Pinball Machine
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- Rekarp
- Portablizer Extraordinaire
- Posts:2163
- Joined:Thu Dec 28, 2006 1:52 am
- PSN Username:Lnghrn_
- Steam ID:rekarp
- Location:Austin, Tx
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If you went to MGC (Midwest Gaming Classic) you probably saw me picking through some pinball parts. The theme is Hollywood Hacker and Computer stereotypes.
Mode Ideas
* Kid Hacker Mode: All 12 year old kids can hack computers in an instant. When in this mode it will randomly pick a "kid hacker" from a movie.
o Jurassic Park: In the first movie the young girl hacks a Unix graphical interface to lock down the compound.
o Segway into WORP terminal (Wargames) or Hacker/The Net
* HAL 2001: Knock down the drop targets to do what Dave does in the movie. As you progress in the mode HAL speaks slower.
* USSR Mode: Upon entering this mode the machine will randomly freeze up. You fix it you have to "tilt" the table simulating smacking a computer to get it working again. This happens 9 times. If you keep your ball alive during it you get a big bonus. Keeps track with a nixie tube.
* Hacking Mode:This is multistage and is the default mode.
o Dial-in: First you have to establish a connection. Hit targets around the play field to connect. sounds will be like a 56K modem.
o Connect to router: You need a password. Targets turn into password inputs. Will enter generic passwords like "PASSWORD", "1234", "PACKER04".
o Once connected it will randomly pick which mode you can do. Themes range from the WOPR terminal in Wargames to stopping Skynet.
* Independence day: Upload a virus to the Aliens before the world is blown up.
* Mission Impossible mode: A floppy disk acts as a barrier and only inserts into the floppy drive when in this mode. Copy all the files (hitting all targets) before the time runs out.
* Golden Eye: I'M INVINCIBLE! is what is said when you lose all your balls.
* Rick Roll is going to happen somewhere.
* Hello World shall make an appearance.
* Dot Matrix Printer parts will be used in the field.
* Every so often you will get a "Permission Denied" on the screen. You can not score any points till the "Override" button is pressed.
* Blue Screen of Death
* Firewall mode: To get past the firewall you need to traverse all ramps.
* Old Motherboard PCBs will be used as the substrate for the play field.
ERROR CODE for the Blue Screen. "An error has occurred. You score is overflow. There's no way that can be right. Error: 0\/3R : 9000! : 1337" This is because the score board is only 4 digits (max 9999) with overflow counter. 9999 points will run close to 500mil on modern machines. In blue screen of death mode you can not score points till you hit the Ctrl-Alt-Delete targets to "rollover" your score.
Ball saves: Rick says "Never gonna give you up, never gonna let you down"
SEG FAULT
No Carrier
apple II the bomb
Sudo
DDOS
Low Orbital Ion Cannon
Any other ideas?
Parts on order and I am picking up a broken Pinbot machine this weekend that will be the cab and has allot of modern parts and all the hardware. Going to sell off the ramps and play field parts as I wont be using them.
Mode Ideas
* Kid Hacker Mode: All 12 year old kids can hack computers in an instant. When in this mode it will randomly pick a "kid hacker" from a movie.
o Jurassic Park: In the first movie the young girl hacks a Unix graphical interface to lock down the compound.
o Segway into WORP terminal (Wargames) or Hacker/The Net
* HAL 2001: Knock down the drop targets to do what Dave does in the movie. As you progress in the mode HAL speaks slower.
* USSR Mode: Upon entering this mode the machine will randomly freeze up. You fix it you have to "tilt" the table simulating smacking a computer to get it working again. This happens 9 times. If you keep your ball alive during it you get a big bonus. Keeps track with a nixie tube.
* Hacking Mode:This is multistage and is the default mode.
o Dial-in: First you have to establish a connection. Hit targets around the play field to connect. sounds will be like a 56K modem.
o Connect to router: You need a password. Targets turn into password inputs. Will enter generic passwords like "PASSWORD", "1234", "PACKER04".
o Once connected it will randomly pick which mode you can do. Themes range from the WOPR terminal in Wargames to stopping Skynet.
* Independence day: Upload a virus to the Aliens before the world is blown up.
* Mission Impossible mode: A floppy disk acts as a barrier and only inserts into the floppy drive when in this mode. Copy all the files (hitting all targets) before the time runs out.
* Golden Eye: I'M INVINCIBLE! is what is said when you lose all your balls.
* Rick Roll is going to happen somewhere.
* Hello World shall make an appearance.
* Dot Matrix Printer parts will be used in the field.
* Every so often you will get a "Permission Denied" on the screen. You can not score any points till the "Override" button is pressed.
* Blue Screen of Death
* Firewall mode: To get past the firewall you need to traverse all ramps.
* Old Motherboard PCBs will be used as the substrate for the play field.
ERROR CODE for the Blue Screen. "An error has occurred. You score is overflow. There's no way that can be right. Error: 0\/3R : 9000! : 1337" This is because the score board is only 4 digits (max 9999) with overflow counter. 9999 points will run close to 500mil on modern machines. In blue screen of death mode you can not score points till you hit the Ctrl-Alt-Delete targets to "rollover" your score.
Ball saves: Rick says "Never gonna give you up, never gonna let you down"
SEG FAULT
No Carrier
apple II the bomb
Sudo
DDOS
Low Orbital Ion Cannon
Any other ideas?
Parts on order and I am picking up a broken Pinbot machine this weekend that will be the cab and has allot of modern parts and all the hardware. Going to sell off the ramps and play field parts as I wont be using them.
- evilteddy
- Portablizer
- Posts:423
- Joined:Tue Mar 25, 2008 2:11 am
- 360 GamerTag:Kirren of Smeg
- Steam ID:kizzinator
- Location:Newcastle, Australia
Re: Pinball Machine
I'm glad to hear that Rick will make an appearance, that will make this machine that much more awesome. You should add the guy from wargames to the kid hacker section. Except in place of the computer ending the game with a "nice game of chess" it should say "this game makes no sense, how about a nice game of pinball" and then everything goes back to normal.
Hope to see further progress.
Hope to see further progress.
- Rekarp
- Portablizer Extraordinaire
- Posts:2163
- Joined:Thu Dec 28, 2006 1:52 am
- PSN Username:Lnghrn_
- Steam ID:rekarp
- Location:Austin, Tx
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Re: Pinball Machine
Sorry for crappy images. Taken with my phone then uploaded to facebook so there is some serious compression issues.
Re: Pinball Machine
Knowing your skills, this will be awesome
- lovablechevy
- Portablizer Extraordinaire
- Posts:1104
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Re: Pinball Machine
it's a good thing he drives.wallydawg wrote:Good luck smuggling this onto a plane for MGC 11
looking great, rekarp!
they call me the Queen of Bondo, though maybe i should be called the Queen of Epoxy Putty
current project - code name: blue mushroom!
current project - code name: blue mushroom!
Re: Pinball Machine
And the Keytari 2600 , heartbroken we didn't see that this year.wallydawg wrote:Good luck smuggling this onto a plane for MGC 11
- Rekarp
- Portablizer Extraordinaire
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- Joined:Thu Dec 28, 2006 1:52 am
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Re: Pinball Machine
Well if I have it m way the Keytari will exist in some form.DK wrote:And the Keytari 2600 , heartbroken we didn't see that this year.wallydawg wrote:Good luck smuggling this onto a plane for MGC 11
Anyways got a boatload of new poor quality pictures.
- Rekarp
- Portablizer Extraordinaire
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- Joined:Thu Dec 28, 2006 1:52 am
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Re: Pinball Machine
More parts arriving on Friday! Should be on pinball legs (instead of saw horses) by Saturday then.
No pictures cause of the 4th of July. Well ok just one picture.
No pictures cause of the 4th of July. Well ok just one picture.
- Tibia
- Posts:1319
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Re: Pinball Machine
EFF YES! Proper ignition techniques FTW!
Also, this is looking awesome. Can't wait to see more!
Also, this is looking awesome. Can't wait to see more!
This post brought to you by David Duchovny's glorious nipples.
- HardcoreLewscher
- Posts:53
- Joined:Tue Dec 15, 2009 11:10 am
Re: Pinball Machine
looks flamming awesome man
good luck on the rest,its great so far, i love it
good luck on the rest,its great so far, i love it
\¯\/¯/ |¯|)¯) /¯/\¯\ \¯\/¯/
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- Rekarp
- Portablizer Extraordinaire
- Posts:2163
- Joined:Thu Dec 28, 2006 1:52 am
- PSN Username:Lnghrn_
- Steam ID:rekarp
- Location:Austin, Tx
- Contact:
Re: Pinball Machine
Bought some wood yesterday and more pinball parts. going to work on the playfield today.
- Rekarp
- Portablizer Extraordinaire
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- Joined:Thu Dec 28, 2006 1:52 am
- PSN Username:Lnghrn_
- Steam ID:rekarp
- Location:Austin, Tx
- Contact:
Re: Pinball Machine
Woooooooooo Train keeps a rollin' all night looooooooong
- Rekarp
- Portablizer Extraordinaire
- Posts:2163
- Joined:Thu Dec 28, 2006 1:52 am
- PSN Username:Lnghrn_
- Steam ID:rekarp
- Location:Austin, Tx
- Contact:
Re: Pinball Machine
installed some general targets.