My "Vision64" N64p

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Narik
Posts:22
Joined:Thu Jun 16, 2011 12:40 pm
My "Vision64" N64p

Post by Narik » Mon Aug 08, 2011 1:36 am

Just completed this three days ago. I am calling it the "Vision64".

Hardware:
N64 with expansion pack.
Integrated third party memory card.

Case - Polycase.com AG-85. http://www.polycase.com/ag-85

Screen - 4.3" lcd. http://www.priceangels.com/4.3-inch_LCD ... p8211.html

Official N64 controller.

Xbox controller D-Pad. Used this due to space constraints. Not much of a sacrifice though, it works really well pulling off special moves in Killer Instinct. :cool:
Third party analog stick from NintendoRepairShop.com with built in potentiometer to official analog translation. http://www.nintendorepairshop.com/produ ... pair-Part/

Official controller Start button.
C-Buttons from third party N64 controller. These were even and flat. The official controller ones were slanted and oddball shaped.
B and A buttons are from a Sega Saturn controller.
L button is left out. I don't recall ever using this button.
Z and R triggers are from a Sega Saturn analog controller.

PSP speakers. Again this was due to space constraints. I find they work well even so. Switching headphone jack.
Audio Amp is an LM386 DIY using Clarky's pinout from here: http://moddedbybacteria.freeforums.org/ ... t2027.html
The only change I made to the amp was to add a secondary internal potentiometer so that I could set the maximum volume of the system internally. This means that when I move the dial on the outside of the case to maximum, it really is the maximum that won't blow the speakers and also still sounds good. Otherwise, it was insane how much volume the LM386 could pump out.

Batteries are two 3.7v 5000mah LiPo's from batteryspace.com. Currently they are just weighing down the system though, since my protection circuit arrived DOA. I pulled my protection circuit from my Wireless Gaming Client to test and everything worked fine. So I'm just waiting on the new one to be "Officially" complete.
I am using two PTH8080 regulators in my portable. One at 3.3v for the N64, and the other at 4.8v for the LM386 audio amp.

Cooling is done passively. I flattened and trimmed the original heatsink plate and then used Arctic Silver thermal epoxy to attach it to the original heatsink standoffs. I then have it nearly sealed into the back section of the AG-85 case where the expansion pack and relocated cartridge slot are located. The cartridge slot and cart slot cover are vented so that heat escapes up while you are playing the system. Cool air enters from below in the lower back half of the case, which also allows air to be pulled in around the batteries, allowing heat to escape through topside vents located there as well. I've already had some 4-5 hour gaming sessions without a hitch so far.

Assembly is with a combination of JB Quick 5 minute epoxy, Hot glue, and solvent welding with Weld-on 3 cement where there are high stress areas such as the cartridge slot.

To-Do: Install new battery protection pcb and locate a less scratched N64 emblem. ;)

Here are the pics!

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My photo album can be viewed here: http://www.flickr.com/photos/nariks/

Gameplay videos coming soon!
Edit: Gameplay Videos now available at: http://www.youtube.com/user/Narikzs?feature=mhee#p/u

Thanks in advance for any comments and thoughts!
------------PSP Redux---------------Wireless Gaming Client----
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User avatar
Tchay
Posts:643
Joined:Sun Apr 12, 2009 6:42 pm
Location:Hollywood

Re: My "Vision64" N64p

Post by Tchay » Sun Aug 21, 2011 12:58 pm

Its a beautiful job my man!

Throw this on Modretro.com if you haven't already. You will definitely get some feedback :D
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evilteddy
Portablizer
Posts:423
Joined:Tue Mar 25, 2008 2:11 am
360 GamerTag:Kirren of Smeg
Steam ID:kizzinator
Location:Newcastle, Australia

Re: My "Vision64" N64p

Post by evilteddy » Wed Sep 07, 2011 6:42 pm

Wonderful looking portable. Good work.

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