I need some help, seemingly no output when jumper installed
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This is my first post here, but anyways, Ive been modifing my n64 for about 2 weeks now.
I was just doing a random test before putting it in a case, and its acting like it isnt connected to the tv. The LED comes on, but it only makes the screen 'flash' for a split second. After trying to 'wake' it up I found that it will output a clear black screen when the jumper is out, but otherwise its not doing anything.
Maybe I fried something, but seeing as it works 'fine' without the jumper (fine as it can be without one, and note that I tested a second jumper in its place, same problem) Im not sure what I could have fried to do that...
I really dont want to tear open my other N64, I would like to save that for standard game playing, so does anyone have something that could fix it?
(Another note: The mods I did was a 8 AA battery supply, and I was working to make it output to both RF and A/V, but I was useing small clamps to test it, no soldering as of yet.)
I was just doing a random test before putting it in a case, and its acting like it isnt connected to the tv. The LED comes on, but it only makes the screen 'flash' for a split second. After trying to 'wake' it up I found that it will output a clear black screen when the jumper is out, but otherwise its not doing anything.
Maybe I fried something, but seeing as it works 'fine' without the jumper (fine as it can be without one, and note that I tested a second jumper in its place, same problem) Im not sure what I could have fried to do that...
I really dont want to tear open my other N64, I would like to save that for standard game playing, so does anyone have something that could fix it?
(Another note: The mods I did was a 8 AA battery supply, and I was working to make it output to both RF and A/V, but I was useing small clamps to test it, no soldering as of yet.)
I was careful about that, so I dont think thats the problem, but I could be wrong.
One question, why would it send a output (Black is an output compaired to fuzz) only when the jumper isnt installed? From the little I know, shouldent I still have the same basic problem ether way? Or does it switch over when there is current flow?
(Oh, what should I use instead of clamps? The ones I use have vary small points and can grab a solder spine without touching the others, but if one got bumped or something then somethign might vary wall fry... )
One question, why would it send a output (Black is an output compaired to fuzz) only when the jumper isnt installed? From the little I know, shouldent I still have the same basic problem ether way? Or does it switch over when there is current flow?
(Oh, what should I use instead of clamps? The ones I use have vary small points and can grab a solder spine without touching the others, but if one got bumped or something then somethign might vary wall fry... )
- atari2600a
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N64's fry easily. There's people here that've gone through numerous N64's just to make 1 portable.
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- ShockSlayer
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True.Droke wrote:Thanks for the help, I guess I'll cut into the other n64 then. (Wont beable to use it as I liked, but I learned a lot in the last week, so I can make the portable even better )
I'll see you at #5
The jumpers work in the other n64?
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- atari2600a
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An Electronics surplus.
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I think he meant that he has fried 5 N64's.Droke wrote:#5?
And they would work, but im not gonna risk it. I dont want to fry my last n64...
BTW, does anyone know where to get cheap ribbon cables? (The size used for floppy drives, Im almost out)
I'd go to a thrift store for the cables, just some non-computer place should have them cheap.
- ShockSlayer
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I'm on #5
1. Wire to chip from cartslot got ripped off
2. Controller port 1 got bridged.
3. 12v to 3.3 and GND
4. Pins got bridged on chip
5. God has protected it so far.
1. Wire to chip from cartslot got ripped off
2. Controller port 1 got bridged.
3. 12v to 3.3 and GND
4. Pins got bridged on chip
5. God has protected it so far.
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