Aqua 64 - An Nintendo 64 Portable

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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iHackedit
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Re: Aqua 64 - An Nintendo 64 Portable

Post by iHackedit » Tue Jul 12, 2011 5:57 am

I PM'ed zenloc and he said the batteries I'm getting from him already have the protection circuits in them..
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Re: Aqua 64 - An Nintendo 64 Portable

Post by iHackedit » Tue Jul 12, 2011 6:03 am

Double post -.-
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Re: Aqua 64 - An Nintendo 64 Portable

Post by Haunted360 » Tue Jul 12, 2011 6:06 am

Well then you should not need that circuit from eBay then.

How are you going to get 12 volts from 3.7 volt batteries though? You need a step-up circuit...

Aren't you rather off getting a 12 volt (or higher) and regulating it down to the required 3.7v?

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Re: Aqua 64 - An Nintendo 64 Portable

Post by iHackedit » Wed Jul 13, 2011 3:31 am

Now your just confusing me, I'm going to get my batteries and wire them up (should add up to 7.4v) and step them down, you can do that can't you?
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Re: Aqua 64 - An Nintendo 64 Portable

Post by Haunted360 » Wed Jul 13, 2011 3:52 am

Yes, of course you can step them down. But I thought the N64 needed 12 volts.

The batteries you got, will give you 7.4 volts serial at 3.5 Ah or 3.7 volts parallel with 7 Ah.


But I think you need 12 volts for the N64. I dont think you can run it off of 7 volts... Most likely wrong though...

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Re: Aqua 64 - An Nintendo 64 Portable

Post by hailrazer » Wed Jul 13, 2011 6:28 am

Haunted360 wrote:Yes, of course you can step them down. But I thought the N64 needed 12 volts.

The batteries you got, will give you 7.4 volts serial at 3.5 Ah or 3.7 volts parallel with 7 Ah.


But I think you need 12 volts for the N64. I dont think you can run it off of 7 volts... Most likely wrong though...
Yea you're wrong.

N64 runs off 7.4v and 3.3v.
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Re: Aqua 64 - An Nintendo 64 Portable

Post by Haunted360 » Wed Jul 13, 2011 6:38 am

hailrazer wrote:
Haunted360 wrote:Yes, of course you can step them down. But I thought the N64 needed 12 volts.

The batteries you got, will give you 7.4 volts serial at 3.5 Ah or 3.7 volts parallel with 7 Ah.


But I think you need 12 volts for the N64. I dont think you can run it off of 7 volts... Most likely wrong though...
Yea you're wrong.

N64 runs off 7.4v and 3.3v.
Oh :/ I knew it...

Why did Marshall say on his site that "One of the biggest hurdles is trying to get the N64 to run off of 12 volts and 3 volts". Thats where I got the 12v from...

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Re: Aqua 64 - An Nintendo 64 Portable

Post by iHackedit » Wed Jul 13, 2011 10:17 pm

I know where and how to get 3.3v but don't know where to start for 7.4v :\
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Re: Aqua 64 - An Nintendo 64 Portable

Post by Haunted360 » Wed Jul 13, 2011 10:20 pm

iHackedit wrote:I know where and how to get 3.3v but don't know where to start for 7.4v :\
You get the 7.4 from the battery in serial. The 3.3 is from the regulation.

Parallel doubles mAh, Serial doubles Volts.

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Re: Aqua 64 - An Nintendo 64 Portable

Post by iHackedit » Wed Jul 13, 2011 10:30 pm

Ahh okay, I read about how your meant to wire up two batterys.
Thanks for the help :D
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Re: Aqua 64 - An Nintendo 64 Portable

Post by kylerock96 » Thu Jul 14, 2011 12:40 am

Really looking forward to this! Make sure to take lots of pictures, and ask tons of questions!
I will take commissions on anything!!!!*

that is, anything but arcade systems...

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Re: Aqua 64 - An Nintendo 64 Portable

Post by iHackedit » Thu Jul 14, 2011 5:51 am

Yeah, I don't think it will be blue anymore...
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