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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Tue Jul 28, 2009 2:31 pm 
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Thank you guys!
i ordered 1 for free. :D :D :D

Now, to make my PAL screen run in 60hz, i have to mod the screen.

But i need a 200uF 10V capasitor to do that.
But i can`t find it on the net. :cry: :wtf: :cry:

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Last edited by Nintendott on Thu Jul 30, 2009 4:59 pm, edited 1 time in total.

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Tue Jul 28, 2009 2:48 pm 
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Nintendott wrote:
Now, to make my PAL screen run in 60hz, i have to mod the screen.
But i need a 200uF 10V capasitor to do that.


a PAL screen modded to accept 60hz with just one 200uF 10V cap?

can u tell me more about that subject?

screen model?

diagrams?

it sounds weird, and I doubt it will be as easy to put a cap on it, btw, I have to admit I also have a problem on my portable with 60hz signal games, so I will be glad if I can also fix my problem :)

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Tue Jul 28, 2009 4:54 pm 
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viewtopic.php?f=8&t=20158

This will make the screen accept S-video, but it will also make it unable to use RCA.

i have a PAL screen and a NTSC cube.

One more thing, if you can find a site that sell that thing, can you send me the link?.

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Tue Jul 28, 2009 5:22 pm 
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btw, that is for PSONE screen

so It will not work for my old and crappy screen ^^

ty anyway, about your project, nice job but more pics about the progress are missing hehe

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Tue Jul 28, 2009 5:24 pm 
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You can probably order them from ebay, but I desoldered some out of my digital alarm clock.

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Tue Jul 28, 2009 9:47 pm 
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i found some here, but can they be used ?

http://cgi.ebay.com/CAPACITORS-220-uf-a ... .m20.l1116

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Wed Jul 29, 2009 7:24 am 
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Nintendott wrote:
i found some here, but can they be used ?

http://cgi.ebay.com/CAPACITORS-220-uf-a ... .m20.l1116



why not? :)

if you cant get it locally, give it a try ;)

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Wed Jul 29, 2009 10:34 am 
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No, chanse in Norway. :wtf: :wtf: :wtf:

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Thu Jul 30, 2009 8:16 am 
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the 10 pins that is Grounded in the disk drive to GC MOBO.
Can they be bridged? :? :?

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Thu Jul 30, 2009 9:48 am 
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Nintendott wrote:
the 10 pins that is Grounded in the disk drive to GC MOBO.
Can they be bridged? :? :?



if it is common ground (most probably them will be) you can bridge them, but if you are not fully sure, try wire all.

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Thu Jul 30, 2009 4:00 pm 
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i will. :D

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Sat Aug 01, 2009 5:31 pm 
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i got some new wires now thas is one half of a millimeter. 0,5mm
They are much better than the second smallest ones that is 1-2mm.

Finaly i CAN solder the Disk drive. :D

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Fri Aug 07, 2009 2:21 pm 
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YAY!
I got the chip from texas instruments.
But.... Im not totaly sure how to use it. :? :( :?


Do you?

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Fri Aug 07, 2009 3:40 pm 
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V-in ground V-out

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 Post subject: Re: Gamecube portable project worklog.
PostPosted: Mon Aug 10, 2009 4:39 am 
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How sould this be done?

i don`t understand V out and V inn. Sorry.

Plus or Minus?

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