Search found 11 matches

by Thunderchin
Mon Jan 03, 2011 5:39 am
Forum: PC Gaming
Topic: Crumbs in the Keyboard
Replies: 3
Views: 2162

Crumbs in the Keyboard

I'd like to know some things about crumbs in the keyboard. I have a few in my laptop's keyboard, and I want to know if they can harm my computer. You see, I like to eat at my computer. And I have a problem with the damn crumbs falling between the keys on the keyboard. Do crumbs really hurt my comput...
by Thunderchin
Wed Dec 22, 2010 12:38 pm
Forum: News
Topic: Retro recasing
Replies: 4
Views: 4754

Re: Retro recasing

Saw some mockup adverts for modern technology if it was designed in the 70's and though it looked beautiful, much nicer tham modern crap. http://behance.vo.llnwd.net/profiles2/118838/projects/545221/36b0723a800aef95804a8fb40e7a64a4.png And http://behance.vo.llnwd.net/profiles2/118838/projects/54522...
by Thunderchin
Wed Dec 22, 2010 12:28 pm
Forum: News
Topic: A second analogue nub for the PSP, using D-Pad inputs.
Replies: 4
Views: 3701

Re: A second analogue nub for the PSP, using D-Pad inputs.

You'd have to translate the analog from the modded stick to the digital the D-Pad uses. It's easy to pull off but still has to be done.
by Thunderchin
Wed Dec 22, 2010 12:18 pm
Forum: Case Construction
Topic: what not to use as a case??
Replies: 3
Views: 2615

Re: what not to use as a case??

I hear Tupperware is good for cases. I might even try a hollowed out book.
by Thunderchin
Tue Dec 21, 2010 9:42 pm
Forum: Technical Questions and Answers
Topic: I need help getting started!
Replies: 2
Views: 1289

Re: I need help getting started!

Good luck, Jorgen.

I am in exactly the same situation as you, except I am not a console modder, just a humble sage who wants to build a boombox of several systems, plus a universal controller. May the Force be with you.
by Thunderchin
Tue Dec 21, 2010 9:38 pm
Forum: Technical Questions and Answers
Topic: Rewiring a controller?
Replies: 3
Views: 1489

Re: Rewiring a controller?

budnespid wrote:Just reconnect the traces back to the main part of the board. (the section with the ic)

It's not hard at all if you know what trace soldering is.
I know what trace soldering is, but how is it done? I want to do this to make Project "Trinity."
by Thunderchin
Tue Dec 21, 2010 8:54 pm
Forum: News
Topic: I would like to see the 360 Controllers working on the Wii
Replies: 4
Views: 4259

Re: I would like to see the 360 Controllers working on the Wii

I have the (idea for) next best thing: A controller based off the 360, except it isn't. It works with the 360, but it also works with pretty much any other console, including Wii, GCN, N64, SNES, NES, Master System, Genesis, Saturn, DreamCast. I don't see how Rumble would work without a jumble of ex...
by Thunderchin
Tue Dec 21, 2010 8:44 pm
Forum: News
Topic: Head Tracking for Wii
Replies: 2
Views: 2535

Re: Head Tracking for Wii

I agree. Twas but a suggestion to console manufacturers.
by Thunderchin
Wed Dec 15, 2010 10:06 pm
Forum: News
Topic: Head Tracking for Wii
Replies: 2
Views: 2535

Head Tracking for Wii

I envision a system where a person can turn his head and look at something, and the Wii pointer will look where the person is looking (both head and eyes, don't want my neck throwing off my aim), and possibly even zoom in when the user squints. (Iron sights or scope in game?) Nunchuk and button stic...
by Thunderchin
Wed Dec 15, 2010 10:01 pm
Forum: News
Topic: Welcome to Project Submissions Discussion!
Replies: 58
Views: 52453

Re: Welcome to Project Submissions Discussion!

This is more of a controler mod for the ps3 or xbox. My idea is to replace the right thumb stick with a headset. The headset needs to detect movement so when you look left it would be like pushing the right stick left. Your head becomes the right stick so in fps games to look left you literaly look...
by Thunderchin
Wed Dec 15, 2010 9:47 pm
Forum: News
Topic: Universal Controller for All Nintendo Systems to Date
Replies: 0
Views: 2302

Universal Controller for All Nintendo Systems to Date

Project "Control Freak" Make a controller that is compatible with all of Nintendo's systems (the NES, SNES, N64, GameCube, and Wii). What I have drawn up is basically an Xbox 360 controller but with the Gamecube's hybrid analog/digital triggers (use tact switches at the end of the trigger's travel) ...