I've been lurking on the site for awhile, and never really thought about finding a NOAC and making my own portable. The other day I found one for $15 and decided to give it a go. There's also a new/used game shop in town that sells everything from the Magnavox Odyssey and up so I realized I had some good resources to work with. As I said, I've been a long-time lurker, so I understand the general idea behind making a portable NES, but I then thought, "Hmm carrying all those carts around would be bothersome...".
I know there's one site on the interwebz that sells flash-able carts, but they cost far too much. Is there anyway to mod a cart to accept a bigger, blank ROM chip? Or possibly interface some sort of memory card to one? Even if anyone has just a schematic or a PCB layout for one, I can do the rest.
And here's my hello!<
Hello! And flash carts!?
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- palmertech
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Re: Hello! And flash carts!?
If you are not using authentic carts, you may as well emulate.
Excellent
Re: Hello! And flash carts!?
The PowerPak would probably be the best solution. However, it will only work on a real NES (and supposedly on the first version of the RetroDuo).
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Re: Hello! And flash carts!?
Ah man...palmertech wrote:If you are not using authentic carts, you may as well emulate.
Well I already do have a huge collection of ROMs and various emulators, but there's nothing like having it in your hands.
That's the Flash cart I was referring too, and there's no way I'm paying that much for it. That and it's a bit buggy and doesn't play ever game.goodie wrote:The PowerPak would probably be the best solution. However, it will only work on a real NES (and supposedly on the first version of the RetroDuo).
- marshallh
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Re: Hello! And flash carts!?
Actually it is by far the best thing ever to come out for the NES. The whole operation is run by a single guy who designs and builds everything himself. These aren't mass-produced, so they won't be as cheap as chinese stuff.
The main problem here is that many games use several different kinds of mappers, each game pretty much requires its own kind of wiring.
The main problem here is that many games use several different kinds of mappers, each game pretty much requires its own kind of wiring.
Re: Hello! And flash carts!?
The PowerPak does work with the NOAC systems. thewizdawg used a PowerPak to play the d-pad hero game on it, here. So it does work... to a point. Certain games will still not work (like Castlevaina III), and it's unknown if there are any other issues.
I'd say if you want to use the PowerPak to make a portable, only do so with games you own. Most games are still copy written and so downloading the rom and using it on the PowerPak without owning a physical copy is illegal. I would say though stick with swapping games, it's has a nice authentic feel to it.
-Sparkfist
I'd say if you want to use the PowerPak to make a portable, only do so with games you own. Most games are still copy written and so downloading the rom and using it on the PowerPak without owning a physical copy is illegal. I would say though stick with swapping games, it's has a nice authentic feel to it.
-Sparkfist
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Re: Hello! And flash carts!?
I know the legalities of ROM's and "backups", and that hasn't stopped me from acquiring around 800+ NES ROMs. Again though, it's nice having it in your hands. Emulators are so troublesome to use, especially on a mac.