Wintendo(finished) and Wingtendo 64p worklog

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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metrolf
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Re: Wintendo and Wingtendo 64p worklog

Post by metrolf » Tue Apr 13, 2010 11:33 am

Another update!

Finished mounting all buttons and sanded it all down. I really wanted to get this done because I hoped it would give me an extra "Holy crap, this is gonna be awesome!"-boost :D It most certainly did!
All buttons have been tested and they're working (had to redo the A,B and C-buttons cause of a short, but its all good now I hope).

Also, we changed the thread name and the name of Craploads n64p because; when we did a first-assembly of Craploads n64p we saw that it looked like a mutation between a spaceship and a bat and the controllers on the sides looked like wings, therefore; Wingtendo 64p! Luckily, it still has "Win" in the name, which is appropriate as its looking pretty win as of now :lol:

Ok, here's a pic of my Wintendo 64p front;
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Finished front.JPG
Mmmmh..:)
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thewise1 wrote:
nobble wrote:
thewise1 wrote:Super long, but incredibly epic.
YESSSSSS!!!
Oh my gosh! What have I done?

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Basement_Modder
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Re: Wintendo and Wingtendo 64p worklog

Post by Basement_Modder » Fri Apr 16, 2010 11:17 pm

Awesome!
Cheers,
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Crapload
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Re: Wintendo and Wingtendo 64p worklog

Post by Crapload » Sat Apr 17, 2010 5:13 pm

Big update from my side. I have been hardcore frankencasing the last few days. Here are the wintendo and wingtendo 64p prototypes. still have a lot of sanding left. only part missing is the lithium-polymer batteries, but the shipping alone to Norway costs $88 :S
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MigueLLLLL wrote:i will do it for 100 bucks but u have to send all the parts also your gonna have to wait till i finish mine :lol: just e-mail me

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thewise1
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Re: Wintendo and Wingtendo 64p worklog

Post by thewise1 » Sat Apr 17, 2010 7:20 pm

Super long, but incredibly epic.
ImageImageImageImageImageImage

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nobble
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Re: Wintendo and Wingtendo 64p worklog

Post by nobble » Sat Apr 17, 2010 7:29 pm

thewise1 wrote:Super long, but incredibly epic.
YESSSSSS!!!

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Re: Wintendo and Wingtendo 64p worklog

Post by thewise1 » Sat Apr 17, 2010 7:51 pm

nobble wrote:
thewise1 wrote:Super long, but incredibly epic.
YESSSSSS!!!
Oh my gosh! What have I done?
ImageImageImageImageImageImage

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metrolf
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Re: Wintendo and Wingtendo 64p worklog

Post by metrolf » Sun Apr 18, 2010 3:07 am

thewise1 wrote:Super long, but incredibly epic.
Thats exactly what she said afterwards!
thewise1 wrote:
nobble wrote:
thewise1 wrote:Super long, but incredibly epic.
YESSSSSS!!!
Oh my gosh! What have I done?

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Crapload
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Re: Wintendo and Wingtendo 64p worklog

Post by Crapload » Sun Apr 18, 2010 11:15 am

Oh, I just had to x)
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MigueLLLLL wrote:i will do it for 100 bucks but u have to send all the parts also your gonna have to wait till i finish mine :lol: just e-mail me

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thewise1
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Re: Wintendo and Wingtendo 64p worklog

Post by thewise1 » Mon Apr 19, 2010 8:07 pm

That is too much. :wtf:


And don't say "it is r ok, can see no penis right? lololololol"

No it's just gross.
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Re: Wintendo and Wingtendo 64p worklog

Post by wallydawg » Wed Apr 21, 2010 12:56 am

Image
Image

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Re: Wintendo and Wingtendo 64p worklog

Post by Crapload » Wed Apr 21, 2010 3:23 pm

ok, sorry wise1. things got out of hand.

and wally, wtf? =3

let us focus on the important stuff in life from now. not awkward photos, but game console modding :D
MigueLLLLL wrote:i will do it for 100 bucks but u have to send all the parts also your gonna have to wait till i finish mine :lol: just e-mail me

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Re: Wintendo and Wingtendo 64p worklog

Post by Tchay » Wed Apr 21, 2010 9:27 pm

Crapload wrote:ok, sorry wise1. things got out of hand.
I thought it was hilarious :lol:
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metrolf
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Re: Wintendo and Wingtendo 64p worklog

Post by metrolf » Wed Apr 28, 2010 3:43 pm

It's working! No built-in battery yet, so it runs on wallpower, but I tested with an external battery and it worked fine, but only for about an hour :? All components and functions have been added and I feel kinda proud... Roughly spoken, when I powered it on a battery and carried it around with my headset on and played majoras mask, I realized that I'm a portabalizer now :D

Update with pics will come later, but some of the current functions that will be featured is; a gamecube stick, LoB thing so that an external controller can be used for player 1, and a nifty idea i got allowing the internal controller to be used as player 2/3/4 or player 1/2/3/4 on another n64.
I also have a video in/out plug depending on if the nintendo is on/off. In cooperation with craploads wingtendo we might have a really cool solution for multiplayer featuring a link cable of sorts... You'll be amazed, as I dont think anyone has ever done something like this before 8)

More info and updates later, just had to let u know that it's working!
thewise1 wrote:
nobble wrote:
thewise1 wrote:Super long, but incredibly epic.
YESSSSSS!!!
Oh my gosh! What have I done?

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geno whirl
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Re: Wintendo and Wingtendo 64p worklog

Post by geno whirl » Wed Apr 28, 2010 8:46 pm

I'm pretty sure that is the whole point of LOB64
argelfraster wrote:
Designer noob wrote:umm, well that sucks. I was going to buy one for my next portable (After, my WIV) and then franklin case it.
:facepalm:
Frankencase.

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metrolf
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Re: Wintendo and Wingtendo 64p worklog

Post by metrolf » Wed Apr 28, 2010 11:50 pm

geno whirl wrote:I'm pretty sure that is the whole point of LOB64
The LOB is only a tiny part of my system:) you'll see!
thewise1 wrote:
nobble wrote:
thewise1 wrote:Super long, but incredibly epic.
YESSSSSS!!!
Oh my gosh! What have I done?

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