Search found 1551 matches

by jjhammerstein
Sun Jun 16, 2013 6:31 pm
Forum: Handheld Hacking
Topic: Button Dyeing
Replies: 19
Views: 18934

Re: Button Dyeing

Pretty much the only reason I have been checking this site. Thank you.
by jjhammerstein
Sun Jun 16, 2013 6:31 pm
Forum: Handheld Hacking
Topic: Button Dyeing
Replies: 19
Views: 18934

Re: Button Dyeing

Pretty much the only reason I have been checking this site. Thank you.
by jjhammerstein
Sun Jun 16, 2013 6:31 pm
Forum: Handheld Hacking
Topic: Button Dyeing
Replies: 19
Views: 18934

Re: Button Dyeing

Pretty much the only reason I have been checking this site. Thank you.
by jjhammerstein
Wed May 08, 2013 4:46 pm
Forum: Forum 42
Topic: I am kickstarting a game!
Replies: 0
Views: 5958

I am kickstarting a game!

Bibin and I have been working on if for over a year.
check out our kickstarter!

http://www.kickstarter.com/projects/191 ... e?ref=live" onclick="window.open(this.href);return false;
by jjhammerstein
Thu Jan 24, 2013 8:30 pm
Forum: Handheld Hacking
Topic: Button Dyeing
Replies: 19
Views: 18934

Re: Button Dyeing

Make a guide!
by jjhammerstein
Thu Jan 24, 2013 8:26 pm
Forum: Case Construction
Topic: Question about drawing/ 3d modeling a custom laptop case
Replies: 3
Views: 23259

Re: Question about drawing/ 3d modeling a custom laptop case

wiggyx wrote:Solidworks.
Solidworks is great. Sketchup is free though.
by jjhammerstein
Wed Aug 22, 2012 11:36 am
Forum: 1990's Gaming
Topic: N64 controller joystick encoding
Replies: 3
Views: 4120

Re: N64 controller joystick encoding

This would probably be useful:

http://www.instructables.com/id/Use-an- ... ontroller/" onclick="window.open(this.href);return false;
by jjhammerstein
Mon Jul 23, 2012 11:40 am
Forum: 1990's Gaming
Topic: Nintendo 64 Schematic
Replies: 5
Views: 5583

Re: Nintendo 64 Schematic

I am pretty sure you can just bridge over that, just connect the two pins that aren't ground. Try it, but I think I remember doing that.
by jjhammerstein
Sun Jul 22, 2012 8:56 am
Forum: 1990's Gaming
Topic: Nintendo 64 Schematic
Replies: 5
Views: 5583

Re: Nintendo 64 Schematic

You can remove the U8, little known fact.

Here it is working without it, recognizing a controller:
Image

Connect P1 Data to both pins 15 and 16 on the PIF chip, it works just fine.
Image

Ignore those other wires, they are for RCP wiring.
by jjhammerstein
Sun Apr 29, 2012 5:40 pm
Forum: 1990's Gaming
Topic: My highly useful N64 reference.
Replies: 4
Views: 4093

Re: My highly useful N64 reference.

The server it was hosted on was down for a bit, it's up now.
by jjhammerstein
Thu Apr 26, 2012 8:24 pm
Forum: 1990's Gaming
Topic: My highly useful N64 reference.
Replies: 4
Views: 4093

Re: My highly useful N64 reference.

I hope so.
by jjhammerstein
Tue Apr 24, 2012 2:47 pm
Forum: 1990's Gaming
Topic: My highly useful N64 reference.
Replies: 4
Views: 4093

My highly useful N64 reference.

I've been building this document for a long time now, and it's got hundreds of hours of work into it. There are some mistakes, I am sure. It's still wicked useful. Most things are even labeled. It's a photoshop file with a crap ton of layers. Enjoy. Motherload Preview: Click'em for bigguns. http://i...
by jjhammerstein
Tue Apr 10, 2012 7:28 am
Forum: 1990's Gaming
Topic: broken rcp pin
Replies: 3
Views: 2854

Re: broken rcp pin

Nope.
by jjhammerstein
Mon Feb 13, 2012 12:33 pm
Forum: 1990's Gaming
Topic: VGA output via fpga
Replies: 151
Views: 140174

Re: VGA output via fpga

This is basically a pixel doubler. It will output 640x480 for low res games by displaying each pixel as 4 pixels. If done well, it has the potential to be marginally better than RGB. The stock video DAC probably isn't perfect, though I don't know what flaws it has.
by jjhammerstein
Wed Feb 08, 2012 10:29 am
Forum: 1990's Gaming
Topic: VGA output via fpga
Replies: 151
Views: 140174

Re: VGA output via fpga

Hello everyone, extremely interested in this project, it's exactly what I've been looking for as I don't have the knowledge to attempt it myself. Does anyone know if this has ever been achieved before? Tried N64 emulators on the PC and the Wii's Virtual Console in search of a higher resolution Mari...