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XPCportables
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Post by XPCportables » Tue Jan 17, 2006 6:40 pm

yeah and then let me um have a copy :wink:

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MM007
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Post by MM007 » Tue Jan 17, 2006 9:40 pm

I'd Beta it. XD Unfortunately, I do not know C++.

It'd have to be mostly GUI based, WYSIWYG editor.
Warranty-Voiding fun!

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cennar
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Post by cennar » Wed Jan 18, 2006 12:52 am

I'm writing this in Visual Basic 6.0, not C++.
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Skyone
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Post by Skyone » Wed Jan 18, 2006 12:55 am

Christ! You can do 3D in VB? I'm confoosed.

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cennar
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Post by cennar » Wed Jan 18, 2006 5:07 am

jesus can program any thing, and he was a carpenter.
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Joes2Silly
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Post by Joes2Silly » Wed Jan 18, 2006 7:27 am

lol :lol: cennar is right you know
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marshallh
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Post by marshallh » Wed Jan 18, 2006 10:59 am

Skyone wrote:Christ! You can do 3D in VB? I'm confoosed.
Yes, unfortunately most people have the misconception that VB is only for database and stuff like that... Actually it's a quite powerful language, and as far as writing games with DirectX IM goes, it's not much different than C++ (only without pointers and is slightly slower.)
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Triton
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Post by Triton » Wed Jan 18, 2006 4:34 pm

wonder if we can convince someone to convert VB to C++ for a gp2x port. would have to set it up to be very low sys requirements and stuff but might be possible

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Skyone
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Post by Skyone » Wed Jan 18, 2006 5:13 pm

marshallh wrote:
Skyone wrote:Christ! You can do 3D in VB? I'm confoosed.
Yes, unfortunately most people have the misconception that VB is only for database and stuff like that... Actually it's a quite powerful language, and as far as writing games with DirectX IM goes, it's not much different than C++ (only without pointers and is slightly slower.)
Heh, ya I used to make 2D games in it, never thought about DirectX in VB though.

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Post by vb_master » Wed Jan 18, 2006 5:26 pm

marshallh wrote:
Skyone wrote:Christ! You can do 3D in VB? I'm confoosed.
Yes, unfortunately most people have the misconception that VB is only for database and stuff like that... Actually it's a quite powerful language, and as far as writing games with DirectX IM goes, it's not much different than C++ (only without pointers and is slightly slower.)
Oh, yeah, vb is way powerful! I love VB! My friend made this sweet all 3D universe fly by in VB. I think I still have the source to it!
<---- <3 :P

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XPCportables
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Post by XPCportables » Wed Jan 18, 2006 5:46 pm

Is VB similar to Dark basic if it is close enough I might be able to run this game with the source code in dark basic. that would be awesome because im learning to program in dark basic and I could use it as a base engine for future games by me, if it is okay with you ofcourse marshalh

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marshallh
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Post by marshallh » Wed Jan 18, 2006 6:13 pm

XPCportables wrote:Is VB similar to Dark basic if it is close enough I might be able to run this game with the source code in dark basic.
Not really, although the syntax is similar, that's about where it ends. DarkBasic provides nice little wrapper functions for moving/rendering objects, where in VB/C++ you must deal with DirectX's hairyness directly.

Although I don't have a problem with people using my source code, I really think it's better to study code and re-write it into your own program yourself... And I speak this from experience :)
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gannon
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Post by gannon » Wed Jan 18, 2006 6:31 pm

Yep, whenever I start learning a new language I try to grab source code of it and start editing it to learn it's ins and outs, then start hitting the books on it for learning the deeper stuff.

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cennar
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Post by cennar » Wed Jan 18, 2006 6:33 pm

well i think your a vary nice fellow, and your games going to do great around here, and it looks like every one wants to put there hands in to help out :D so it will be pritty sweet.
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Post by Lucretius » Wed Jan 18, 2006 6:40 pm

Christ, I have GOT to stop studying for exams and start working on this script! :shock:
-Luke

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