Cart emulator progress thread

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

Moderator: Moderators

Post Reply
User avatar
Basement_Modder
Portablizer
Posts: 961
Joined: Sun Aug 24, 2008 7:16 am
Location: Next door to my neighbor
Contact:

Re: Cart emulator progress thread

Post by Basement_Modder » Sat Apr 16, 2011 9:19 am

I'll be buying this.
Cheers,
Basement_Modder
_________________

Snipeye
Posts: 147
Joined: Sun Oct 03, 2010 4:28 pm

Re: Cart emulator progress thread

Post by Snipeye » Sun Apr 17, 2011 6:11 pm

Well, scratch my last post, I found the USB (DUR), but 'nother question:


THREE LED'S:
Image


Two LED's?
Image

User avatar
marshallh
Moderator
Posts: 2986
Joined: Sat Sep 10, 2005 2:17 pm
360 GamerTag: marshallh
Location: here and there
Contact:

Re: Cart emulator progress thread

Post by marshallh » Sun Apr 17, 2011 8:03 pm

There will be NO leds unless you add them yourself.

Great for my own debugging purposes.
Image

User avatar
bassmasta
Posts: 684
Joined: Sun Sep 06, 2009 8:56 pm
Steam ID: randomguy737
Contact:

Re: Cart emulator progress thread

Post by bassmasta » Sun Apr 17, 2011 8:28 pm

I think he means you have to drill the holes yourself, as well.
zeturi wrote:If you're getting 404'd when trying to use the links in stickies, try this tutorial to find that juicy info.

chunky
Posts: 13
Joined: Thu Aug 05, 2010 9:19 am

Re: Cart emulator progress thread

Post by chunky » Sun Apr 17, 2011 9:21 pm

200 bucks hey?

I gues we all shouldn't have been so excited about it...... ha ha ha.

Seriously though, I can't wait. Now I just have to get an NTSC N64 shipped over and do the RGB mod.

User avatar
lucidPerspective
Posts: 435
Joined: Fri Jun 04, 2010 10:03 pm

Re: Cart emulator progress thread

Post by lucidPerspective » Sun Apr 17, 2011 9:52 pm

$200 is a very fair price considering the amount of Hardware that goes into it, and the amount of time put into making each one, as well as the years of hard work put into learning about how the N64 works and designing this beast.

Good work Marshall.

I've put my name and email down for info on the release. I will be buying one of these when it's completed. I can hardly wait! :mrgreen:
Image

User avatar
Triton
Moderator
Posts: 7395
Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:

Re: Cart emulator progress thread

Post by Triton » Mon Apr 18, 2011 10:50 am

lucidPerspective wrote:$200 is a very fair price considering the amount of Hardware that goes into it, and the amount of time put into making each one, as well as the years of hard work put into learning about how the N64 works and designing this beast.

Good work Marshall.

I've put my name and email down for info on the release. I will be buying one of these when it's completed. I can hardly wait! :mrgreen:
quite the bargain considering right now its the ONLY worthwhile n64 cart emulator out there, i know of 2 others that exist the NEO N64 Myth Cart which is 200$ and can hold one 512mbit game. its an extra 70-90$ if you want increased storage (1024mbit or SD) and its way more basic than the 64drive. there is also a work in progress cart by some russian guy, which might cost less than the 64drive, but is probably nearly a year away from release, and is a lot more simple than 64drive in many regards
ImageImageImage
Visit us at Portablesofdoom.org

buttheadrulesagain
Posts: 40
Joined: Sun Apr 03, 2011 12:56 pm

Re: Cart emulator progress thread

Post by buttheadrulesagain » Mon Apr 18, 2011 8:08 pm

Now that Marshall answered my question about international shipping through mail(response = yes), I'm just worried about the initial run... will he make enough units to satisfy demand? when they run out, how long will it take for him to make more? I know he said he wouldn't do pre-orders, but I'd happily shell out my bucks since now to make him sure I want one.

User avatar
stuntpenguin007
Posts: 667
Joined: Sun Apr 27, 2008 12:21 pm

Re: Cart emulator progress thread

Post by stuntpenguin007 » Mon Apr 18, 2011 8:20 pm

Grr. Ebay pulled my CD64. I'll still be buying this, but probably not at release now.

Good work! Can't wait to get my hands on one.
SNESP WIP
Case - 50%
acquired parts - 90%
assembly - 0%

User avatar
budnespid
Posts: 388
Joined: Thu Feb 18, 2010 9:44 pm
Location: South, Deep Deep down South

Re: Cart emulator progress thread

Post by budnespid » Mon Apr 18, 2011 9:26 pm

I've noticed that you're always running it with an expansion pak. Is that necessary for that to work right, or will a jumper pak work too?

User avatar
marshallh
Moderator
Posts: 2986
Joined: Sat Sep 10, 2005 2:17 pm
360 GamerTag: marshallh
Location: here and there
Contact:

Re: Cart emulator progress thread

Post by marshallh » Mon Apr 18, 2011 10:14 pm

I designed the menu to work with either. I've tested both
Image

User avatar
budnespid
Posts: 388
Joined: Thu Feb 18, 2010 9:44 pm
Location: South, Deep Deep down South

Re: Cart emulator progress thread

Post by budnespid » Mon Apr 18, 2011 11:04 pm

marshallh wrote:I designed the menu to work with either. I've tested both
Excellent.

I'm totally sold on this now. I'll dip into my savings if I need to. 8)

chunky
Posts: 13
Joined: Thu Aug 05, 2010 9:19 am

Re: Cart emulator progress thread

Post by chunky » Tue Apr 19, 2011 2:42 am

budnespid wrote:I've noticed that you're always running it with an expansion pak. Is that necessary for that to work right, or will a jumper pak work too?
marshallh wrote:I designed the menu to work with either. I've tested both
But really, who wouldn't have an expansion pack? Some of the best games [Perfect Dark, Majora's Mask] need the expansion kit to work.

User avatar
lucidPerspective
Posts: 435
Joined: Fri Jun 04, 2010 10:03 pm

Re: Cart emulator progress thread

Post by lucidPerspective » Tue Apr 19, 2011 2:50 am

You can play 1080 without an expansion pak :wink:

And to be honest OOT was waaay better than Majoras - And Perfect Dark was just average =.=
Image

User avatar
budnespid
Posts: 388
Joined: Thu Feb 18, 2010 9:44 pm
Location: South, Deep Deep down South

Re: Cart emulator progress thread

Post by budnespid » Tue Apr 19, 2011 1:32 pm

lucidPerspective wrote:And to be honest OOT was waaay better than Majoras - And Perfect Dark was just average =.=
This.

Post Reply