Slimming down the cart size, essentially the portable too

Includes Atari 2600, Nintendo 8-bit, Sega Master System, MSX and more!

Moderator: Moderators

bazz
Posts: 89
Joined: Mon Apr 25, 2005 5:50 pm
Contact:

Slimming down the cart size, essentially the portable too

Post by bazz »

well you've probably seen NES carts taken out of the catridge, and the result is much smaller!!
Image

Do you think we could reduce the sizes of these portables by removing the cart from its case, and then use some convenient way of spacing the cart into the connector (I'm sure I could think of something that would gap it). Just an idea to make these puppies slimmer. More efficient, I think, but dunno.
bicostp
Moderator
Posts: 10491
Joined: Mon Mar 07, 2005 5:47 pm
Steam ID: bicostp
Location: Spamalot
Contact:

Post by bicostp »

You'd kinda have to do that to all your games, and they would be difficult to use in a real NES. :roll:

Wait-a-minute, you could always make an easily-opened hinged adaptor cartridge to adapt the ROM board to fit in an NES again. :D
Lucretius
Moderator
Posts: 4009
Joined: Mon Jan 31, 2005 7:25 pm
Location: *undisclosed*
Contact:

Post by Lucretius »

Go for it Bazz. Just make sure the case you build sticks and stays in the slot of the portable and won't fall out. :P
Last edited by Lucretius on Thu Jun 09, 2005 12:16 am, edited 1 time in total.
-Luke
bazz
Posts: 89
Joined: Mon Apr 25, 2005 5:50 pm
Contact:

Post by bazz »

bicostp wrote:You'd kinda have to do that to all your games, and they would be difficult to use in a real NES. :roll:

Wait-a-minute, you could always make an easily-opened hinged adaptor cartridge to adapt the ROM board to fit in an NES again. :D
Good idea.
lucretius wrote:Go for it Bazz. Just make sure the case you build sicks in the slot of the portable and won't fall out. :Razz:
That's what I meant by the whole gapping thing. ;)
Lucretius
Moderator
Posts: 4009
Joined: Mon Jan 31, 2005 7:25 pm
Location: *undisclosed*
Contact:

Post by Lucretius »

Yea...I'm kinda motherly..."don't forget your lunch"..."make sure the new NES cart you're makin' fits the portable you're workin' on"...you get the idea...
-Luke
bazz
Posts: 89
Joined: Mon Apr 25, 2005 5:50 pm
Contact:

Post by bazz »

haha I gotcha, I guess it don't hurt :D
FDSMAN
Posts: 1103
Joined: Thu Mar 03, 2005 6:54 pm
Location: uh some where over there and around the corner to down and up there
Contact:

Post by FDSMAN »

maybe you should select your NES carts for your portable, take them apart and put the boards on many cart connectors and put those on switches? i dunno
ImageImage
if you would like to donate to my ps2p portable pm me
Image
bazz
Posts: 89
Joined: Mon Apr 25, 2005 5:50 pm
Contact:

Post by bazz »

No to simplify that even more!!! You could solder the actual chips into your portable and ya has switches i guess? lol. If you solder the chips in yourself there is no need for all the connectors. Maybe you can write an program that switches through the games itself? Not sure on that. :/ If I went that route I'd probably just do a Mega Joy.
FDSMAN
Posts: 1103
Joined: Thu Mar 03, 2005 6:54 pm
Location: uh some where over there and around the corner to down and up there
Contact:

Post by FDSMAN »

yea, but the simplest way to do that would probly be using a pic to route those messages
ImageImage
if you would like to donate to my ps2p portable pm me
Image
Dave
Posts: 372
Joined: Wed May 12, 2004 1:53 pm
Location: Neo Kobe City - 2042
Contact:

Post by Dave »

Yea, you could have like a little box with a bunch of nes cartridge chips in it then just plug it into the nes with some ribbon cable to the nes's cartfidge slot.
Image
soundwave
Senior Member
Posts: 3653
Joined: Wed Feb 23, 2005 1:51 pm
Location: Connecticut

Post by soundwave »

Dave wrote:Yea, you could have like a little box with a bunch of nes cartridge chips in it then just plug it into the nes with some ribbon cable to the nes's cartfidge slot.
Yeah, I was just thinking of something like that, just have a little hole in the back of your portable with two chip sockets, just plug in the chips to what you wanna play.

EDIT -- 3 sockets, rather.
EmreNU
Posts: 47
Joined: Wed May 26, 2004 7:18 pm
Location: Naperville, IL
Contact:

Post by EmreNU »

Just plugging in the chips wouldn't work because there are many different ways that NES carts are made. There are different "memory mappers" that games use in order to be able to access more memory - for example, the first games to come out for the NES were mapper 0 and were very small (e.g. Donkey Kong Jr = 24kb, Super Mario Bros = 48kb) while later games such as SMB3 clocked in at 392kb and used Mapper 4. So, you could have a cart that is from a mapper 0 game and plug that into the cartridge slot and then you could plug in chips from mapper 0 games, and do that for other mappers. But that's a lot of work :shock:

Plus, plugging ICs into sockets is not the easiest of things to do; I've jabbed my fingers with those sharp pins and broken a few AND gates :wink:
bazz
Posts: 89
Joined: Mon Apr 25, 2005 5:50 pm
Contact:

Post by bazz »

maybe you could just cut roughly the whole top half of the cartridge right off. Then either plug the gap on top or leave, as the screws on the bottom should suffice holding it together.
G-force
Moderator
Posts: 3609
Joined: Mon Apr 19, 2004 1:43 pm
Location: Sweet home Indiana
Contact:

Post by G-force »

bazz wrote:maybe you could just cut roughly the whole top half of the cartridge right off. Then either plug the gap on top or leave, as the screws on the bottom should suffice holding it together.
That would work. You could just glue a piece of plastic over the gap.

I thought of doing this but I couldn't stand the idea of cutting up my Ninja Gaiden cart, I love it too much :P
bazz
Posts: 89
Joined: Mon Apr 25, 2005 5:50 pm
Contact:

Post by bazz »

I hear ya, but I know I don't console as much as I used to, I'm too busy so I need a portable :)
Post Reply