VGA output via fpga

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

Moderator:Moderators

Post Reply
MockyLock
Posts:11
Joined:Mon Oct 06, 2008 2:14 pm
Re: VGA output via fpga

Post by MockyLock » Sun Jul 01, 2012 1:09 pm

Hello all of you !
I was lurking around, and come now to get some news.
Please Mr. marshallh, could you give us any information on this project ?
Hoping we'll see you soon !

User avatar
takeshi385
Posts:1
Joined:Thu Jul 05, 2012 8:31 pm

Re: VGA output via fpga

Post by takeshi385 » Thu Jul 05, 2012 10:01 pm

No updates ahh,,,,, I just stumbled on this. I can't wait for this to come out.

therealbmw
Posts:2
Joined:Fri Aug 03, 2012 11:27 pm

Re: VGA output via fpga

Post by therealbmw » Fri Aug 03, 2012 11:36 pm

Hey Ive been checking this obsessively for a while and finally decided that I should just join the forum and actually get involved. :D Just hoping that the news drought is due to all of the hard work and amazing progress being made, it would crush my soul if this was scrapped. :p anyways, I'm assuming that were looking on at a 2013 release at this point?

User avatar
Greg2600
Posts:18
Joined:Mon Aug 18, 2008 8:15 pm

Re: VGA output via fpga

Post by Greg2600 » Sun Aug 12, 2012 4:20 pm

Very cool work, again, by Marshall. I didn't realize N64 could do that!

Tsurugi_Takuma
Posts:6
Joined:Tue Apr 24, 2012 12:11 pm

Re: VGA output via fpga

Post by Tsurugi_Takuma » Sat Aug 18, 2012 2:14 am

I might be daft but have 2 questions... After installing this board, how do I access the audio? And why not DVI instead of VGA?

Still looking at this thread everyday :shock:

genious 7
Posts:7
Joined:Thu Jul 19, 2012 9:39 pm

Re: VGA output via fpga

Post by genious 7 » Fri Aug 31, 2012 2:11 pm

After installing this board, how do I access the audio?
Well, this board only changes the video from 15khz RGB to VGA. It doesn't handle (as far as I know) audio. You would still take it from the same spot you always have; but taking the video from the FPGA instead.

By the way, I have some noob questions. How does the FPGA know if the N64 is running 240p or 480i; does it just count the number of pixels per Hsync or am I missing something? Just curious.

PandaNL
Posts:1
Joined:Wed Sep 12, 2012 2:53 am
PSN Username:Essines
360 GamerTag:Esines
Steam ID:ton_versteeg1

Re: VGA output via fpga

Post by PandaNL » Wed Sep 12, 2012 3:24 am

This would be awesome to have on my pal N64.

therealbmw
Posts:2
Joined:Fri Aug 03, 2012 11:27 pm

Re: VGA output via fpga

Post by therealbmw » Tue Oct 16, 2012 5:02 pm

What kind of output delay would we be dealing with here? I'm assuming it would be negligible, maybe a frame or two at most, but i'm curious. anymays, this thread could use a bump

User avatar
Dr.Wily
Posts:1
Joined:Tue Oct 23, 2012 3:36 am
Location:Skull Castle
Contact:

Re: VGA output via fpga

Post by Dr.Wily » Tue Oct 23, 2012 4:27 am

Nice work MarshallH. have you based your work on this previous one ?
@+
Dr.Wily

Simm's Club - French LAN Gaming (PC & Consoles) : http://www.asso-sc.com

Image

User avatar
marshallh
Moderator
Posts:2986
Joined:Sat Sep 10, 2005 2:17 pm
360 GamerTag:marshallh
Location:here and there
Contact:

Re: VGA output via fpga

Post by marshallh » Thu Nov 15, 2012 11:42 am

small update, I did a board respin some time ago

Currently moving to a single DVI-I connector that'll let you use an adapter to get both VGA and HDMI if you want them

Image
Image

MockyLock
Posts:11
Joined:Mon Oct 06, 2008 2:14 pm

Re: VGA output via fpga

Post by MockyLock » Thu Nov 15, 2012 3:50 pm

It's really nice to see you're still on the project marshallh.
I understand that you must have man,y other things to do :)
But would you be able to give us a average date for the release ?
Will you take preorders ?
And of course, do you know how many it could costs ?
I hope i don't bother you with my questions.
And thank you for your job !

whatchitfoool
Posts:29
Joined:Sat Dec 31, 2011 4:23 pm
PSN Username:whatchitfoool
360 GamerTag:whatchitfoool
Steam ID:whatchitfoool

Re: VGA output via fpga

Post by whatchitfoool » Fri Nov 16, 2012 1:44 pm

marshallh wrote:small update, I did a board respin some time ago
that purple solder mask looks royally pimpin' with the gold plating.

What board house are you using?

did you move from QFP to BGA, or the other way around?

are you personally reflowing all of your boards?

User avatar
marshallh
Moderator
Posts:2986
Joined:Sat Sep 10, 2005 2:17 pm
360 GamerTag:marshallh
Location:here and there
Contact:

Re: VGA output via fpga

Post by marshallh » Fri Nov 16, 2012 3:34 pm

whatchitfoool wrote: did you move from QFP to BGA, or the other way around?

are you personally reflowing all of your boards?
Moving from QFP to BGA on things that make sense. I have a reflow oven so after tweaking the heat profile for the particular board it's really easy

Image
Image

rephlex303
Posts:5
Joined:Sat Nov 17, 2012 4:13 am

Re: VGA output via fpga

Post by rephlex303 » Tue Nov 27, 2012 6:14 pm

Just to let you know Marshall that ill be ordering one as soon as youve finished it!
I've got another question - I noticed that the audio output of the N64 is listed as L+R and L-R. Does anyone bother to convert this into L and R for hifi systems / portables etc.? How would be the best way to go about it? I can only think of using an audio transformer or using an op-amp buffer..

User avatar
zakurowrath
Posts:7
Joined:Tue Dec 13, 2011 5:59 pm
Location:DFW,Texas
Contact:

Re: VGA output via fpga

Post by zakurowrath » Wed Dec 12, 2012 2:38 pm

DVI huh, that's actually a better idea since most TV's have an HDMI port now days and will for a few decades at least. This will be perfect for those hotel room TV's that can't accept low res composite signals as well. Not to mention since it's a direct digital signal there's not much conversion going on.

Also I love the new design, more slick and to the point rather than jagged, I like it, I like it a lot, can't wait to see these things out soon enough, keep up the great work Marshall!

Post Reply