N64 portable info

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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usbcd36
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Post by usbcd36 » Mon Mar 27, 2006 11:17 am

HEY! You're back…well probably only temporarily…

It's true that a google search for that controller brings up nothing about the controller (actually, most of the links go to pages for Ocarina of Time). I'll be looking around for it now that I know the official name…

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Post by vb_master » Mon Mar 27, 2006 11:19 am


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usbcd36
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Post by usbcd36 » Mon Mar 27, 2006 11:23 am

I think I'll pass on that; it's a little too expensive for me…

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Turbo Tax 1.0
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Post by Turbo Tax 1.0 » Tue Mar 28, 2006 6:30 am

anotherperson wrote:This might be handy:

Image

Checked by timmeh87
usefel diagram by anotherperson
when life gives you lemons make flux
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Turbo Tax 1.0
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Post by Turbo Tax 1.0 » Mon May 15, 2006 8:15 pm

usefel diagram by skyone
Skyone wrote:
timmeh87 wrote:for anyone in the future that reads this, its 3.3v, not 5v
Which once again shows that Fanboy really shouldn't be making these things, especially if they aren't correct.

Is this diagram better?

Image

Uhm, anyone can use it, even you marshall. :wink:
when life gives you lemons make flux
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*o*
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Post by *o* » Tue May 16, 2006 1:12 am

hi guys...this forum is getting a little over crowded by stick's so ill update the main stick later tonight :D :D
Penn & Teller wrote:It's BULLS#%@

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Skyone
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Post by Skyone » Tue May 16, 2006 1:55 am

Image

Feel free to use!

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Gamelver
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Post by Gamelver » Tue May 16, 2006 12:30 pm

that's almost right....except for RGB. You need to mod your N64 to output RGB, and some don't even have the right chip!
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

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Skyone
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Post by Skyone » Tue May 16, 2006 1:09 pm

I should've put "N64 needs to be modded to output RGB..."

http://www.gamesx.com/rgbadd/rgbn64.htm

It's really just 3 open ports, perfect for RGB.

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marshallh
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Post by marshallh » Tue May 16, 2006 1:56 pm

Also, the RGB lines are weak and provide a dim image (I tested it.)
The N64 doesn't output CSYNC either, but you can feed the Luma pin to the PSone LCD because it has a LM1881 sync seperator built into its circuitry.
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Skyone
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Post by Skyone » Tue May 16, 2006 6:43 pm

Skyone wrote:Image

Eh? Eh?
There's yet another controller pinout thing, this one onboard.

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blackbox_dev
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Post by blackbox_dev » Tue May 16, 2006 7:25 pm

Mind if I add these pics to BenWiki later?
I'd imagine right now you wish you were a cuttlefish...

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Skyone
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Post by Skyone » Tue May 16, 2006 7:40 pm

Eh, I guess, just give credit (even if it's already on the image) :mrgreen:.

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*o*
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Post by *o* » Wed May 17, 2006 4:14 am

updated. remove other stickies plz.
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CronoTriggerfan
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Post by CronoTriggerfan » Fri Jun 02, 2006 2:36 pm

Turbo Tax 1.0 wrote:k-razy diagram by Neildo
Neildo_64 wrote:How does this look for a wiring diagram of the N64 with a PSone screen? Besides the fact that stuff is almost too small to see... :roll: I think I made the wires and stuff too small. I don't think I forgot anything, but if I did, would someone please point it out so I can fix it.

Anyway, what do you think?

<img src="http://geocities.com/h3r0_0f_tlm3_5prlt ... iagram.txt">

1. Battery
2. N64 Motherboard
3. PSone Screen Motherboard
4. DC-DC 3.3V converter
5. 100uf Capacitor
6. Main Power Switch
7. N64 Power Switch
8. PSone Screen Power Switch
9. Right Audio Out
10. Left Audio Out
11. Video Out
12. Power Input to N64
13. Composite AV Output from N64
14. Compostie AV Input to PSone Screen
15. Power Input to PSone Screen
Does anyone have a direct link to the diagram? I can't see it so tiny-like...

CTFan
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