Gamecube Motherboard Scans + Trimming Guide!

Includes PS2, Xbox 1, GameCube (but not the Phantom Game Console)

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Tchay
Posts: 643
Joined: Sun Apr 12, 2009 6:42 pm
Location: Hollywood

Gamecube Motherboard Scans + Trimming Guide!

Post by Tchay »

GC motherboard, Revision A/B NTSC

Side A - outer layer (some of the inner layer has been exposed)
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Side B - outer layer
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Trimming Guide (side A)

Green = Beginner possible (with sound relocation)
Red = Intermediate possible (with sound relocation and relocating 3.4v line from power pins)
Blue = Experienced works on "DOL-CPU-20" boards (sound relocation and relocating 3.4v line from power pins, also have to find traces and vias for controller and memory card A/B)
Purple = BAMF POSSIBLE thanks to Zenloc! (fairly basic, put the voltages to their respective areas, some relocating with tiny resistor chips and a capacitor or two, pending guide by Zenloc)
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Assuming trace latency was not an issue, you could essentially relocate the entire board and cut it into many pieces. As long as the 3 different voltages got to their proper components and everything was wired properly, the board would work.



BTW, the gamecube can run off 3.7v according to Zenloc's findings. Assuming you are using 3.7v batteries, you will need 2 regulators: A 1.9v regulator (brings 3.7v to 1.9v) and a 3.3v regulator (brings wall power's 12v to 3.3 which can then go to the 3.3v spot of the board AND the 1.9v regulator).

Now, don't be confused, the 3.7v and 3.3v lines ARE INDEED going to the same places. New research has found that the "3.3v line" on the board can take fairly high voltages and even the peak voltage of a 3.7v battery would be safe (credits to Zenloc).

I still have to test all of this, but this basically means we can run the cube off 3.7v and 1.9v. The 5v line is no longer needed ASSUMING YOU ARE USING THE WIIKEY FUSION MOD.

^ if anything is wrong, someone, please tell me ;)


I'll add scans of the inner layers in a week or so
thank Beta/jjhamesteinreiwssdklghxfklgn
Last edited by Tchay on Wed Mar 30, 2011 8:59 pm, edited 1 time in total.
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iBurnXD
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Re: Gamecube Motherboard Scans + Trimming Guide!

Post by iBurnXD »

Very helpful :D
Josh192
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Joined: Tue Mar 30, 2010 11:32 am

Re: Gamecube Motherboard Scans + Trimming Guide!

Post by Josh192 »

I worked out the same some time back, and for portable reasons I went with what you have as the red outline, cutting half the power connectors wasn't fun. I have the original sound traces located, but from the way you say it, I am curios to whether they will still function after the trimming. So what is the deal with the sound? Why is it so problematic?
Tchay
Posts: 643
Joined: Sun Apr 12, 2009 6:42 pm
Location: Hollywood

Re: Gamecube Motherboard Scans + Trimming Guide!

Post by Tchay »

Josh192 wrote:I worked out the same some time back, and for portable reasons I went with what you have as the red outline, cutting half the power connectors wasn't fun. I have the original sound traces located, but from the way you say it, I am curios to whether they will still function after the trimming. So what is the deal with the sound? Why is it so problematic?
Well, it beats me. I'll wait for someone smarter than I am answer that.

But, I don't really care why the sound screws up, as long as I can fix the problem. And relocating the sound fixes the sound without any issues.

Now, if you cut too close to the sound chip (located in the lower right of the first picture), then the sound gets staticy and won't handle bass very well. And if you REALLY cut too close, the entire gamecube will stop working (that or the chip no longer performs its proper function and you lose sound entirely).
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itspietime
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Re: Gamecube Motherboard Scans + Trimming Guide!

Post by itspietime »

how do you relocate the 3.3 line
EDIT:Nevermind
Last edited by itspietime on Thu Apr 07, 2011 6:18 pm, edited 1 time in total.
MrAfterFx
Portablizer
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Re: Gamecube Motherboard Scans + Trimming Guide!

Post by MrAfterFx »

Great guide Tchay!
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