Search found 89 matches

by bazz
Mon Apr 09, 2007 1:28 pm
Forum: 1990's Gaming
Topic: Things to screw with on the SNES / Technical Stuff
Replies: 3
Views: 1985

I was just scoping the forum but I don't have much time, all I can tell you is that the APU does not process midi data. It is sample-based and the spc700 tells the dsp what to do. I remember some choppy midi->snes converter called mss(?) was written by Grog and some dudes, you could look that up but...
by bazz
Fri Mar 09, 2007 9:31 pm
Forum: 1990's Gaming
Topic: battery I may use
Replies: 8
Views: 2726

This from Kurt_ - from a pm that talks about the batteries he recommended here With a litium ion charger. I got this one, and it works wonderfully. http://www.batteryspace.com/index.asp?PageAction=VIEWPROD&ProdID=1121 Or if you want just the guts, and to save $10, get the circuitry only, minus the c...
by bazz
Tue Mar 06, 2007 9:40 pm
Forum: 1990's Gaming
Topic: Thinking of embarking on the journey..
Replies: 1
Views: 1420

Thinking of embarking on the journey..

I'm thinking about building an snes portable. I understand the decisions are up to me in the end but I am looking for recommendations. I am thinking about using either a PS1 screen, a Casio EV-4500, or a hipgear screen. Any raves and rants over them that you feel like sharing here? I hear that an rg...
by bazz
Mon Mar 05, 2007 1:42 pm
Forum: 1990's Gaming
Topic: SuperNES2Go
Replies: 15
Views: 11459

very cool. thanks for the assist
by bazz
Mon Mar 05, 2007 9:21 am
Forum: 1990's Gaming
Topic: SuperNES2Go
Replies: 15
Views: 11459

^_^ wasn't looking at the date
by bazz
Sun Mar 04, 2007 10:27 pm
Forum: 1990's Gaming
Topic: SuperNES2Go
Replies: 15
Views: 11459

does anyone understand how the 'game link' feature works?
by bazz
Mon May 09, 2005 7:24 pm
Forum: Forum 42
Topic: I need some programming help
Replies: 16
Views: 2307

frankly, I don't see how gamemaker has the powers to interface with serial port cues, although I may be wrong. It can definitely be done in C/C++. There is a decent parallel port API I've heard about called ParaPort, which lets you access the LPT pin by pin. I think with this and c++ it'd work perfe...
by bazz
Mon May 09, 2005 7:11 pm
Forum: 1990's Gaming
Topic: moose jr.'s cart slot
Replies: 63
Views: 7494

the pin headers and ribbon cable can be obtained from an old computer you may have or a nearby computer repair shop,
by bazz
Mon May 09, 2005 2:55 pm
Forum: 1980's Gaming
Topic: 2 Hip Gear
Replies: 7
Views: 1807

Nice grab, where'd you get 'em from?
by bazz
Fri May 06, 2005 4:29 pm
Forum: 1990's Gaming
Topic: Japanese/European game versions on US dreamcast
Replies: 23
Views: 6123

Re: Question

Do the importers work with memory cards too? Can i save imported games with my US Memory card? I think you can, I have never really seen a genuine "import" memory card. They all seem alike to me. Even on lik-sang, all the mem cards are american as well except for like 1 I think. I think you'll be f...
by bazz
Thu May 05, 2005 7:27 pm
Forum: 1990's Gaming
Topic: SNESp Screen
Replies: 6
Views: 2267

Well in Ben's book he even uses a 3-inch screen, so I imagine that 4 inches won't be too small..
by bazz
Thu May 05, 2005 6:36 pm
Forum: 1990's Gaming
Topic: SNESp Screen
Replies: 6
Views: 2267

Well the PS1 screen is pretty decent in size (5").
by bazz
Thu May 05, 2005 6:12 pm
Forum: 1990's Gaming
Topic: Japanese/European game versions on US dreamcast
Replies: 23
Views: 6123

if you purchase some kind of mod chip or boot loader your US Dreamcast will be able to play games from other countries. http://www.lik-sang.com/list.php?nav=over&category=42& Check out that page for various products which will allow you to play these games. Lik-Sang also sells imported games, but th...
by bazz
Thu May 05, 2005 6:09 pm
Forum: Forum 42
Topic: How about a Robo-portable?
Replies: 20
Views: 2942

you can do that with the older gameboys as well.
by bazz
Thu May 05, 2005 1:11 pm
Forum: 1980's Gaming
Topic: 76000 Games in a Gameboy. I call it the MegaJoyBoy! BIG PICS
Replies: 73
Views: 26114

Is there about a centimeter of space or a bit less anywhere at all? That's all I'll need.