SNES Save state project

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

Moderator: Moderators

Post Reply
simon66
Posts: 169
Joined: Mon Oct 13, 2008 1:10 pm
Location: Toronto/CANADA

SNES Save state project

Post by simon66 » Tue Nov 05, 2013 9:51 pm

Hello all!

I'm not an E.E. but I do make simple projects using Altium Designer.

Recently I came up with the idea of having a "save-state" mode on an original snes. Is it possible?

Do I need to dump the RAM from the console or cartridge? Also, is this something someone is working on?

What you think @marshallh ?

I'll keep you guys updated (This might take a few months to do as I do these projects during my spare time).

Thanks all!
Image

User avatar
stuntpenguin007
Posts: 667
Joined: Sun Apr 27, 2008 12:21 pm

Re: SNES Save state project

Post by stuntpenguin007 » Mon Feb 17, 2014 10:06 pm

I know this thread is pretty old but there is something similar to what you have in mind. It's called the Nakitek Game Saver+. I got one with the intention of internalizing it into the snes console but that kind of fell apart. From what I could tell, the ROM of whatever game you are playing is copied into SRAM in the game saver+ and then patched with the game saver's code. I dumped the Game Saver ROM. I can probably get it off one of my old computers if you want it.

edit: Woah... this is my 666th post
SNESP WIP
Case - 50%
acquired parts - 90%
assembly - 0%

Post Reply