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 Post subject: Gamecube Fusion Rev 2 - Commission for Gintoki
PostPosted: Sat Jan 28, 2012 1:45 am 
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Posts: 183
Location: PA
This ones all done! Here's some craptastic pics of the finished unit, my camera wants to make everything dark and blurazy tonight for some reason.

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Unit is 100% done, tested, etc, etc. Sans the L/R decals and the logo decal I'd like to apply:

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I'm not 100% sure about it though, what do you guys think?

This one is real similar to the Revolution in every way, I tweaked out a bit more battery life in this one somehow though. 3 hours and 40 minutes!

Features:
Custom Vacuum formed case, slightly frankencased.
Dimensions: L: 9 3/16" H: 4 5/8" W: 1 1/2"
Weight: 1.835 lbs
5" Dalian "Good Screen"
Wiikey Fusion - GC lidswitch included for multi disc game support via the SD swap method.
AlmostWTF cut GameCube motherboard (onboard audio pre-amp retained) + Trimmed official GC heatsink with Tchay's netbook fan @ 5v
6x 2600mah Lithium-Ion Batterys (7.4v 7800mah total) = Roughly 3 hours and 40 minutes playtime. System is wired to "play and charge".
Zenloc's custom regulator: CPU=1.5v GPU=1.7v 3.3v and 5v all regulated separately for maximum battery life.
Official GameCube controller with rumble relocation, iPhone 3GS rumble motors, fully functional L/R "triggers" via the dual tact mod.
Internal 128mb Memory card on slot "A", Internal SD Gecko on slot "B". Save game transfer possible via external adapter.
iPod/iPhone audio amp with DSLite speakers + switching headphone jack.
Mario's low battery indicator circuit. Active @ ~30 minutes left.
Audio/Video out via custom A/V cable
2 player support! Switchable player 1 between internal and external controller port.

:D

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 Post subject: Re: Gamecube Fusion Rev 2 - Commission for Gintoki
PostPosted: Sat Jan 28, 2012 4:33 pm 
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Congrats on this man! Everything looks perfect. Great improvement on how a Gamecube portable would be as pocketable as possible...

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 Post subject: Re: Gamecube Fusion Rev 2 - Commission for Gintoki
PostPosted: Mon Jan 30, 2012 8:51 pm 
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That's beautiful. Better than the first one. Are those the shoulder buttons in the second to last pic? Great job.


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 Post subject: Re: Gamecube Fusion Rev 2 - Commission for Gintoki
PostPosted: Tue Jan 31, 2012 5:41 pm 
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Yep, the large gray buttons on each side of the top are the L/R triggers. Fully functional via the dual tact mod.

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 Post subject: Re: Gamecube Fusion Rev 2 - Commission for Gintoki
PostPosted: Tue Jan 31, 2012 6:27 pm 
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Dear god, your portables are the best. Perfect casework, as always :D

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 Post subject: Re: Gamecube Fusion Rev 2 - Commission for Gintoki
PostPosted: Fri Feb 03, 2012 8:17 am 
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Joined: Sun Jan 29, 2012 9:18 am
Posts: 5
Your are portables are awesome. I am a beginner at electronics and that basically means I have no knowledge. I have a few questions for you. What type of case method did you use franken casing or vacuum forming? How long did it take you to make your portable? what basic tools do I need to begin?


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 Post subject: Re: Gamecube Fusion Rev 2 - Commission for Gintoki
PostPosted: Wed Feb 08, 2012 1:34 pm 
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Joined: Fri May 09, 2008 8:53 am
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Thanks everyone for the positive comments!

Made up a nice little information video for Gintoki. Its nothing very exciting, but I thought maybe some people would enjoy a closer look at this.


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 Post subject: Re: Gamecube Fusion Rev 2 - Commission for Gintoki
PostPosted: Mon Feb 13, 2012 9:42 am 
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Joined: Fri Aug 21, 2009 10:44 am
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Location: Michigan
Very impressive I must say ;)
I like how you implemented the shoulder buttons.

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