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 Post subject: GTP port to linux
PostPosted: Tue Feb 21, 2006 10:10 pm 
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I was wondering if GTP could be ported to linux because I am building my own low profile media canter/emulating rig to put on top of my tv and I am using linux. then I thought, you know a lot of people here use linux so it might not be a bad Idea to make a linux port. maybe I could start building these mini pcs and selling them as pure homebrew "game consoles" and you could play GTP on it.

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PostPosted: Tue Feb 21, 2006 10:15 pm 
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Possible, yes, but I'd have to re-write every single bit of it.

I'd have to convert the VB code to C++, translate DirectX calls into OpenGL, and go from DirectSound to FMOD/SDL (not much of a problem)

I'll be honest, I'm not anywhere near being capable of doing that (though it's not something that I'd hate doing.)
If that did get done, a GP2X port would be fairly simple.

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PostPosted: Tue Feb 21, 2006 10:20 pm 
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oh, well thats too bad. hey did you get that new video card's drivers to work yet?

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PostPosted: Tue Feb 21, 2006 10:24 pm 
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Shhhh! Yes, they are working now, and I'm modeling more buildings and such. Should have a new screeny posted soon.

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PostPosted: Tue Feb 21, 2006 10:27 pm 
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yay!!! I can't wait.

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PostPosted: Tue Feb 21, 2006 11:05 pm 
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PostPosted: Wed Feb 22, 2006 7:37 am 
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marshallh wrote:
Possible, yes, but I'd have to re-write every single bit of it.

I'd have to convert the VB code to C++, translate DirectX calls into OpenGL, and go from DirectSound to FMOD/SDL (not much of a problem)

I'll be honest, I'm not anywhere near being capable of doing that (though it's not something that I'd hate doing.)
If that did get done, a GP2X port would be fairly simple.


That would be really cool to have GTP on the gp2x but how much would you have to change for it to run using only 64mb ram? This will probably never happen but if it does get ported to linux please try.

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PostPosted: Wed Feb 22, 2006 8:13 pm 
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You could always play it through WINE, that could work.

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PostPosted: Wed Feb 22, 2006 8:33 pm 
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Install VM Ware player and install Windows for that (check hackaday for more info).


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PostPosted: Wed Feb 22, 2006 9:23 pm 
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@madcow yeah I thought about WINE but then I thought about the fact that wine isn't very good.
@vb_master Ill try that.

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PostPosted: Thu Feb 23, 2006 6:54 pm 
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Update. marshallh I was reading through your system requirements and it says win98 and up, but WINE only emulates win95, will it still work when emulated at win95

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PostPosted: Thu Feb 23, 2006 6:58 pm 
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Yes, it's theoretically possible, as Win98 is simpy an extension of Win95. I just wrote it because most people who have Win95 probably wouldn't have a good enough computer to run GTP as well.

However, I don't know how accurately or fast it would run. Keep this in mind:
Wine
Is
Not an
Emulator

So there are going to be plenty of problems, most likely.

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PostPosted: Thu Feb 23, 2006 8:18 pm 
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You'd have to use something like Virtual PC or install 98 on DOSbox. WINE just imitates some Windows APIs, I don't think it has any of the Visual Basic libraries. (and almost definitely not DirectX)

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PostPosted: Thu Feb 23, 2006 8:47 pm 
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There is WineX (aka Cedega)...
http://www.transgaming.com/products_linux.php
:o

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PostPosted: Thu Feb 23, 2006 9:49 pm 
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they have bochs on gp2x but its way to slow to be able to run a game ontop of that

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