Search found 212 matches

by myersn024
Mon Dec 10, 2007 8:58 pm
Forum: The Trading Post
Topic: FS: PSP, NES, and GP2X
Replies: 11
Views: 1872

FS: PSP, NES, and GP2X

Well, I've decided that I've got too much stuff and need to liquidate some of my inventory.....that and I really want one of those new red and black DS's. Here's the first three things that need to go. I may be adding more over the next few days, so check back. Also, if you think I'm asking too much...
by myersn024
Mon Dec 10, 2007 1:46 pm
Forum: Handheld Hacking
Topic: can't decide on DS flash cart, suggestions?
Replies: 14
Views: 3636

Well, I bought the R4 from divineo.com and it's already here. I've been playing tetris and compiling/running the nds examples that come with devkitpro. So far, this is a great little device. Updating the firmware is SUPER EASY, and it works like a champ. All that said, does anyone know of any really...
by myersn024
Wed Dec 05, 2007 8:53 am
Forum: Forum 42
Topic: Your Videogame Collection (56k BEWARE!!)
Replies: 79
Views: 11588

Damn guys.....I thought I was bad. So far, I wouldn't even call my collection a collection when compared to what's been posted so far. However, I did may almost $70 for Super Mario RPG for SNES.
by myersn024
Mon Dec 03, 2007 8:57 pm
Forum: Handheld Hacking
Topic: can't decide on DS flash cart, suggestions?
Replies: 14
Views: 3636

Seems that the R4 is the popular choice so far. Does it support un-patched homebrew or does everything have to be DLDI patched (what ever that means)?
by myersn024
Mon Dec 03, 2007 5:21 pm
Forum: Handheld Hacking
Topic: can't decide on DS flash cart, suggestions?
Replies: 14
Views: 3636

can't decide on DS flash cart, suggestions?

I know that we typically don't talk about mod-chips and the like here, but I want to get into DS homebrew so I thought this post would be ok. Anyway, I really like the looks of the DS Xtreme, but I don't like the price. The R4 and M3 Simply look alright, but I really don't know much about them. Anyo...
by myersn024
Fri Nov 30, 2007 10:22 pm
Forum: Handheld Hacking
Topic: [INSTRUCTIONS] PSP Fat LCD VGA out FINAL!
Replies: 25
Views: 24337

Let me make sure that I understand this correctly. The PSP screen only accepts digital RGB signals, but the phat PSP can output analog RGB?
by myersn024
Fri Nov 30, 2007 8:08 am
Forum: Forum 42
Topic: What's the best site for uploading pics to for posting?
Replies: 16
Views: 1739

I, too, have my own web hosting. 1and1.com is my provider and they're stuff works really well. In the year that I've been using them, I can't remember a single time that my site has gone down.
by myersn024
Thu Nov 29, 2007 8:48 am
Forum: Forum 42
Topic: Christmas light displays?
Replies: 3
Views: 624

Christmas light displays?

My dad and I have been working on his Christmas light display, and we've finally got it pretty much finished. It isn't as fancy as some animated light displays, but this is our first year to try this. Next year will be bigger and better. There's a link to the video below, but you can't hear any of t...
by myersn024
Wed Nov 28, 2007 8:22 am
Forum: Handheld Hacking
Topic: iPod MatteBack!
Replies: 4
Views: 1683

Isn't Krylon Fusion made for painting plastic? If the backing is made of metal then you'll want to use some other kind of paint. However, without proper preparation, the paint will chip and peel off really easily. Unfortunately, there's no good way to paint metal without it being expensive. What I'v...
by myersn024
Fri Nov 23, 2007 11:31 pm
Forum: 1990's Gaming
Topic: The 64Box - PICTURES FINALLY POSTED ZOMG!!! (Page 5)
Replies: 97
Views: 28835

I know this post is kind of old, but I thought I'd add my two cents on soldering batteries. In order to solder to batteries, you need a pretty hot iron and you need to scuff up the battery terminals before beginning. You just need to be sure to only keep the heat on long enough to get the terminals ...
by myersn024
Thu Nov 22, 2007 9:56 pm
Forum: Forum 42
Topic: What OS do you use?
Replies: 60
Views: 7603

I use Windows XP, Vista, Windows Server 2003, OS X, and a little Linux here and there. Mac OS X is, by far, my favorite, though.
by myersn024
Thu Nov 22, 2007 7:49 pm
Forum: PC Gaming
Topic: Character Movement
Replies: 9
Views: 5271

Skyone wrote:
ghosstt wrote:what are b and g
...your character and its collision.
yeah, b ang g are the objects that I'm checking for collisiong between. Just think of b as badguy and g as good-guy.
by myersn024
Wed Nov 21, 2007 10:25 pm
Forum: PC Gaming
Topic: Character Movement
Replies: 9
Views: 5271

Alright, here's my bounding box collision code. In spite of the fact that it's in C++, you still may have a hard time understanding what I'm doing since I actually use my if statements to test for the lack of collision. My philosophy is that your sprites take up very small portions of the screen, an...
by myersn024
Wed Nov 21, 2007 6:53 pm
Forum: PC Gaming
Topic: Character Movement
Replies: 9
Views: 5271

That was just the general technique that I use. In reality, there's a lot more to it.

@ghosstt: I can post up some simple bounding box collision detection code when I get back to my computer. It's all in C++, and I don't know any vb.
by myersn024
Wed Nov 21, 2007 12:45 pm
Forum: PC Gaming
Topic: Character Movement
Replies: 9
Views: 5271

you've got the general idea. the standard technique is the following.
- read keys to check for movement
- update character position variables and do collision detection
- clear screen
- draw background if necessary
- draw character
- flip the screen
- repeat