"Art" (Possibly large images, 56k beware!)
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- Shakespeare
- Posts:286
- Joined:Sun May 24, 2009 11:26 pm
Does anyone here draw or something to that effect? Post it here. I'm curious as to how many people on these boards have an artistic side to 'em.
No, in this case, your portable doesn't count as "art" (even though they do tend to be beautiful).
As for me, I don't consider anything I do to be "art". Still, I'll throw it out there.
This is a link to my DA gallery, to save bandwidth.
Made this an hour ago. The thing in the bottom-right isn't mine (obviously). If you're familiar with smile.dog, that's it. I've just edited it slightly.
No, in this case, your portable doesn't count as "art" (even though they do tend to be beautiful).
As for me, I don't consider anything I do to be "art". Still, I'll throw it out there.
This is a link to my DA gallery, to save bandwidth.
Made this an hour ago. The thing in the bottom-right isn't mine (obviously). If you're familiar with smile.dog, that's it. I've just edited it slightly.
what is this i don't even
Re: "Art" (Possibly large images, 56k beware!)
I dont have anything on the computer, and I don't have a scanner.
But I can tell you my art style...
I kinda draw like the art style from Jet Grind Radio.
That cell-shaded look is so awesome.
But I can tell you my art style...
I kinda draw like the art style from Jet Grind Radio.
That cell-shaded look is so awesome.
- ShockSlayer
- Niblet 64
- Posts:5059
- Joined:Thu Jun 29, 2006 12:47 pm
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Re: "Art" (Possibly large images, 56k beware!)
I drew a 32 page comic of me kicking ass with a soldering iron. as a stick figure.
SS
SS
http://twitter.com/ShockSlayer" onclick="window.open(this.href);return false;
Re: "Art" (Possibly large images, 56k beware!)
That's a GREAT illustration from 300, Valium... very nice.
I don't do freehand, but I have a love of various forms of 3d art, if it counts. I started out in terrain-generation software, which is incredibly easy to use once you get used to the respective program's interface, and thus I consider them my least-talented work, as programs like Terragen, Vistapro, and Bryce are rather automated. I've since moved on to Lightwave, 3d Studio Max, and TruSpace (out of nostalgia more than anything.)
I don't do freehand, but I have a love of various forms of 3d art, if it counts. I started out in terrain-generation software, which is incredibly easy to use once you get used to the respective program's interface, and thus I consider them my least-talented work, as programs like Terragen, Vistapro, and Bryce are rather automated. I've since moved on to Lightwave, 3d Studio Max, and TruSpace (out of nostalgia more than anything.)
- weaponepsilon
- Posts:1090
- Joined:Fri Jan 11, 2008 12:04 am
Re: "Art" (Possibly large images, 56k beware!)
Shakespeare wrote:Does anyone here draw or something to that effect? Post it here. I'm curious as to how many people on these boards have an artistic side to 'em.
No, in this case, your portable doesn't count as "art" (even though they do tend to be beautiful).
As for me, I don't consider anything I do to be "art". Still, I'll throw it out there.
This is a link to my DA gallery, to save bandwidth.
Made this an hour ago. The thing in the bottom-right isn't mine (obviously). If you're familiar with smile.dog, that's it. I've just edited it slightly.
Dude......
(Looks again)
Dude......
I must have you designing logos for my metal band....OR atleast album covers....
http://www.xboxlc.com/profile/weapon_epsilon
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- Shakespeare
- Posts:286
- Joined:Sun May 24, 2009 11:26 pm
Re: "Art" (Possibly large images, 56k beware!)
I'm always up for helping out with projects and whatnot. Drop me a PM if you ever want anything whipped up. :3
Oh, and here's one I didn't put in my DA:
What I like about this one is that it's based off a picture of a capacitor. Those parallel lines are its leads.
Oh, and here's one I didn't put in my DA:
What I like about this one is that it's based off a picture of a capacitor. Those parallel lines are its leads.
what is this i don't even
Re: "Art" (Possibly large images, 56k beware!)
I might just hit you up when I start my new experimental band.Shakespeare wrote:I'm always up for helping out with projects and whatnot. Drop me a PM if you ever want anything whipped up. :3
- marshallh
- Moderator
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Re: "Art" (Possibly large images, 56k beware!)
you've got to start somewhere, I guess.. this is something I did a couple years ago.
- Squintus
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Re: "Art" (Possibly large images, 56k beware!)
I used to draw large epic battles with stick figures back in middle school. I'll have to dig those up...
Re: "Art" (Possibly large images, 56k beware!)
I do that! I also draw side-view ships and subs and tanks and even bases. But they all look like crap.Squintus wrote:I used to draw large epic battles with stick figures back in middle school. I'll have to dig those up...
Re: "Art" (Possibly large images, 56k beware!)
How intensive of a computer do you need to do stuff like that?robm wrote:That's a GREAT illustration from 300, Valium... very nice.
I don't do freehand, but I have a love of various forms of 3d art, if it counts. I started out in terrain-generation software, which is incredibly easy to use once you get used to the respective program's interface, and thus I consider them my least-talented work, as programs like Terragen, Vistapro, and Bryce are rather automated. I've since moved on to Lightwave, 3d Studio Max, and TruSpace (out of nostalgia more than anything.)
image
image
image
Re: "Art" (Possibly large images, 56k beware!)
Hmm, the stuff I posted, or Lightwave/3d Studio Max?
The programs I used for what I posted there were Bryce3d, Terragen, and Vistapro. None of those really need much in the way of system resources; in fact, you don't even need a 3d card for them. I rendered those on a 1.2ghz machine with 512 megs of RAM and a 128 meg nVidia video card.
On the other hand, Lightwave and 3d Studio Max require some heft. Lightwave has proved to be problematic for me, because my system just isn't enough to run it comfortably - I can get things rendered, but my video card isn't good enough to deal with the GUI. It just craps out. Therefore, I must upgrade my system.
3d Studio Max isn't too bad on system resources, really, but does require more than, say, Bryce3d or Vistapro. Vistapro is great for quick, cheap, and easy terrain generation and manipulation. Like most modern terrain generators, you can also download terrain information from government websites and import them, so that you can render the Grand Canyon (for instance.) It takes almost no real system resources, but, of course, the better the system the quicker the render.
The programs I used for what I posted there were Bryce3d, Terragen, and Vistapro. None of those really need much in the way of system resources; in fact, you don't even need a 3d card for them. I rendered those on a 1.2ghz machine with 512 megs of RAM and a 128 meg nVidia video card.
On the other hand, Lightwave and 3d Studio Max require some heft. Lightwave has proved to be problematic for me, because my system just isn't enough to run it comfortably - I can get things rendered, but my video card isn't good enough to deal with the GUI. It just craps out. Therefore, I must upgrade my system.
3d Studio Max isn't too bad on system resources, really, but does require more than, say, Bryce3d or Vistapro. Vistapro is great for quick, cheap, and easy terrain generation and manipulation. Like most modern terrain generators, you can also download terrain information from government websites and import them, so that you can render the Grand Canyon (for instance.) It takes almost no real system resources, but, of course, the better the system the quicker the render.
- weaponepsilon
- Posts:1090
- Joined:Fri Jan 11, 2008 12:04 am
Re: "Art" (Possibly large images, 56k beware!)
Have you tired Maya??
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Currently owned: (In response to Tibia)
52 platforms; 67 individual systems; 919 singular games (0 doubles!); 2 arcade cabs
Trade thread!
http://forums.benheck.com/viewtopic.php?f=11&t=24425" onclick="window.open(this.href);return false;
Currently owned: (In response to Tibia)
52 platforms; 67 individual systems; 919 singular games (0 doubles!); 2 arcade cabs