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PostPosted: Tue Jan 24, 2006 6:08 pm 
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My input (the one you AREN'T interested in) is that it should be about more than one. Unless you have an idea on how to stretch out one portable into a game long enough for 1339 hardcore gamers?

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PostPosted: Tue Jan 24, 2006 6:26 pm 
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Leeg? I think you mean L33T but whatever. :wink:


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PostPosted: Tue Jan 24, 2006 6:27 pm 
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No, as in, amount-wise, we have 1339 members... :wink:

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PostPosted: Tue Jan 24, 2006 6:29 pm 
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Oh, wow. I still like the word leeg.

Anyhow: I think that leeg members will be happy.


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PostPosted: Tue Jan 24, 2006 7:16 pm 
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I think there should be different endings leading to the creation of a different portable, and possibly a one game emulator you could play on the portable when it's built. As for which portables to build, I say leave it to the 4 systems Ben started with... NOAC, SNES, Atari, PSOne! Of course, this would create more stress on the programmer and I'm not sure Marshall wants to put up with that...

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PostPosted: Wed Jan 25, 2006 11:32 am 
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Skyone wrote:
Oh, wow. I still like the word leeg.

Anyhow: I think that leeg members will be happy.


Leeg is empty in Dutch.

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PostPosted: Wed Jan 25, 2006 3:43 pm 
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why not just go down the 42 portable line.

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PostPosted: Wed Jan 25, 2006 3:57 pm 
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Because that means Marshall will have to program 8 different game sequences... :roll:

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PostPosted: Wed Jan 25, 2006 4:02 pm 
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Stay on topic please. If you want to chat, that's what IRC is for.

At this point, don't worry about how I'm going to implement these features. If you don't have an understanding of how my game engine works (not likely) then don't try to act like you do.

Keep the ideas coming.

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PostPosted: Wed Jan 25, 2006 4:56 pm 
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It seems some people like the idea of a certain part results in a different portable. Perhaps you could have it like some other games (like Diablo) where if the item has a certain attribute, it's named differently and goes for a different price.

You could have a store "A" that sells a 500 mAh battery and store "B" that sells a 6000 mAh battery, and the resulting name would be (for example):

A: 5" Superior SNESp of little charge.

B: 5" Superior SNESp of infinite charge.


Just something to think about. It would probably make for a more interesting game and increase the replay value significantly (in that everybody would want to try to buy ALL of the items to see what combinations produced the most comical names! :D ) I'm assuming this game will have a bunch of "Ben" style humour. It should.

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PostPosted: Wed Jan 25, 2006 4:59 pm 
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I say we make a different game sequence ending in a different portable's creation. I say maybe 3-4 but no crazy number (like 8 :lol: ) And maybe run an emulator of one of the more popular games of the system. That way you could "Play" the completed portable... I suggest programming in the "core" portables, meaning the first ones Ben (oh wait, Cennars here) Bean :lol: created... Also, these are the ones with the most readily available emulators, and due to the simple graphics, they would probably need less memory...

Course, these are all just suggetions... :roll:

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PostPosted: Wed Jan 25, 2006 5:25 pm 
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It should have tons of references to other games and movies. :)


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PostPosted: Wed Jan 25, 2006 5:33 pm 
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And blatently obvious advertising segments. Like in a cut-scene he's wearing his normal clothes, it goes to another character and back to him, and he's got a pepsi shirt, hat, tie, etc. and waving around a pepsi flag.

Please take my diablo idea into consideration though, I think it would be cool to have something like that.

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PostPosted: Wed Jan 25, 2006 6:15 pm 
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i think (if this hasnt already been suggested) that people in the 1339 0f p0r7a813 cru5ad3r5 should be able to make a model of themselves to be a NPC that walks down the street drives a car ect.

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PostPosted: Wed Jan 25, 2006 6:24 pm 
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luc i think you and marshell should kep us in the dark about the storry line nobedate and that way you guys can design around the engine

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