The Tinypnes worklog

Includes Atari 2600, Nintendo 8-bit, Sega Master System, MSX and more!

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themadhacker
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The Tinypnes worklog

Post by themadhacker » Thu Nov 05, 2009 7:08 pm

Ok, so I have been working on this for quite some time now, so I might as well go and post my progress here. No pics now, but I have a video.
http://www.youtube.com/watch?v=lLQ2i99guLU" onclick="window.open(this.href);return false;

BTW that is not my house in the video. It is my pole barn.

Now about the title. Tinypnes. well, I got to cut the nes down quite a bit and fit it into a gamegear case. That is pretty tiny for a portable using REAL nes hardware. None of that OAC crap for me. So I thought I would call it the TinyPnes. It's a pretty fun name. i'll give you all an example.

guy: what did you do yesterday?
Me: played with my TinyPnes.
guy: uh.... sorry I asked.
rest in peace, Ronnie James Dio! \m/

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Re: The Tinypnes worklog

Post by joeyjoe9876 » Thu Nov 05, 2009 7:15 pm

love the name :lol: good luck!
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N64p Coming Soon :D

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Re: The Tinypnes worklog

Post by argelfraster » Thu Nov 05, 2009 9:03 pm

themadhacker wrote: guy: what did you do yesterday?
Me: played with my TinyPnes.
guy: uh.... sorry I asked.
Sigg'd

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WhatULive4
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Re: The Tinypnes worklog

Post by WhatULive4 » Fri Nov 06, 2009 11:05 pm

Did you run into any obstacles when you cut it down? Were any relocations/jumpers required? The reason I ask, is in my future project, there will be little room for an original NES motherboard. Would you be able to take a close pic of the motherboard and the dimensions?

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Re: The Tinypnes worklog

Post by Hobbes » Sat Nov 07, 2009 1:44 am

TMH I LOVE YOU. I LOVE THIS PROJECT. You really should call it the blacktinyPNES
Image

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themadhacker
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Re: The Tinypnes worklog

Post by themadhacker » Sat Nov 07, 2009 10:06 am

WhatULive4 wrote:Did you run into any obstacles when you cut it down? Were any relocations/jumpers required? The reason I ask, is in my future project, there will be little room for an original NES motherboard. Would you be able to take a close pic of the motherboard and the dimensions?
I didn't run into any large obstacles, but I did have to jump some ground (the nes slot pin on the far left is ground and stopped at a dead end after cutting so I just got ground from a different area) and I had to relocate a small section of the top right had corner of the board (the part wuth the orange capacitors lined up leading to the P1 port).
Hobbes wrote:TMH I LOVE YOU. I LOVE THIS PROJECT. You really should call it the blacktinyPNES
thanks, though I am not going to call it the blacktinypnes. I would though if it was painted black.
rest in peace, Ronnie James Dio! \m/

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Re: The Tinypnes worklog

Post by themadhacker » Mon Apr 12, 2010 7:30 pm

I decided I want internal batteries, so the tinypnes needed to be a bit bigger.

Image

Image

In other news, I have wired my two psp batteries in parallel to get 7200 mah and wired them to a step up regulator from ti to get 7 volts. I am unsure how much battery life I will get though, because I doubt using a step up regulator is very efficient.

Oh, and my screen is going to be pretty bright because I managed to fit 8 LEDs in it.

EDIT:

I am sad to say that I decided against using game genie.

I will make up for it somehow.

maybe I'll give it stereo sound.
rest in peace, Ronnie James Dio! \m/

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Re: The Tinypnes worklog

Post by Metallica Man X » Tue Apr 13, 2010 8:05 pm

Nice to see some progress! Looking good...that cart slot looks really angry too! 8)
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themadhacker
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Re: The Tinypnes worklog

Post by themadhacker » Wed Apr 14, 2010 4:40 pm

Paint!

yeah, there are a lot of flaws on the front, even though I sanded and repainted already. ah well, I may sand again, but I don't want to paint too many times because the buttons will stick.

Image

Image

bleh!
rest in peace, Ronnie James Dio! \m/

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Re: The Tinypnes worklog

Post by jdmlight » Wed Apr 14, 2010 5:31 pm

If you keep sanding, you'll wear down the current layer of paint enough to keep going until you're happy with it. :wink:

Other than a few flaws in the paint (which you're working on), it looks great so far!
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themadhacker
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Re: The Tinypnes worklog

Post by themadhacker » Wed Apr 14, 2010 6:18 pm

oh, I know. I just hate sanding.

It's terribly boring.

In fact, I don't know which is more boring: sanding or cart slot relocation.
rest in peace, Ronnie James Dio! \m/

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Re: The Tinypnes worklog

Post by jdmlight » Wed Apr 14, 2010 7:04 pm

themadhacker wrote:oh, I know. I just hate sanding.

It's terribly boring.

In fact, I don't know which is more boring: sanding or cart slot relocation.
Sanding. Absolutely. At least with cart slot relocation you have a clear end (there are only 70 or so pins), whereas sanding can go on forever if you're OCD (which I am slightly :roll: ).
--John (and please call me John, it's really weird to be called by my username)
Fight MS Paint abominations! If you don't have a camera, go here, and pick something 3 megapixels or higher.

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themadhacker
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Re: The Tinypnes worklog

Post by themadhacker » Wed Apr 14, 2010 7:43 pm

oh, trust me. I am very ocd. I have been working on this for nearly a year, and this is the third case I have settled on.

But I just sanded down the paint even more anyway, and from what I did, it should look a bit better. but we will find that out tomorrow afternoon.
rest in peace, Ronnie James Dio! \m/

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Re: The Tinypnes worklog

Post by JimmyDean » Thu Apr 15, 2010 8:43 am

Awesome! How did you fit a whole NES board in there? Original hardware FTW! 8)
mods completed:

NES overclock
Sega Genesis model 1 jap/eng switch

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themadhacker
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Re: The Tinypnes worklog

Post by themadhacker » Thu Apr 15, 2010 9:09 am

to fit the nes, I had to trim the board a lot.
rest in peace, Ronnie James Dio! \m/

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