Which Castlevania games are the best?
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- DeathJr89
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i didnt know what forum to put this in because the games spread over sevral systems, so i put it here.
This fall...
Death strikes twice...
wOOt
Death strikes twice...
wOOt
- Dr. KillGood
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I've played the old NES Castlevania, I've seen the gameplay for the 3D one Cure of Darkeness, and I have to say out of how they play and look Symphony of the Night beats them all. Not only does it have (in my opinion) the best graphics of all the 2D 'vanias, but it has the best story line out of them all. Castlevania III is a close second is terms of story, but gameplay of the two and yes I'm comparing NES to Playstation/Saturn is far, far better.
A friend of mine is going to buy the new Castlevania for the DS when it is released, I'll have to see what it's like. I'm very glad they returened to 2D, I just don't think that game series was really translated well and I really don't think it every really should be translated into a 3D.
A friend of mine is going to buy the new Castlevania for the DS when it is released, I'll have to see what it's like. I'm very glad they returened to 2D, I just don't think that game series was really translated well and I really don't think it every really should be translated into a 3D.
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- Darth Fett
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For those that dont know, Dracula X is the precursor to Symphony. Not bloodlines, like it says in the beginning for some reason in the US version. At its heart, X plays like oldskool castlevania, but you certainly recognise a few things that made in into Symphony.
Portrait of Ruin is looking pretty damn awesome, besides the slightly kiddish charachter artwork. I love the DS because its really one of the last great portals for new 2D games.
Portrait of Ruin is looking pretty damn awesome, besides the slightly kiddish charachter artwork. I love the DS because its really one of the last great portals for new 2D games.
I like them all, but let me throw a few out there that havn't been mentioned.
I really liked Circle of the Moon. It was my first advance game and the irony itself that you needed the power of the sun to light the advance, and it was called Circle of the Moon, yea.. Anyway there was a really cool part of CotM that was like a marathon and there was no saving in it at all in this part, and you got some awesome thing if you beat it, it was really cool. I couldn't get past that part, but it was optional anyway, was really cool. (Needed a map though, sigh)
Another one was Legacy of Darkness for the N64. It was 3d, and all of that, but like a few other games that the n64 seemed like they tried to go back and fix after the initial foulup, Legacy of Darkness was really really good. It was kind of like an expantion pack and added all kinds of bonus story lines and stuff. I actually ended up playing it and getting a lot farther than the original version. The only huge downer on this, is a bunch of the middle levels are almost exclusivly 3d platformer levels where you're jumping from this to that for what seems like forever and it just gets boring. But besides that I loved it.
Anyway that is kinda the short version of two that were near and dear to me.
I really liked Circle of the Moon. It was my first advance game and the irony itself that you needed the power of the sun to light the advance, and it was called Circle of the Moon, yea.. Anyway there was a really cool part of CotM that was like a marathon and there was no saving in it at all in this part, and you got some awesome thing if you beat it, it was really cool. I couldn't get past that part, but it was optional anyway, was really cool. (Needed a map though, sigh)
Another one was Legacy of Darkness for the N64. It was 3d, and all of that, but like a few other games that the n64 seemed like they tried to go back and fix after the initial foulup, Legacy of Darkness was really really good. It was kind of like an expantion pack and added all kinds of bonus story lines and stuff. I actually ended up playing it and getting a lot farther than the original version. The only huge downer on this, is a bunch of the middle levels are almost exclusivly 3d platformer levels where you're jumping from this to that for what seems like forever and it just gets boring. But besides that I loved it.
Anyway that is kinda the short version of two that were near and dear to me.
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- CronoTriggerfan
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You're thinking of Boktai, methinks.siegeshot wrote:I really liked Circle of the Moon. It was my first advance game and the irony itself that you needed the power of the sun to light the advance, and it was called Circle of the Moon, yea..
http://gameboy.ign.com/articles/450/450039p1.html
And yeah, CV3 and Symphony of the Night were my favorites.