NES repair attempt = fail

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Mtrapp
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NES repair attempt = fail

Post by Mtrapp » Tue Feb 02, 2010 2:31 pm

So yeah I still don't really have any experience fixing and modding video games, but I was getting really excited while cleaning my 72 pin connector and the part where it connects to the main board, and bending the pins a bit to get a more secure connection. I put my super mario 3 game in (that I know works for sure) and still no go... the flashing led power light and blinking blue/black screen. I don't know how I'm gonna get my confidence back up failed attempts at fixing a 360 with E74, and an NES system :( We'll see how I do with the gameboy after I get my tri-wing screwdriver. I'm afraid to try starting out modding anything because it would be a lot of effort that might turn out not working :/

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Squidlekins
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Re: NES repair attempt = fail

Post by Squidlekins » Tue Feb 02, 2010 2:40 pm

after about 8 attempted projects of my own almost all I've managed to do is amass a pile of broken game consoles and machinery, and also sink a few hundred dollars over about two years. But its some of the most fun I've ever had, don't give up.
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bicostp
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Re: NES repair attempt = fail

Post by bicostp » Tue Feb 02, 2010 3:30 pm

Have you tried disabling the lockout chip? If it doesn't have a 100% good communication with the cartridge, it doesn't let the console boot.

There are instructions halfway down this page:

http://www.benheck.com/Games/Nintendo_p ... Up_NES.htm" onclick="window.open(this.href);return false;

It's pretty simple. Just cut pin #4 of the lockout chip off the board and run a wire from it to ground. This bypasses the chip, forcing the console to try loading the game.

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Re: NES repair attempt = fail

Post by nevermind1534 » Tue Feb 02, 2010 4:41 pm

Did you clean your game or try a different one? If you want to buy a new 72 pin connector, I can sell one for around $8 shipped. Sometimes, the connector is just so far gone that you have to get a new one.

And for disabling the lockout chip (I do that on all of the consoles I sell), remove the pin (you can pop it out or cut it) and that will prevent the system from resetting itself.
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Mtrapp
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Re: NES repair attempt = fail

Post by Mtrapp » Tue Feb 02, 2010 11:40 pm

I actually disable the lockout chip (cut the 4th pin on that chip) before coming back to see your posts, but thanks guys. I plugged it in and everything, this time got the power to stay on - there was no blinking... just a blank blue screen this time, instead of blinking screen and power light. Does this mean anything? Next time I head home where my other 2 consoles are, I'm gonna open the working one and switch 72-pin connectors and see if that's the problem with this one I'm working on, or if it's something else.
Thanks

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goodie
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Re: NES repair attempt = fail

Post by goodie » Wed Feb 03, 2010 12:59 am

The 72 pin connector is the problem. Try using a new one.
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