I'm a little confused guys is this just for developers or what?, I mean I'm not quite sure what
it dose :?:
I know what it does, it kicks ass. :D

And I'm thinking about buying one of these once I get a new job.

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