Expansion slot relocation
Moderator:Moderators
I've been wondering on how to relocate the expansion pack for a while. So, any1 know how to relocate it, and if yes, can you give me a guide
Must we all die... eating pie?
http://www.freewebs.com/darth_big_andy
Chunk 64 Progress:
Design: 100%
Controller: 100%
Power: 2700mAh power
Case: 75%
Cartidge Slot: Decided against Relocation
Screen: 100%
http://www.freewebs.com/darth_big_andy
Chunk 64 Progress:
Design: 100%
Controller: 100%
Power: 2700mAh power
Case: 75%
Cartidge Slot: Decided against Relocation
Screen: 100%
- marshallh
- Moderator
- Posts:2986
- Joined:Sat Sep 10, 2005 2:17 pm
- 360 GamerTag:marshallh
- Location:here and there
- Contact:
Short answer: No.
Long answer: If you have decent SMT soldering skills, you can desolder a 4MB ram chip from the expansion pak and solder it to the slot's contacts. But if you don't know what SMT is, then forget about it.
It's going to pretty much have to stay there, and you'll need to work it into your design.
Long answer: If you have decent SMT soldering skills, you can desolder a 4MB ram chip from the expansion pak and solder it to the slot's contacts. But if you don't know what SMT is, then forget about it.
It's going to pretty much have to stay there, and you'll need to work it into your design.
I don't know what SMT is
and i've already bought my case. I s'pose i can buy a new one for 3 quid
thanks
and i've already bought my case. I s'pose i can buy a new one for 3 quid
thanks
Must we all die... eating pie?
http://www.freewebs.com/darth_big_andy
Chunk 64 Progress:
Design: 100%
Controller: 100%
Power: 2700mAh power
Case: 75%
Cartidge Slot: Decided against Relocation
Screen: 100%
http://www.freewebs.com/darth_big_andy
Chunk 64 Progress:
Design: 100%
Controller: 100%
Power: 2700mAh power
Case: 75%
Cartidge Slot: Decided against Relocation
Screen: 100%
- Turbo Tax 1.0
- Portablizer Extraordinaire
- Posts:4773
- Joined:Wed Mar 30, 2005 6:19 pm
- Location:Delaware, no sales tax
- Contact:
- Metroid fan
- Senior Member
- Posts:2158
- Joined:Fri Apr 15, 2005 2:36 pm
- Location:Somewhere in the universe
- Contact:
-
- Senior Member
- Posts:1911
- Joined:Tue Mar 29, 2005 12:39 pm
- PSN Username:Denki_no_Ame
- Location:What's it to you? Stalker...
- Contact:
Practice, practice and more practice. From what I understand, he doesn't even have a very good iron. Just a RadioShack cheapie like the rest of us. It's really not hard, though. I wish I could show you guys my 1337 501d3r1ng 5ki11z, but I don't have everything I need for my portable yet, so I'm not going to start when I don't have everything I need to finish.Metroid fan wrote:No duh that guys good!How does he do it?
Anyway, SMT stands for "Surface Mount Technology". *Does a quick Google Image search*
This is what an SMD (Surface Mount Device) looks like. Surface mount chips are much smaller than the standard DIP chips you're probably used to working with. The pins are therefore smaller and spaced closer together. Rather than going through to the other side of the board, the pins on an SMD fold outwards, as seen in the picture above, and solder to the same side of the board as the chip itself.
The RAM chip inside the Expansion Pak is an SMD. You would have to remove the chip from the Expansion Pak, desolder the Expansion Pak connector on your N64 board, and solder the RAM chip in its place. You may also need to find a place for the surface mount resistors and capacitors inside the Expansion Pak... I don't know if they would be needed if you soldered the chip directly to the board. But, the only way to tell... is to try it.
If you think you're up to it, desolder the pins on the side of the chip with only four pins first. Then take on the side that has pins down its entire side. Use a desoldering braid or pump to remove as much solder as possible, then try to quickly heat all of the still attached pins by "skipping" around to each one with your iron while gently tugging on the chip. You may also be able to use a heat gun. Avoid touching the chip as much as possible, as it is very sensitive to static electricity. Use a static wrist strap if you have one. I wish you luck if you're going to attempt this.
ja, i guess i'll just leave it he way it is
thanks
thanks
Must we all die... eating pie?
http://www.freewebs.com/darth_big_andy
Chunk 64 Progress:
Design: 100%
Controller: 100%
Power: 2700mAh power
Case: 75%
Cartidge Slot: Decided against Relocation
Screen: 100%
http://www.freewebs.com/darth_big_andy
Chunk 64 Progress:
Design: 100%
Controller: 100%
Power: 2700mAh power
Case: 75%
Cartidge Slot: Decided against Relocation
Screen: 100%
although, i could try what electric rain said
Must we all die... eating pie?
http://www.freewebs.com/darth_big_andy
Chunk 64 Progress:
Design: 100%
Controller: 100%
Power: 2700mAh power
Case: 75%
Cartidge Slot: Decided against Relocation
Screen: 100%
http://www.freewebs.com/darth_big_andy
Chunk 64 Progress:
Design: 100%
Controller: 100%
Power: 2700mAh power
Case: 75%
Cartidge Slot: Decided against Relocation
Screen: 100%
-
- Sir Posts-alot
- Posts:4186
- Joined:Fri Jun 04, 2004 4:10 pm
#1 Like most smt crap you can just apply minimal heat and pull it off, I had a broken N64 and ripped it off, but no pads came off so its okay I used ultra ATA ide cable and relocated the slot. I just wanted some practice, but it seems okay. I usd solderpaste to resoler it though.If I ever build a N64p I'll relocate one for real.
-
- Sir Posts-alot
- Posts:4186
- Joined:Fri Jun 04, 2004 4:10 pm
You're gonna/gonan need massive solder skills to pull it off, very possible though. I know some people that have done it, one being timmeh, one being me. Not to brag or anything, just saying.
Step 1 - Information and Prep:
Here's what you'll need:
Good Eyes
xAlot magnifying glass
Technique
A Unfathomably Steady Hand
A LOW TEMP. SOLDERING IRON
Tweezers
Helping Hands
You must understand:
It takes practice
SMT is good for cost, not for patcience ( )
Take your time, or you WILL fry
All SMT/SMD products are deciscopic, some even centiscopic.
Most range in size (resistors, caps, SOTs, etc...) from 20 thou (or thousanth of an inch) to 100 thou in width, and 40 thou to 220 thou in length.
Always use a LT (or Low Temperature) Soldering Iron.
I cannot stress this enough. SMT products may die and fail to work with too much heat applied, it's happened to me hunders of times.
Step 2 - Technique:
You need to apply a correct amount of solder.
DO NOT assume that a speck of solder will stick. The product WILL fall off.
DO NOT assume that a Gamecube Power Supply (layman's; boatload) of solder will help. This'll just make things short out easily.
DO assume techniqued and practiced amounts of solder will help. You want to have enough so all visible metal has solder applied.
Oh and another; USE FLUX. If you don't know what it is; it's a solute that helps solder and it's product stick to the applied surface.
If you still dont get flux, have a conversation with Turbo Tax .
Ya I meant the user Turbo Tax, not the program. .
Step 3 - Do it!:
1. Apply a small amount of solder to the board's conductive area where the SMT chip/part will be placed. Also, apply some to the pins on the part (SMT). This is known as tinning.
2. Hold the SMT part to a board that you want to solder to with tweezers. Have your iron ready.
3. Heat the pins up, very quickly, and pull your iron back.
You have to master this timing, and discover your own technique.
Another teqnique is just glopping solder on the SMD's pins to tin it, then desoldering the excess solder, leaving the pins tinned and shiny.
Have fun with it, practice on cheap SMT resistors at first, they're usually cheap.
Hopefully this has helped, a bit at least. Took me 20 minutes to write.
-Later,
Skyler
Step 1 - Information and Prep:
Here's what you'll need:
Good Eyes
xAlot magnifying glass
Technique
A Unfathomably Steady Hand
A LOW TEMP. SOLDERING IRON
Tweezers
Helping Hands
You must understand:
It takes practice
SMT is good for cost, not for patcience ( )
Take your time, or you WILL fry
All SMT/SMD products are deciscopic, some even centiscopic.
Most range in size (resistors, caps, SOTs, etc...) from 20 thou (or thousanth of an inch) to 100 thou in width, and 40 thou to 220 thou in length.
Always use a LT (or Low Temperature) Soldering Iron.
I cannot stress this enough. SMT products may die and fail to work with too much heat applied, it's happened to me hunders of times.
Step 2 - Technique:
You need to apply a correct amount of solder.
DO NOT assume that a speck of solder will stick. The product WILL fall off.
DO NOT assume that a Gamecube Power Supply (layman's; boatload) of solder will help. This'll just make things short out easily.
DO assume techniqued and practiced amounts of solder will help. You want to have enough so all visible metal has solder applied.
Oh and another; USE FLUX. If you don't know what it is; it's a solute that helps solder and it's product stick to the applied surface.
If you still dont get flux, have a conversation with Turbo Tax .
Ya I meant the user Turbo Tax, not the program. .
Step 3 - Do it!:
1. Apply a small amount of solder to the board's conductive area where the SMT chip/part will be placed. Also, apply some to the pins on the part (SMT). This is known as tinning.
2. Hold the SMT part to a board that you want to solder to with tweezers. Have your iron ready.
3. Heat the pins up, very quickly, and pull your iron back.
You have to master this timing, and discover your own technique.
Another teqnique is just glopping solder on the SMD's pins to tin it, then desoldering the excess solder, leaving the pins tinned and shiny.
Have fun with it, practice on cheap SMT resistors at first, they're usually cheap.
Hopefully this has helped, a bit at least. Took me 20 minutes to write.
-Later,
Skyler
Last edited by Skyone on Fri Mar 17, 2006 10:01 pm, edited 3 times in total.
-
- Senior Member
- Posts:1911
- Joined:Tue Mar 29, 2005 12:39 pm
- PSN Username:Denki_no_Ame
- Location:What's it to you? Stalker...
- Contact: