Overclocking SuperFX

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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totokan
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Post by totokan » Fri Dec 02, 2005 6:04 pm

"The benheck community, a new breakthrough to be /.'ed every week"
Shhh! I'm not officially back yet.

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S q u e e !
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Post by S q u e e ! » Sat Dec 03, 2005 11:14 am

bdhp wrote:i pooped in my nintendo
:shock: How could you do that to your SNES?!
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nos_slived
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Post by nos_slived » Sat Dec 03, 2005 11:33 am

I looked at my sig the other day, and noticed that I had jumped about 12 000 views, and couldn't figre out why, untill I noticed that this thread had thousands of views.
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wallydawg
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Post by wallydawg » Sat Dec 03, 2005 2:32 pm

bdhp wrote:i pooped in my nintendo and now it runs 72X fatter!!!!
72 times smellier, maybe...

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Reploid Ayla
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Post by Reploid Ayla » Sat Dec 03, 2005 2:41 pm

wallydawg wrote:
bdhp wrote:i pooped in my nintendo and now it runs 72X fatter!!!!
72 times smellier, maybe...
that was hilarious!...
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Metroid fan
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Post by Metroid fan » Sat Dec 03, 2005 3:10 pm

I found something that looks like a quartz crystal in a walkie talkie? it says that it runs at 29 mhz could I use that to overclock yoshis island?

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marshallh
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Post by marshallh » Sat Dec 03, 2005 3:12 pm

Are you sure it's not 27 mHz? 27 is muchmore common, however you're at your own risk overclocking your cart.
IMHO Yoshi's island doesn't need to be overclocked.
In fact, it would probably mess up the game (the game is hard coded to run at one speed, unlike the 3d games)
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yuppicide
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Post by yuppicide » Tue Dec 06, 2005 11:22 am

I don't currently own a SNES and I've never played the game you speak of, but I'm almost willing to go out and buy everything just to see the difference before and after.. awesome work. Can't wait to see if you go even higher.

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The Next Level...

Post by Shady_1 » Mon Dec 19, 2005 2:54 am

:idea: I had a brilliant idea! Why not be the psycho to push the limit and break the barriers! I have the game "Dirt Trax FX" for the Super NES. It is already a sweet game with twice the SRAM of most FX games. (512k instead of 256k) However, I just couldn't resist the thought of an extreme overclock procedure thus I decided to jack it from the traditional 21.4 MHz to a whopping 40 MHz :shock: Did it work you ask? Of course smooth as silk and with definate frame rate improvement. The FX stayed stable and cool as well. Now if only I could get this game to stretch full screen instead of having those obnoxious black borders all the way around it! That would be the ultimate mod! 8)

To see pics please e-mail me or IM me on Yahoo Messenger, thanx.
Imagine that...

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Post by vb_master » Mon Dec 19, 2005 7:06 am

Why not just use the

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tag?

Oh, and don't bump old topics.

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marshallh
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Post by marshallh » Mon Dec 19, 2005 8:30 am

There's nothing wrong with bumping old topics if you have some relevant information to add.

Email sent
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G-force
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Post by G-force » Mon Dec 19, 2005 2:06 pm

You are rightly correct.

Something I cant help but wonder, why didn't Nintendo just do this kind of thing in the first place?

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timmeh87
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Post by timmeh87 » Mon Dec 19, 2005 3:52 pm

maybe after a short period of extreme gaming, there will be deadly consequenses... like fire.
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blabmouth02
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Post by blabmouth02 » Mon Dec 19, 2005 6:36 pm

ya i can see it now like in a sitcom:

[Johnny sits down to play his newly modded snes.]
-cut to the living room
[Mom is baking a pie and dad is watching football while drinking a beer, when an explosion comes from Johnny's room]

"What the copulate was that," said dad.
"Are you okay Johnny," asked mom.

[Johnny walks out of his room covered in sut]
[Audience laughs]

oo good times! Yes I know I'm crazy!
The only reason I bought an XBOX instead of a gamecube was because of the crappy zelda graphics. Now getting a rev because of Zelda graphics with no HD...irony: I think so!
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(")_(")This is Bunny.

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nos_slived
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Post by nos_slived » Mon Dec 19, 2005 6:36 pm

The consequences will be dire... The games will hump you! Oh wait, that's my job!
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