S-video vs. RGB

Want to just shoot the breeze? Forum 42 is the place!

Moderator:Moderators

Post Reply
User avatar
Super Mulletman
Posts:390
Joined:Sun Apr 18, 2004 12:17 pm
Location:Wherever my orders let me be
Contact:
S-video vs. RGB

Post by Super Mulletman » Tue Jul 06, 2004 11:08 am

I am not going to make this into a poll (although it's fine if anyone else does) because it's really more of a question. I know S-video works by sending the chromanecence and lumanecence (I know I probably mispelled that horribly) and I believe that component, or RGB, as you guys call it, works by sending each main color signal seperate, and that's all fine and dandy, but I don't know the picture difference is. Does anyone have a picture comparison between the two, and composite and RF? I am certain that RGB is better, and am very intrigued by Gamecube's progressive scan mode, but I have niether the proper cable nor the appropriate tv, so I can't test it.

User avatar
stereth
Posts:127
Joined:Mon Apr 05, 2004 11:55 am
Location:WI
Contact:

Post by stereth » Wed Jul 07, 2004 1:47 pm

RGB looks awesome on a decent TV. I had my PS2 running to a flatscreen 20" TV by S-video last year until I bought an RGB cable. S-video is nice, much better than composite, but RGB is about as close to a computer monitor as that TV is ever going to get.

Also, it's harder to misspell the words if you use "chroma" and "luma."

User avatar
Super Mulletman
Posts:390
Joined:Sun Apr 18, 2004 12:17 pm
Location:Wherever my orders let me be
Contact:

Post by Super Mulletman » Wed Jul 07, 2004 2:51 pm

Cool. Actually, I have been thinking about getting a VGA-to-RGB, S-video, composite, and maybe even RF converter, as well as one of those Nintendo component cables for the GC. Nothing beats ultra-high quality games on a moniter you already own.

Guest

Post by Guest » Wed Jul 07, 2004 3:00 pm

Oh, one more thing. I wanted to make an RBG adapter for the SNES and N64, but I don't know what the composite does or where it goes. All I know is that it's needed in there somewhere. Thanks.

User avatar
gannon
Moderator
Posts:6974
Joined:Sun Apr 04, 2004 4:48 pm
Location:Near that one big lake
Contact:

Post by gannon » Wed Jul 07, 2004 3:01 pm

You'll need to strip the sync out of the composite line for the n64. The snes already outputs rgb if I remember right, but the n64 needs to be modded to do so.

User avatar
Super Mulletman
Posts:390
Joined:Sun Apr 18, 2004 12:17 pm
Location:Wherever my orders let me be
Contact:

Post by Super Mulletman » Wed Jul 07, 2004 4:44 pm

But what is sync, and where does in tie in to RGB?

User avatar
cennar
Senior Member
Posts:2939
Joined:Wed Jun 02, 2004 7:57 am
Location:yesterdays brothel, and todays vaccume store
Contact:

Post by cennar » Wed Jul 07, 2004 5:06 pm

ok i got a site that shows all the pins for the nintendo video cables...
http://www27.brinkster.com/ninja13/n64/4.htm
Image

User avatar
SpongeBuell
Senior Member
Posts:5190
Joined:Wed Apr 07, 2004 10:52 am
Location:Colorado
Contact:

Post by SpongeBuell » Wed Jul 07, 2004 10:47 pm

The problem is that RGB on tvs (like fron the GCN is different than RGB on monitors, like some want to do. Using RGB on a VGA monitor will likely ruin your monitor
Life of Brian wrote:
RYW wrote:RYW:

Rare
Yellow
Weasel
I'll be honest with you - I would have never guessed that.

User avatar
gannon
Moderator
Posts:6974
Joined:Sun Apr 04, 2004 4:48 pm
Location:Near that one big lake
Contact:

Post by gannon » Thu Jul 08, 2004 12:03 am

Using standard rgb on a vga monitor simply won't work. You need to either put it through a scan doubling circuit, or buy a rgb-vga converter.

User avatar
NiN^_^NiN
Posts:494
Joined:Fri May 07, 2004 3:54 am
Location:Australia
Contact:

Post by NiN^_^NiN » Thu Jul 08, 2004 1:53 am

ok i got a site that shows all the pins for the nintendo video cables...
http://www27.brinkster.com/ninja13/n64/4.htm
Yeah my site is ok but www.gamesx.com explains it better :)

User avatar
Super Mulletman
Posts:390
Joined:Sun Apr 18, 2004 12:17 pm
Location:Wherever my orders let me be
Contact:

Post by Super Mulletman » Thu Jul 08, 2004 10:19 am

Thanks NiN^_^NiN (and everyone, too), the gamesx link really helps. Hopefully this can lead closer to the perfection of my own little video game world. And BTW, I was going to get an RGB, composite, etc. converter so I wouldn't damage the moniter. I actually got a pretty good sized moniter recently, but I don't know if it's color :?

User avatar
Super Mulletman
Posts:390
Joined:Sun Apr 18, 2004 12:17 pm
Location:Wherever my orders let me be
Contact:

Post by Super Mulletman » Thu Jul 08, 2004 11:54 am

Okay, I thouroughly read the site stuff, but it doesn't say where sync fits in to RGB(does it act like a ground?) and it also said that RGB is NOT the same as component. Apparently, component is only in certain modern tv's, while RGB is in most LCD screens and in many older moniters. Where does sync go and where could I find a non-LCD RGB moniter (Radioshack? BestBuy?)? Sorry for all the questions, but I've never even played a game using S-video(I was deprived as a child) :cry:

User avatar
gannon
Moderator
Posts:6974
Joined:Sun Apr 04, 2004 4:48 pm
Location:Near that one big lake
Contact:

Post by gannon » Thu Jul 08, 2004 2:01 pm

NEC makes some nice rgb television sets. If I remember right I saw a 27" one on ebay recently for around $100. RGB monitors or televisions also have a composite sync plug.
Here is the page on gamesx that talks about composite sync and the circuit to get it.

VGA monitors need H sync, V sync, and an upscanned rgb signal.

Post Reply