I am looking around at these lately
and the only ones I have really heard abou tare the wildcard ones
does anyone have any recommendations, on a model or a place to buy from?
I'm looking to play starfox2 on it isn't there certain models that can and can't handle larger games?(starfox2)
EDIT: I may just try and do the whole snesdev.romhack.com thing
best snes backup setup
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- Turbo Tax 1.0
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- Turbo Tax 1.0
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- Joined:Wed Mar 30, 2005 6:19 pm
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ok so I could still play seiken densetsu on a wildcardBibin wrote:No cart will play your silly illegal StarFox 2 ROM. First of all, it requires the special FX chip thingy which isn't in the flashcarts. Second of all, see problem #1.
I am leaning more towards this though http://snesdev.romhack.de/sf2.htm I'm going to see if my boss can program some eproms for me them hopefully I will just need to wait for the carts to get here
I recommend the Game Doctor (SF7). It's a great machine with very high quality parts in it. It can back up lots of games (though not all, no not starfox either) and it also has the ability to back up save games and use cheats. The only downside is that it uses floppy's or a parallel port. I have two of these machines and they are both very good.
I can back up big games like Chrono Trigger on 4 floppy's in no time and then load them again on the system at same speed to play.
EDIT: to buy them, either Tototek or Rob Webb (from time to time)
I can back up big games like Chrono Trigger on 4 floppy's in no time and then load them again on the system at same speed to play.
EDIT: to buy them, either Tototek or Rob Webb (from time to time)
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If you back a game up that is bigger then whatever size a floppy is, the Gamedoctor automatically splits up the rom into several parts called A,B,C and so on. Everytime a part is completed (one floppy) it tells you to insert a new floppy.
The same goes for playing the game. You need to insert floppy A,B,C etc. until you have the complete game on the internal RAM (I advice at least 32MB). You just start up the game from the internal RAM and you're ready to go. Save files are stored on the save RAM (a few Kb).
The same goes for playing the game. You need to insert floppy A,B,C etc. until you have the complete game on the internal RAM (I advice at least 32MB). You just start up the game from the internal RAM and you're ready to go. Save files are stored on the save RAM (a few Kb).