Genesis and SNES Schematics!

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

Moderator: Moderators

Post Reply
TGS
Posts: 14
Joined: Mon Dec 12, 2005 3:37 am

Genesis and SNES Schematics!

Post by TGS » Sat Dec 31, 2005 5:11 am

I was just going on a random google search and came across this site:

http://www.electronix.com/catalog/defau ... cPath/1_25

They claim to sell schematics for various consoles. Does this mean that someone who had time time, and parts, create a very small redisigned board that maintains 100% compatability? That would be awesome, and incredibly helpful for TGSp!

Thanks,
TGS
TGSp: 5% Completed

User avatar
marshallh
Moderator
Posts: 2986
Joined: Sat Sep 10, 2005 2:17 pm
360 GamerTag: marshallh
Location: here and there
Contact:

Post by marshallh » Sat Dec 31, 2005 11:02 am

I've seen the SNES schematic online in a PDF format, I don't remember where it was though. It was made in about 93-94 IIRC.
Image

User avatar
totokan
Senior Member
Posts: 1785
Joined: Wed May 18, 2005 12:29 pm
Location: 127.0.0.1
Contact:

Post by totokan » Sat Dec 31, 2005 12:39 pm

Maybe, but you would probably need a lot of components not found anywhere except on that board.
Shhh! I'm not officially back yet.

User avatar
shmagoogin77
Portablizer
Posts: 1469
Joined: Sun Apr 17, 2005 6:10 pm
Location: My desk
Contact:

Post by shmagoogin77 » Sat Dec 31, 2005 4:04 pm

interesting...

User avatar
Djsefnet
Posts: 82
Joined: Tue Nov 30, 2004 4:20 am
PSN Username: Djsefnet
Location: California
Contact:

Post by Djsefnet » Mon Jan 09, 2006 1:38 am

Fire in the hole

User avatar
gannon
Moderator
Posts: 6974
Joined: Sun Apr 04, 2004 4:48 pm
Location: Near that one big lake
Contact:

Post by gannon » Mon Jan 09, 2006 12:13 pm

I have the SNES and NES ones, work nice if you need to learn about them a bit.

User avatar
joevennix
Portablizer
Posts: 999
Joined: Sat Jan 14, 2006 9:34 am
Location: On permanent vacation from reality.
Contact:

Post by joevennix » Sun Jan 22, 2006 5:53 pm

I've seen the gameboy schematics somewhere.... give me a minute.... ah there they are!

<a href="http://www.devrs.com/gb/files/gameboy1.gif">Gameboy</a>
<a href="http://www.devrs.com/gb/files/gameboy2.gif">Gameboy's LCD</a>
<a href="http://www.devrs.com/gb/files/gameboy3.gif">Gameboy Power and Cartridge</a>

<a href="http://www.devrs.com/gb/files/sgb.gif">Super Gameboy</a>
Image

SgtBowhack
Posts: 831
Joined: Wed Dec 08, 2004 5:16 am
Location: Chicago, USA

Post by SgtBowhack » Sat Jan 28, 2006 4:15 pm

You could just make a VHDL module for this stuff. I think at some point someone was going that route. At least to make a true NOAC that was cycle-accurate. It's expensive and time-consuming though. But the board design becomes REALLY small.

Post Reply