Tiga, DJ Mylo, Beatfreakz, Mason, Eric Prydz, Junior Jack etc...
Techno is popular over here.
Search found 566 matches
- Tue Aug 21, 2007 6:01 pm
- Forum: Forum 42
- Topic: Good techno music
- Replies: 25
- Views: 7434
- Sat Jul 28, 2007 5:02 am
- Forum: Forum 42
- Topic: The Simpsons Movie
- Replies: 16
- Views: 4911
- Sun Jul 01, 2007 1:48 pm
- Forum: Forum 42
- Topic: What are your career aspirations?
- Replies: 19
- Views: 7293
I'm going to be a secret agent, along the lines of 007 8) No seriously, I'm going to start a 5 year education to become an electronics engineer. I just got a 'price for excellence' this year (it was my final year for my current electronics education). In Europe there's no such thing as high school a...
- Thu Jun 14, 2007 12:30 pm
- Forum: 1990's Gaming
- Topic: Can the FC Twin work with PAL games?
- Replies: 4
- Views: 3363
Works with some. Some have disorted graphics. examples: - Mario Kart: character screen is slightly disorted - Super Mario World : screen flashes when mario is moving - Zelda Alttp: works perfectly well - Super Metroid : won't work (screen says: this game is not designed blablabla...) - Super Star Wa...
- Tue Jun 12, 2007 4:11 pm
- Forum: Forum 42
- Topic: Three little things I found out about Pokemon D&P
- Replies: 14
- Views: 4122
G/S/C are the best. Name one feature in a Pokemon game, and it was probably introduced in Jhoto. Though I wouldn't exactly agree with your second statement, I do however agree with your first :P I don't care how kiddy people think pokémon games are. They're great games and it should be said. G/S/C...
- Tue Jun 12, 2007 3:37 pm
- Forum: 2000's Gaming
- Topic: Are 3rd party Developers trying to Sabotage the Wiis Success
- Replies: 44
- Views: 19215
Everyone's talking about how hard it is to port a game written for PS3 or XBOX 360 to the Wii, but that's just the whole point. They aren't writing the games for Wii, but for the PS3 or the xbox 360. Which means they already scrap the possibility of porting it to the Wii. And I know people might say...
- Tue Jun 12, 2007 10:10 am
- Forum: 1990's Gaming
- Topic: Difference between HiRom and LoRom carts for snes?
- Replies: 0
- Views: 1571
Difference between HiRom and LoRom carts for snes?
Can someone tell me the exact differences between LoRom and HiRom carts for the snes (or any console). I want to know more about this because I'm planning to make my own flash carts this summer. The idea would be to have a read/write switch on the boards so the carts could be interconnected with a p...
- Thu Jun 07, 2007 3:30 pm
- Forum: Forum 42
- Topic: Show off your Computer
- Replies: 75
- Views: 25421
- Fri Jun 01, 2007 11:01 am
- Forum: 1990's Gaming
- Topic: Sega 3 Cart Slot relocation help!!!!
- Replies: 3
- Views: 3113
- Tue May 22, 2007 2:20 pm
- Forum: Forum 42
- Topic: top 5 controllers...
- Replies: 38
- Views: 10261
Mine would be: 1. N64 2. GC 3. Snes 4. XBOX 360 5. Wii mote Yeah N64 on top. Only flaw is the analogue stick getting worn out after some time. But other then that it's brilliant. Perfect control for games like Oot and Goldeneye can only be done with this controller. Just try playing ocarina of time ...
- Thu May 10, 2007 9:52 am
- Forum: Technical Questions and Answers
- Topic: Implementing a resistor, capacitor or conductor in fpga
- Replies: 1
- Views: 1417
Implementing a resistor, capacitor or conductor in fpga
I'm currently looking into buying an fpga board for some simple testing on video game consoles. The language I'm using is VHDL but I don't know that much about it yet. I was wondering if it was possible to implement a resistor, capacitor or a conductor in an fpga so that external components wouldn't...
- Mon Apr 30, 2007 5:45 am
- Forum: 1990's Gaming
- Topic: SNESp in the works?!? OMG no wai!?! (Edit: Finished!)
- Replies: 39
- Views: 46676
- Mon Apr 30, 2007 5:37 am
- Forum: Forum 42
- Topic: Your favorite portable
- Replies: 57
- Views: 16217
- Fri Apr 20, 2007 1:52 pm
- Forum: Forum 42
- Topic: Project Hookshot.
- Replies: 17
- Views: 5909