FC Twin snes board pinout aka: getting rid of the NES board

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

Moderator: Moderators

User avatar
themadhacker
Senior Member
Posts: 2670
Joined: Wed Aug 06, 2008 7:53 pm
Location: ohio

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by themadhacker » Thu Apr 23, 2009 7:38 pm

LOB, now that you are a mod, you can stickey this!
rest in peace, Ronnie James Dio! \m/

User avatar
Life of Brian
Moderator
Posts: 2867
Joined: Wed Aug 03, 2005 5:55 pm
Location: Oklahoma
Contact:

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by Life of Brian » Thu Apr 23, 2009 8:32 pm

If the Retro Duo gets a sticky, then so shall the FC Twin :D
dragonhead wrote:sweet. ive spent a third of my life on benheck!
Image

User avatar
Triton
Moderator
Posts: 7395
Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by Triton » Fri Apr 24, 2009 12:03 pm

This is awesomely useful to me as i think that the LCD i got for my FCtwin portable might be able to accept RGB :mrgreen:
ImageImageImage
Visit us at Portablesofdoom.org

User avatar
themadhacker
Senior Member
Posts: 2670
Joined: Wed Aug 06, 2008 7:53 pm
Location: ohio

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by themadhacker » Fri Apr 24, 2009 12:48 pm

Life of Brian wrote:If the Retro Duo gets a sticky, then so shall the FC Twin :D

Hey, this is great. Now I don't have to scroll all the way down to find this thread. I wonder how much other stickey-worthy threads are burried among the forums.
rest in peace, Ronnie James Dio! \m/

User avatar
Shakespeare
Posts: 286
Joined: Sun May 24, 2009 11:26 pm

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by Shakespeare » Fri Jun 05, 2009 4:54 pm

Sorry if I missed a post somewhere, but why exactly would you remove the NES portion of the Duo? I think It'd be pretty awesome to have a portable that can play both.
what is this i don't even

User avatar
eurddrue
Senior Member
Posts: 2367
Joined: Fri Jul 18, 2008 1:26 pm
Location: I am so caught up in real life I have to be done for a while. I'll still check in but dontexpectmuch
Contact:

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by eurddrue » Fri Jun 05, 2009 5:03 pm

Shakespeare wrote:Sorry if I missed a post somewhere, but why exactly would you remove the NES portion of the Duo? I think It'd be pretty awesome to have a portable that can play both.
To make an even smaller snes portable with only one cartslot.
Banned indefinitely if you desperately need to contact me STOPPHONESPAMPLOX Please dont be a dick and call for something random like "HEY YURDRUE DOO U HAZ SPAM?"
wallydawg wrote:
chainfire95 wrote:220V I believe
I think we should check to see if you can withstand 220 volts

User avatar
Shakespeare
Posts: 286
Joined: Sun May 24, 2009 11:26 pm

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by Shakespeare » Fri Jun 05, 2009 5:07 pm

eurddrue wrote:
Shakespeare wrote:Sorry if I missed a post somewhere, but why exactly would you remove the NES portion of the Duo? I think It'd be pretty awesome to have a portable that can play both.
To make an even smaller snes portable with only one cartslot.
I don't understand, though. The whole point of a Retro Duo is to be able to play both. The other cartslot could be relocated to the opposite end of the portable, I'd think.
what is this i don't even

User avatar
eurddrue
Senior Member
Posts: 2367
Joined: Fri Jul 18, 2008 1:26 pm
Location: I am so caught up in real life I have to be done for a while. I'll still check in but dontexpectmuch
Contact:

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by eurddrue » Fri Jun 05, 2009 5:10 pm

Shakespeare wrote:
eurddrue wrote:
Shakespeare wrote:Sorry if I missed a post somewhere, but why exactly would you remove the NES portion of the Duo? I think It'd be pretty awesome to have a portable that can play both.
To make an even smaller snes portable with only one cartslot.
I don't understand, though. The whole point of a Retro Duo is to be able to play both. The other cartslot could be relocated to the opposite end of the portable, I'd think.
Ever soldered 144 wires? It's pretty boring, and you can make a NOAC portable just as easily. And, the nes board takes up a little room, and it can't work alone. Plus it draws power. And you can make a smaller snes portable. :wink:
Banned indefinitely if you desperately need to contact me STOPPHONESPAMPLOX Please dont be a dick and call for something random like "HEY YURDRUE DOO U HAZ SPAM?"
wallydawg wrote:
chainfire95 wrote:220V I believe
I think we should check to see if you can withstand 220 volts

User avatar
neverused
Posts: 290
Joined: Fri Feb 06, 2009 6:14 pm

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by neverused » Sat Jun 06, 2009 10:56 pm

Is it possible to get composite video off the FC Twin directly from the SNES side without the second board? I imagine the answer is no, but I'm new with this. thanks!

User avatar
grahf
Posts: 370
Joined: Fri Jun 23, 2006 7:08 pm
Location: Tokyo Japan
Contact:

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by grahf » Sun Jun 07, 2009 5:46 am

No it isn't. However on the Retro Duo it is, since the video encoder is on the SNES board.

User avatar
neverused
Posts: 290
Joined: Fri Feb 06, 2009 6:14 pm

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by neverused » Sun Jun 07, 2009 6:53 pm

That's what I thought, but I figured it'd be better to ask and look dumb, than to not ask at all. thanks

pixeljunkie
Posts: 1
Joined: Wed Mar 17, 2010 3:29 pm

Re: FC Twin snes board pinout aka: getting rid of the NES board

Post by pixeljunkie » Wed Mar 17, 2010 3:33 pm

has anyone figured out the controller pinouts for this one?

Post Reply