Hey guys,
I have a question. I am currently making an arcade style FPS gun for the PC. I have a design, but I dont know it if is the best for the situation. This project is being done using a keyboard, mouse, and an webcam modified to track an IR LED. Right now I plan on using an d-pad sort of system for the W,A,S and D buttons. Does anyone have a better idea? Also, anyone have an idea for the case design? Ihave my own I just want to see if anyone elses opinion on this.
PC FPS GUN
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- metalcookie
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Re: PC FPS GUN
Just use a gyromouse for movement tracking. For WASD maybe you could make something the player could stand on and have 4 big buttons for WASD. I've never done anything of the sort but I think a gyromouse would be much better than what you had in mind.
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- bicostp
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Re: PC FPS GUN
I know there are drivers that let you use a Wii controller over Bluetooth on your PC for motion control, but I'm not sure if it supports the Sensor Bar or if it solely relies on accelerometers.
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Re: PC FPS GUN
Most programs to use the Wiimote on a PC can use a sensor bar, or work without it. Some are able to track from 1 to 4 IR targets, instead of just the usual 2.bicostp wrote:I know there are drivers that let you use a Wii controller over Bluetooth on your PC for motion control, but I'm not sure if it supports the Sensor Bar or if it solely relies on accelerometers.
Another option, if you feel like not having to use additional CPU cycles to track with a web cam and spending a little more you could get an AimTrak module.
See also:
The PC Game Gun:
Here's a separate how to on making a FPS style gun for PC, which seems pretty close to what you were wanting to do.
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Re: PC FPS GUN
The way the wii-mote one works is you make a sensor bar out of ir leds and use glovepie scripts and usb bluetooth dongle. Thats too easy. I am making a strictly computer device. I like that idea. its pretty sick. I've seem it before, but seems like i would look stupid if i tried to use that in my dorm room.