The Legend of: Shock Slayer (Shock Slayer the Video Game)

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Haunted360
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The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Haunted360 » Fri Nov 19, 2010 7:04 am

Hey everyone,

This is a secret game I have been working on for several months for Shock Slayer. No money was asked, no portables were traded - I just did it for you / all the fellow modders across all the forums on the net, for you guys to enjoy a game based around all of our (Triton, Lucid, Limport etc :wtf:) comical humor :cry:


Anyway, here is a DEMO Video.

DO NOT EXPECT THIS TO ACTUALLY BE THE FINAL GAMEPLAY/QUALITY!
(However, be sure to expect a few others besides Shock Slayer actually IN the Gameplay / story :wink:)


http://www.youtube.com/watch?v=yPe9iMni8fQ

EMBEDDED


It can also be found on my site:
http://www.google.com/


Thanks

- Haunted360
Last edited by Haunted360 on Fri Nov 19, 2010 7:15 am, edited 2 times in total.

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by hackmodford » Fri Nov 19, 2010 7:10 am

Ooooooohhh

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by e3c » Sat Nov 20, 2010 1:47 pm

e3c is back and so cool but is there any gameplay or is that it? are you still a hated person huanted?
My For Sale Thread

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Haunted360 » Sat Nov 20, 2010 7:27 pm

Nah, thats it so far sorry.

It is taking for ever to develop is all...


I am not hated as much now. I guess when I get a completed project out, then that should change.

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Skyone » Sat Nov 20, 2010 11:49 pm

Euughh this is terrible...

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Haunted360 » Sun Nov 21, 2010 12:52 am

HAHAHA! That is hilarious!

But I have bad news I am afraid...

I have decided to cancel the development of it for now, until I can build it in a better Engine.

It is terrible actually.

I am sick of Gamemaker, and I am over it now.

It did teach me how to code, but it is just USELESS!!!!!!


I hope to learn UNITY soon or TRUE C++, and when I do - it will be re-started in that for you. This will also allow you to use a joystick (Playstation controller etc) and set it at your graphics setting. So ANY computer (above the technology of the 2005 ere) will handle it.


Thanks anyway I guess...

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Skyone » Sun Nov 21, 2010 4:25 am

GameMaker is a fantastic tool for beginners actually, and with it many games have been beautifully created. I would argue GameMaker is far from useless.

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Haunted360 » Sun Nov 21, 2010 5:21 am

Oh believe me. When you get right into the core of programming, it can be harder than standard C.

I mean, once you do get something such as Sonic The Hedgehog for example running 100% like the original in it after 3 years of hard work, and you then start to add the levels in - that is when everything becomes much more demanding in the RAM and load times.

Also with Gamemaker, it seems to never run after complex code has been added on other computers besides the one id was programmed on.


Yes. Good for beginners, but you have to move onto something much better eventually.

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by hackmodford » Sun Nov 21, 2010 10:01 am

Learn obj-c so you can program for the iphone

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by eagle5953 » Sun Nov 21, 2010 1:08 pm

Skyone wrote:GameMaker is a fantastic tool for beginners actually, and with it many games have been beautifully created. I would argue GameMaker is far from useless.
This. It's about as powerful as it could be while still being easy to use.

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Haunted360 » Sun Nov 21, 2010 8:24 pm

Thus, it being good for a while.

When you get into more advanced programming and techniques, it becomes useless..

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Skyone » Sun Nov 21, 2010 8:30 pm

Haunted360 wrote:Oh believe me. When you get right into the core of programming, it can be harder than standard C.

I mean, once you do get something such as Sonic The Hedgehog for example running 100% like the original in it after 3 years of hard work, and you then start to add the levels in - that is when everything becomes much more demanding in the RAM and load times.
Not to impose superiority or intimidation, but I've been programming games and otherwise for years with many languages. What you're saying makes no sense.
Haunted360 wrote:Also with Gamemaker, it seems to never run after complex code has been added on other computers besides the one id was programmed on.
You likely do not understand how to use GameMaker to the proper extent, then.
Haunted360 wrote:Yes. Good for beginners, but you have to move onto something much better eventually.
I was not implying GameMaker is the most convenient or efficient way to create a game after a certain point, but you can do virtually everything any other language could do with the help of external DLLs. I was, however, implying that you are a beginner and have no sanction to put GameMaker down at all, especially for creating a game as simple as this "demo" implies.

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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Haunted360 » Sun Nov 21, 2010 10:09 pm

You Troll...


It makes sense to me...

Gamemaker is mainly useless, and you will one day realize that it has no proper use towards developing REAL Video Games.


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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Black Six » Mon Nov 22, 2010 4:52 am

I'm pretty sure you don't get to decide to close a topic just because you disagree with someone's opinions.
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Re: The Legend of: Shock Slayer (Shock Slayer the Video Game)

Post by Haunted360 » Mon Nov 22, 2010 5:19 am

Im pretty sure I get to close a topic if I am the one who actually started it. MASSIVE FACE PALM.

Now do your duty as a Moderator and listen to the user who has the right to his post :wink:

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